| /* | |
| * Copyright (c) 2016, Alliance for Open Media. All rights reserved | |
| * | |
| * This source code is subject to the terms of the BSD 2 Clause License and | |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | |
| * was not distributed with this source code in the LICENSE file, you can | |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open | |
| * Media Patent License 1.0 was not distributed with this source code in the | |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | |
| */ | |
| #ifndef AV1_DECODER_DTHREAD_H_ | |
| #define AV1_DECODER_DTHREAD_H_ | |
| #include "./aom_config.h" | |
| #include "aom_util/aom_thread.h" | |
| #include "aom/internal/aom_codec_internal.h" | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| struct AV1Common; | |
| struct AV1Decoder; | |
| // WorkerData for the FrameWorker thread. It contains all the information of | |
| // the worker and decode structures for decoding a frame. | |
| typedef struct FrameWorkerData { | |
| struct AV1Decoder *pbi; | |
| const uint8_t *data; | |
| const uint8_t *data_end; | |
| size_t data_size; | |
| void *user_priv; | |
| int result; | |
| int worker_id; | |
| int received_frame; | |
| // scratch_buffer is used in frame parallel mode only. | |
| // It is used to make a copy of the compressed data. | |
| uint8_t *scratch_buffer; | |
| size_t scratch_buffer_size; | |
| #if CONFIG_MULTITHREAD | |
| pthread_mutex_t stats_mutex; | |
| pthread_cond_t stats_cond; | |
| #endif | |
| int frame_context_ready; // Current frame's context is ready to read. | |
| int frame_decoded; // Finished decoding current frame. | |
| } FrameWorkerData; | |
| void av1_frameworker_lock_stats(AVxWorker *const worker); | |
| void av1_frameworker_unlock_stats(AVxWorker *const worker); | |
| void av1_frameworker_signal_stats(AVxWorker *const worker); | |
| // Wait until ref_buf has been decoded to row in real pixel unit. | |
| // Note: worker may already finish decoding ref_buf and release it in order to | |
| // start decoding next frame. So need to check whether worker is still decoding | |
| // ref_buf. | |
| void av1_frameworker_wait(AVxWorker *const worker, RefCntBuffer *const ref_buf, | |
| int row); | |
| // FrameWorker broadcasts its decoding progress so other workers that are | |
| // waiting on it can resume decoding. | |
| void av1_frameworker_broadcast(RefCntBuffer *const buf, int row); | |
| // Copy necessary decoding context from src worker to dst worker. | |
| void av1_frameworker_copy_context(AVxWorker *const dst_worker, | |
| AVxWorker *const src_worker); | |
| #ifdef __cplusplus | |
| } // extern "C" | |
| #endif | |
| #endif // AV1_DECODER_DTHREAD_H_ |