| /* |
| * Copyright 2020 Google LLC |
| * |
| */ |
| |
| /* |
| * Copyright (c) 2020, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| #include "inter_common.h" |
| |
| #define SubblockW 4 |
| #define SubblockH 4 |
| #define OutputShift 11 |
| #define OutputRoundAdd (1 << (OutputShift - 1)) |
| #define OffsetBits 19 |
| #define SumAdd (1 << OffsetBits) |
| #define OutputSub ((1 << (OffsetBits - OutputShift)) + (1 << (OffsetBits - OutputShift - 1))) |
| #define SUM1 1 << OffsetBits |
| |
| [numthreads(64, 1, 1)] void main(uint3 thread |
| : SV_DispatchThreadID) { |
| if (thread.x >= cb_wi_count) return; |
| |
| const int w_log = cb_width_log2; |
| const int h_log = cb_height_log2; |
| const int subblock = thread.x & ((1 << (w_log + h_log)) - 1); |
| const int block_index = cb_pass_offset + (thread.x >> (w_log + h_log)); |
| uint4 block = pred_blocks.Load4(block_index << 4); |
| // block.x - pos xy |
| // block.y - flags: |
| // 2 plane |
| // 3 ref |
| // 4 filter_x |
| // 4 filter_y |
| // 1 skip |
| // 1 compound? |
| |
| int x = SubblockW * ((block.x & 0xffff) + (subblock & ((1 << w_log) - 1))); |
| int y = SubblockH * ((block.x >> 16) + (subblock >> w_log)); |
| |
| const int plane = block.y & 3; |
| const int2 dims = cb_dims[plane > 0].xy; |
| |
| const int noskip = block.y & NoSkipFlag; |
| |
| int mv = block.z; |
| int mvx = x + ((mv) >> (16 + SUBPEL_BITS)) - 3; |
| int mvy = y + ((mv << 16) >> (16 + SUBPEL_BITS)) - 3; |
| mvx = clamp(mvx, -11, dims.x); |
| |
| const int filter_h = (((block.y >> 5) & 15) << 4) + ((mv >> 16) & SUBPEL_MASK); |
| const int filter_v = (((block.y >> 9) & 15) << 4) + (mv & SUBPEL_MASK); |
| |
| const int refplane = ((block.y >> 2) & 7) * 3 + plane; |
| int ref_offset = cb_refplanes[refplane].y; |
| int ref_stride = cb_refplanes[refplane].x; |
| |
| int4 kernel_h0 = cb_kernels[filter_h][0]; |
| int4 kernel_h1 = cb_kernels[filter_h][1]; |
| |
| int4 output[4] = { |
| {SUM1, SUM1, SUM1, SUM1}, {SUM1, SUM1, SUM1, SUM1}, {SUM1, SUM1, SUM1, SUM1}, {SUM1, SUM1, SUM1, SUM1}}; |
| |
| int4 l; |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 0, 0, dims.y), kernel_h0, kernel_h1); |
| output[0] += l * cb_kernels[filter_v][0].x; |
| |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 1, 0, dims.y), kernel_h0, kernel_h1); |
| output[1] += l * cb_kernels[filter_v][0].x; |
| output[0] += l * cb_kernels[filter_v][0].y; |
| |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 2, 0, dims.y), kernel_h0, kernel_h1); |
| output[2] += l * cb_kernels[filter_v][0].x; |
| output[1] += l * cb_kernels[filter_v][0].y; |
| output[0] += l * cb_kernels[filter_v][0].z; |
| |
| // |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 3, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][0].x; |
| output[2] += l * cb_kernels[filter_v][0].y; |
| output[1] += l * cb_kernels[filter_v][0].z; |
| output[0] += l * cb_kernels[filter_v][0].w; |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 4, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][0].y; |
| output[2] += l * cb_kernels[filter_v][0].z; |
| output[1] += l * cb_kernels[filter_v][0].w; |
| output[0] += l * cb_kernels[filter_v][1].x; |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 5, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][0].z; |
| output[2] += l * cb_kernels[filter_v][0].w; |
| output[1] += l * cb_kernels[filter_v][1].x; |
| output[0] += l * cb_kernels[filter_v][1].y; |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 6, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][0].w; |
| output[2] += l * cb_kernels[filter_v][1].x; |
| output[1] += l * cb_kernels[filter_v][1].y; |
| output[0] += l * cb_kernels[filter_v][1].z; |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 7, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][1].x; |
| output[2] += l * cb_kernels[filter_v][1].y; |
| output[1] += l * cb_kernels[filter_v][1].z; |
| output[0] += l * cb_kernels[filter_v][1].w; |
| // |
| |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 8, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][1].y; |
| output[2] += l * cb_kernels[filter_v][1].z; |
| output[1] += l * cb_kernels[filter_v][1].w; |
| |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 9, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][1].z; |
| output[2] += l * cb_kernels[filter_v][1].w; |
| |
| l = filter_line(dst_frame, ref_offset + mvx + ref_stride * clamp(mvy + 10, 0, dims.y), kernel_h0, kernel_h1); |
| output[3] += l * cb_kernels[filter_v][1].w; |
| |
| const int output_stride = cb_planes[plane].x; |
| const int output_offset = cb_planes[plane].y + x + y * output_stride; |
| const int res_stride = cb_planes[plane].z; |
| const int res_offset = cb_planes[plane].w + (x << 1) + y * res_stride; |
| for (int i = 0; i < 4; ++i) { |
| output[i].x = clamp((int)(((output[i].x + OutputRoundAdd) >> OutputShift) - OutputSub), 0, 255); |
| output[i].y = clamp((int)(((output[i].y + OutputRoundAdd) >> OutputShift) - OutputSub), 0, 255); |
| output[i].z = clamp((int)(((output[i].z + OutputRoundAdd) >> OutputShift) - OutputSub), 0, 255); |
| output[i].w = clamp((int)(((output[i].w + OutputRoundAdd) >> OutputShift) - OutputSub), 0, 255); |
| |
| if (noskip) { |
| int2 r = (int2)residuals.Load2(res_offset + i * res_stride); |
| output[i].x += (r.x << 16) >> 16; |
| output[i].y += r.x >> 16; |
| output[i].z += (r.y << 16) >> 16; |
| output[i].w += r.y >> 16; |
| output[i] = clamp(output[i], 0, 255); |
| } |
| |
| dst_frame.Store(output_offset + i * output_stride, |
| output[i].x | (output[i].y << 8) | (output[i].z << 16) | (output[i].w << 24)); |
| } |
| } |