| /* |
| * Copyright (c) 2015 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <arm_neon.h> |
| #include "./vp9_rtcd.h" |
| #include "./vpx_config.h" |
| |
| #include "vpx/vpx_integer.h" |
| |
| static INLINE unsigned int horizontal_add_u16x8(const uint16x8_t v_16x8) { |
| const uint32x4_t a = vpaddlq_u16(v_16x8); |
| const uint64x2_t b = vpaddlq_u32(a); |
| const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)), |
| vreinterpret_u32_u64(vget_high_u64(b))); |
| return vget_lane_u32(c, 0); |
| } |
| |
| unsigned int vp9_avg_8x8_neon(const uint8_t *s, int p) { |
| uint8x8_t v_s0 = vld1_u8(s); |
| const uint8x8_t v_s1 = vld1_u8(s + p); |
| uint16x8_t v_sum = vaddl_u8(v_s0, v_s1); |
| |
| v_s0 = vld1_u8(s + 2 * p); |
| v_sum = vaddw_u8(v_sum, v_s0); |
| |
| v_s0 = vld1_u8(s + 3 * p); |
| v_sum = vaddw_u8(v_sum, v_s0); |
| |
| v_s0 = vld1_u8(s + 4 * p); |
| v_sum = vaddw_u8(v_sum, v_s0); |
| |
| v_s0 = vld1_u8(s + 5 * p); |
| v_sum = vaddw_u8(v_sum, v_s0); |
| |
| v_s0 = vld1_u8(s + 6 * p); |
| v_sum = vaddw_u8(v_sum, v_s0); |
| |
| v_s0 = vld1_u8(s + 7 * p); |
| v_sum = vaddw_u8(v_sum, v_s0); |
| |
| return (horizontal_add_u16x8(v_sum) + 32) >> 6; |
| } |
| |
| void vp9_int_pro_row_neon(int16_t hbuf[16], uint8_t const *ref, |
| const int ref_stride, const int height) { |
| int i; |
| uint16x8_t vec_sum_lo = vdupq_n_u16(0); |
| uint16x8_t vec_sum_hi = vdupq_n_u16(0); |
| const int shift_factor = ((height >> 5) + 3) * -1; |
| const int16x8_t vec_shift = vdupq_n_s16(shift_factor); |
| |
| for (i = 0; i < height; i += 8) { |
| const uint8x16_t vec_row1 = vld1q_u8(ref); |
| const uint8x16_t vec_row2 = vld1q_u8(ref + ref_stride); |
| const uint8x16_t vec_row3 = vld1q_u8(ref + ref_stride * 2); |
| const uint8x16_t vec_row4 = vld1q_u8(ref + ref_stride * 3); |
| const uint8x16_t vec_row5 = vld1q_u8(ref + ref_stride * 4); |
| const uint8x16_t vec_row6 = vld1q_u8(ref + ref_stride * 5); |
| const uint8x16_t vec_row7 = vld1q_u8(ref + ref_stride * 6); |
| const uint8x16_t vec_row8 = vld1q_u8(ref + ref_stride * 7); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row1)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row1)); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row2)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row2)); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row3)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row3)); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row4)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row4)); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row5)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row5)); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row6)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row6)); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row7)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row7)); |
| |
| vec_sum_lo = vaddw_u8(vec_sum_lo, vget_low_u8(vec_row8)); |
| vec_sum_hi = vaddw_u8(vec_sum_hi, vget_high_u8(vec_row8)); |
| |
| ref += ref_stride * 8; |
| } |
| |
| vec_sum_lo = vshlq_u16(vec_sum_lo, vec_shift); |
| vec_sum_hi = vshlq_u16(vec_sum_hi, vec_shift); |
| |
| vst1q_s16(hbuf, vreinterpretq_s16_u16(vec_sum_lo)); |
| hbuf += 8; |
| vst1q_s16(hbuf, vreinterpretq_s16_u16(vec_sum_hi)); |
| } |