| /* |
| * Copyright (c) 2016 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef _HIGHBD_TXFM_UTILITY_SSE4_H |
| #define _HIGHBD_TXFM_UTILITY_SSE4_H |
| |
| #include <smmintrin.h> /* SSE4.1 */ |
| |
| #define TRANSPOSE_4X4(x0, x1, x2, x3, y0, y1, y2, y3) \ |
| do { \ |
| __m128i u0, u1, u2, u3; \ |
| u0 = _mm_unpacklo_epi32(x0, x1); \ |
| u1 = _mm_unpackhi_epi32(x0, x1); \ |
| u2 = _mm_unpacklo_epi32(x2, x3); \ |
| u3 = _mm_unpackhi_epi32(x2, x3); \ |
| y0 = _mm_unpacklo_epi64(u0, u2); \ |
| y1 = _mm_unpackhi_epi64(u0, u2); \ |
| y2 = _mm_unpacklo_epi64(u1, u3); \ |
| y3 = _mm_unpackhi_epi64(u1, u3); \ |
| } while (0) |
| |
| static INLINE void transpose_8x8(const __m128i *in, __m128i *out) { |
| TRANSPOSE_4X4(in[0], in[2], in[4], in[6], out[0], out[2], out[4], out[6]); |
| TRANSPOSE_4X4(in[1], in[3], in[5], in[7], out[8], out[10], out[12], out[14]); |
| TRANSPOSE_4X4(in[8], in[10], in[12], in[14], out[1], out[3], out[5], out[7]); |
| TRANSPOSE_4X4(in[9], in[11], in[13], in[15], out[9], out[11], out[13], |
| out[15]); |
| } |
| |
| static INLINE void transpose_16x16(const __m128i *in, __m128i *out) { |
| // Upper left 8x8 |
| TRANSPOSE_4X4(in[0], in[4], in[8], in[12], out[0], out[4], out[8], out[12]); |
| TRANSPOSE_4X4(in[1], in[5], in[9], in[13], out[16], out[20], out[24], |
| out[28]); |
| TRANSPOSE_4X4(in[16], in[20], in[24], in[28], out[1], out[5], out[9], |
| out[13]); |
| TRANSPOSE_4X4(in[17], in[21], in[25], in[29], out[17], out[21], out[25], |
| out[29]); |
| |
| // Upper right 8x8 |
| TRANSPOSE_4X4(in[2], in[6], in[10], in[14], out[32], out[36], out[40], |
| out[44]); |
| TRANSPOSE_4X4(in[3], in[7], in[11], in[15], out[48], out[52], out[56], |
| out[60]); |
| TRANSPOSE_4X4(in[18], in[22], in[26], in[30], out[33], out[37], out[41], |
| out[45]); |
| TRANSPOSE_4X4(in[19], in[23], in[27], in[31], out[49], out[53], out[57], |
| out[61]); |
| |
| // Lower left 8x8 |
| TRANSPOSE_4X4(in[32], in[36], in[40], in[44], out[2], out[6], out[10], |
| out[14]); |
| TRANSPOSE_4X4(in[33], in[37], in[41], in[45], out[18], out[22], out[26], |
| out[30]); |
| TRANSPOSE_4X4(in[48], in[52], in[56], in[60], out[3], out[7], out[11], |
| out[15]); |
| TRANSPOSE_4X4(in[49], in[53], in[57], in[61], out[19], out[23], out[27], |
| out[31]); |
| // Lower right 8x8 |
| TRANSPOSE_4X4(in[34], in[38], in[42], in[46], out[34], out[38], out[42], |
| out[46]); |
| TRANSPOSE_4X4(in[35], in[39], in[43], in[47], out[50], out[54], out[58], |
| out[62]); |
| TRANSPOSE_4X4(in[50], in[54], in[58], in[62], out[35], out[39], out[43], |
| out[47]); |
| TRANSPOSE_4X4(in[51], in[55], in[59], in[63], out[51], out[55], out[59], |
| out[63]); |
| } |
| |
| // Note: |
| // rounding = 1 << (bit - 1) |
| static INLINE __m128i half_btf_sse4_1(__m128i w0, __m128i n0, __m128i w1, |
| __m128i n1, __m128i rounding, int bit) { |
| __m128i x, y; |
| |
| x = _mm_mullo_epi32(w0, n0); |
| y = _mm_mullo_epi32(w1, n1); |
| x = _mm_add_epi32(x, y); |
| x = _mm_add_epi32(x, rounding); |
| x = _mm_srai_epi32(x, bit); |
| return x; |
| } |
| |
| #endif // _HIGHBD_TXFM_UTILITY_SSE4_H |