| /* |
| * Copyright (c) 2010 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| |
| #include <stdlib.h> |
| #include "loopfilter.h" |
| #include "onyxc_int.h" |
| |
| typedef unsigned char uc; |
| |
| static __inline signed char vp8_signed_char_clamp(int t) |
| { |
| t = (t < -128 ? -128 : t); |
| t = (t > 127 ? 127 : t); |
| return (signed char) t; |
| } |
| |
| |
| // should we apply any filter at all ( 11111111 yes, 00000000 no) |
| static __inline signed char vp8_filter_mask(signed char limit, signed char flimit, |
| uc p3, uc p2, uc p1, uc p0, uc q0, uc q1, uc q2, uc q3) |
| { |
| signed char mask = 0; |
| mask |= (abs(p3 - p2) > limit) * -1; |
| mask |= (abs(p2 - p1) > limit) * -1; |
| mask |= (abs(p1 - p0) > limit) * -1; |
| mask |= (abs(q1 - q0) > limit) * -1; |
| mask |= (abs(q2 - q1) > limit) * -1; |
| mask |= (abs(q3 - q2) > limit) * -1; |
| mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 > flimit * 2 + limit) * -1; |
| mask = ~mask; |
| return mask; |
| } |
| |
| // is there high variance internal edge ( 11111111 yes, 00000000 no) |
| static __inline signed char vp8_hevmask(signed char thresh, uc p1, uc p0, uc q0, uc q1) |
| { |
| signed char hev = 0; |
| hev |= (abs(p1 - p0) > thresh) * -1; |
| hev |= (abs(q1 - q0) > thresh) * -1; |
| return hev; |
| } |
| |
| static __inline void vp8_filter(signed char mask, signed char hev, uc *op1, uc *op0, uc *oq0, uc *oq1) |
| |
| { |
| signed char ps0, qs0; |
| signed char ps1, qs1; |
| signed char vp8_filter, Filter1, Filter2; |
| signed char u; |
| |
| ps1 = (signed char) * op1 ^ 0x80; |
| ps0 = (signed char) * op0 ^ 0x80; |
| qs0 = (signed char) * oq0 ^ 0x80; |
| qs1 = (signed char) * oq1 ^ 0x80; |
| |
| // add outer taps if we have high edge variance |
| vp8_filter = vp8_signed_char_clamp(ps1 - qs1); |
| vp8_filter &= hev; |
| |
| // inner taps |
| vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (qs0 - ps0)); |
| vp8_filter &= mask; |
| |
| // save bottom 3 bits so that we round one side +4 and the other +3 |
| // if it equals 4 we'll set to adjust by -1 to account for the fact |
| // we'd round 3 the other way |
| Filter1 = vp8_signed_char_clamp(vp8_filter + 4); |
| Filter2 = vp8_signed_char_clamp(vp8_filter + 3); |
| Filter1 >>= 3; |
| Filter2 >>= 3; |
| u = vp8_signed_char_clamp(qs0 - Filter1); |
| *oq0 = u ^ 0x80; |
| u = vp8_signed_char_clamp(ps0 + Filter2); |
| *op0 = u ^ 0x80; |
| vp8_filter = Filter1; |
| |
| // outer tap adjustments |
| vp8_filter += 1; |
| vp8_filter >>= 1; |
| vp8_filter &= ~hev; |
| |
| u = vp8_signed_char_clamp(qs1 - vp8_filter); |
| *oq1 = u ^ 0x80; |
| u = vp8_signed_char_clamp(ps1 + vp8_filter); |
| *op1 = u ^ 0x80; |
| |
| } |
| void vp8_loop_filter_horizontal_edge_c |
| ( |
| unsigned char *s, |
| int p, //pitch |
| const signed char *flimit, |
| const signed char *limit, |
| const signed char *thresh, |
| int count |
| ) |
| { |
| int hev = 0; // high edge variance |
| signed char mask = 0; |
| int i = 0; |
| |
| // loop filter designed to work using chars so that we can make maximum use |
| // of 8 bit simd instructions. |
| do |
| { |
| mask = vp8_filter_mask(limit[i], flimit[i], |
| s[-4*p], s[-3*p], s[-2*p], s[-1*p], |
| s[0*p], s[1*p], s[2*p], s[3*p]); |
| |
| hev = vp8_hevmask(thresh[i], s[-2*p], s[-1*p], s[0*p], s[1*p]); |
| |
| vp8_filter(mask, hev, s - 2 * p, s - 1 * p, s, s + 1 * p); |
| |
| ++s; |
| } |
| while (++i < count * 8); |
| } |
| |
| void vp8_loop_filter_vertical_edge_c |
| ( |
| unsigned char *s, |
| int p, |
| const signed char *flimit, |
| const signed char *limit, |
| const signed char *thresh, |
| int count |
| ) |
| { |
| int hev = 0; // high edge variance |
| signed char mask = 0; |
| int i = 0; |
| |
| // loop filter designed to work using chars so that we can make maximum use |
| // of 8 bit simd instructions. |
| do |
| { |
| mask = vp8_filter_mask(limit[i], flimit[i], |
| s[-4], s[-3], s[-2], s[-1], s[0], s[1], s[2], s[3]); |
| |
| hev = vp8_hevmask(thresh[i], s[-2], s[-1], s[0], s[1]); |
| |
| vp8_filter(mask, hev, s - 2, s - 1, s, s + 1); |
| |
| s += p; |
| } |
| while (++i < count * 8); |
| } |
| |
| static __inline void vp8_mbfilter(signed char mask, signed char hev, |
| uc *op2, uc *op1, uc *op0, uc *oq0, uc *oq1, uc *oq2) |
| { |
| signed char s, u; |
| signed char vp8_filter, Filter1, Filter2; |
| signed char ps2 = (signed char) * op2 ^ 0x80; |
| signed char ps1 = (signed char) * op1 ^ 0x80; |
| signed char ps0 = (signed char) * op0 ^ 0x80; |
| signed char qs0 = (signed char) * oq0 ^ 0x80; |
| signed char qs1 = (signed char) * oq1 ^ 0x80; |
| signed char qs2 = (signed char) * oq2 ^ 0x80; |
| |
| // add outer taps if we have high edge variance |
| vp8_filter = vp8_signed_char_clamp(ps1 - qs1); |
| vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (qs0 - ps0)); |
| vp8_filter &= mask; |
| |
| Filter2 = vp8_filter; |
| Filter2 &= hev; |
| |
| // save bottom 3 bits so that we round one side +4 and the other +3 |
| Filter1 = vp8_signed_char_clamp(Filter2 + 4); |
| Filter2 = vp8_signed_char_clamp(Filter2 + 3); |
| Filter1 >>= 3; |
| Filter2 >>= 3; |
| qs0 = vp8_signed_char_clamp(qs0 - Filter1); |
| ps0 = vp8_signed_char_clamp(ps0 + Filter2); |
| |
| |
| // only apply wider filter if not high edge variance |
| vp8_filter &= ~hev; |
| Filter2 = vp8_filter; |
| |
| // roughly 3/7th difference across boundary |
| u = vp8_signed_char_clamp((63 + Filter2 * 27) >> 7); |
| s = vp8_signed_char_clamp(qs0 - u); |
| *oq0 = s ^ 0x80; |
| s = vp8_signed_char_clamp(ps0 + u); |
| *op0 = s ^ 0x80; |
| |
| // roughly 2/7th difference across boundary |
| u = vp8_signed_char_clamp((63 + Filter2 * 18) >> 7); |
| s = vp8_signed_char_clamp(qs1 - u); |
| *oq1 = s ^ 0x80; |
| s = vp8_signed_char_clamp(ps1 + u); |
| *op1 = s ^ 0x80; |
| |
| // roughly 1/7th difference across boundary |
| u = vp8_signed_char_clamp((63 + Filter2 * 9) >> 7); |
| s = vp8_signed_char_clamp(qs2 - u); |
| *oq2 = s ^ 0x80; |
| s = vp8_signed_char_clamp(ps2 + u); |
| *op2 = s ^ 0x80; |
| } |
| |
| void vp8_mbloop_filter_horizontal_edge_c |
| ( |
| unsigned char *s, |
| int p, |
| const signed char *flimit, |
| const signed char *limit, |
| const signed char *thresh, |
| int count |
| ) |
| { |
| signed char hev = 0; // high edge variance |
| signed char mask = 0; |
| int i = 0; |
| |
| // loop filter designed to work using chars so that we can make maximum use |
| // of 8 bit simd instructions. |
| do |
| { |
| |
| mask = vp8_filter_mask(limit[i], flimit[i], |
| s[-4*p], s[-3*p], s[-2*p], s[-1*p], |
| s[0*p], s[1*p], s[2*p], s[3*p]); |
| |
| hev = vp8_hevmask(thresh[i], s[-2*p], s[-1*p], s[0*p], s[1*p]); |
| |
| vp8_mbfilter(mask, hev, s - 3 * p, s - 2 * p, s - 1 * p, s, s + 1 * p, s + 2 * p); |
| |
| ++s; |
| } |
| while (++i < count * 8); |
| |
| } |
| |
| |
| void vp8_mbloop_filter_vertical_edge_c |
| ( |
| unsigned char *s, |
| int p, |
| const signed char *flimit, |
| const signed char *limit, |
| const signed char *thresh, |
| int count |
| ) |
| { |
| signed char hev = 0; // high edge variance |
| signed char mask = 0; |
| int i = 0; |
| |
| do |
| { |
| |
| mask = vp8_filter_mask(limit[i], flimit[i], |
| s[-4], s[-3], s[-2], s[-1], s[0], s[1], s[2], s[3]); |
| |
| hev = vp8_hevmask(thresh[i], s[-2], s[-1], s[0], s[1]); |
| |
| vp8_mbfilter(mask, hev, s - 3, s - 2, s - 1, s, s + 1, s + 2); |
| |
| s += p; |
| } |
| while (++i < count * 8); |
| |
| } |
| |
| // should we apply any filter at all ( 11111111 yes, 00000000 no) |
| static __inline signed char vp8_simple_filter_mask(signed char limit, signed char flimit, uc p1, uc p0, uc q0, uc q1) |
| { |
| // Why does this cause problems for win32? |
| // error C2143: syntax error : missing ';' before 'type' |
| // (void) limit; |
| signed char mask = (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 <= flimit * 2 + limit) * -1; |
| return mask; |
| } |
| |
| static __inline void vp8_simple_filter(signed char mask, uc *op1, uc *op0, uc *oq0, uc *oq1) |
| { |
| signed char vp8_filter, Filter1, Filter2; |
| signed char p1 = (signed char) * op1 ^ 0x80; |
| signed char p0 = (signed char) * op0 ^ 0x80; |
| signed char q0 = (signed char) * oq0 ^ 0x80; |
| signed char q1 = (signed char) * oq1 ^ 0x80; |
| signed char u; |
| |
| vp8_filter = vp8_signed_char_clamp(p1 - q1); |
| vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (q0 - p0)); |
| vp8_filter &= mask; |
| |
| // save bottom 3 bits so that we round one side +4 and the other +3 |
| Filter1 = vp8_signed_char_clamp(vp8_filter + 4); |
| Filter1 >>= 3; |
| u = vp8_signed_char_clamp(q0 - Filter1); |
| *oq0 = u ^ 0x80; |
| |
| Filter2 = vp8_signed_char_clamp(vp8_filter + 3); |
| Filter2 >>= 3; |
| u = vp8_signed_char_clamp(p0 + Filter2); |
| *op0 = u ^ 0x80; |
| } |
| |
| void vp8_loop_filter_simple_horizontal_edge_c |
| ( |
| unsigned char *s, |
| int p, |
| const signed char *flimit, |
| const signed char *limit, |
| const signed char *thresh, |
| int count |
| ) |
| { |
| signed char mask = 0; |
| int i = 0; |
| (void) thresh; |
| |
| do |
| { |
| //mask = vp8_simple_filter_mask( limit[i], flimit[i],s[-1*p],s[0*p]); |
| mask = vp8_simple_filter_mask(limit[i], flimit[i], s[-2*p], s[-1*p], s[0*p], s[1*p]); |
| vp8_simple_filter(mask, s - 2 * p, s - 1 * p, s, s + 1 * p); |
| ++s; |
| } |
| while (++i < count * 8); |
| } |
| |
| void vp8_loop_filter_simple_vertical_edge_c |
| ( |
| unsigned char *s, |
| int p, |
| const signed char *flimit, |
| const signed char *limit, |
| const signed char *thresh, |
| int count |
| ) |
| { |
| signed char mask = 0; |
| int i = 0; |
| (void) thresh; |
| |
| do |
| { |
| //mask = vp8_simple_filter_mask( limit[i], flimit[i],s[-1],s[0]); |
| mask = vp8_simple_filter_mask(limit[i], flimit[i], s[-2], s[-1], s[0], s[1]); |
| vp8_simple_filter(mask, s - 2, s - 1, s, s + 1); |
| s += p; |
| } |
| while (++i < count * 8); |
| |
| } |