| /* |
| * Copyright (c) 2021, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 3-Clause Clear License |
| * and the Alliance for Open Media Patent License 1.0. If the BSD 3-Clause Clear |
| * License was not distributed with this source code in the LICENSE file, you |
| * can obtain it at aomedia.org/license/software-license/bsd-3-c-c/. If the |
| * Alliance for Open Media Patent License 1.0 was not distributed with this |
| * source code in the PATENTS file, you can obtain it at |
| * aomedia.org/license/patent-license/. |
| */ |
| #include <memory.h> |
| #include <math.h> |
| #include <time.h> |
| #include <stdio.h> |
| #include <stdbool.h> |
| #include <assert.h> |
| |
| #include "aom_dsp/linalg.h" |
| #include "aom_dsp/flow_estimation/ransac.h" |
| #include "aom_mem/aom_mem.h" |
| |
| // TODO(rachelbarker): Remove dependence on code in av1/encoder/ |
| #include "av1/encoder/random.h" |
| |
| #define MAX_MINPTS 4 |
| #define MAX_DEGENERATE_ITER 10 |
| #define MINPTS_MULTIPLIER 5 |
| |
| #define INLIER_THRESHOLD 1.25 |
| #define MIN_TRIALS 20 |
| |
| // Choose between three different algorithms for finding homographies. |
| // TODO(rachelbarker): Select one of these |
| // TODO(rachelbarker): See if these algorithms' stability can be improved |
| // by some kind of refinement method. eg, take the SVD result and do gradient |
| // descent from there |
| #define HORZTRAP_ALGORITHM 0 |
| #define VERTTRAP_ALGORITHM 0 |
| #define HOMOGRAPHY_ALGORITHM 0 |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // ransac |
| typedef bool (*IsDegenerateFunc)(double *p); |
| typedef bool (*FindTransformationFunc)(int points, double *points1, |
| double *points2, double *params); |
| typedef void (*ProjectPointsFunc)(double *mat, double *points, double *proj, |
| int n, int stride_points, int stride_proj); |
| |
| static void project_points_translation(double *mat, double *points, |
| double *proj, int n, int stride_points, |
| int stride_proj) { |
| int i; |
| for (i = 0; i < n; ++i) { |
| const double x = *(points++), y = *(points++); |
| *(proj++) = x + mat[0]; |
| *(proj++) = y + mat[1]; |
| points += stride_points - 2; |
| proj += stride_proj - 2; |
| } |
| } |
| |
| static void project_points_affine(double *mat, double *points, double *proj, |
| int n, int stride_points, int stride_proj) { |
| int i; |
| for (i = 0; i < n; ++i) { |
| const double x = *(points++), y = *(points++); |
| *(proj++) = mat[2] * x + mat[3] * y + mat[0]; |
| *(proj++) = mat[4] * x + mat[5] * y + mat[1]; |
| points += stride_points - 2; |
| proj += stride_proj - 2; |
| } |
| } |
| |
| static void project_points_homography(double *mat, double *points, double *proj, |
| const int n, const int stride_points, |
| const int stride_proj) { |
| int i; |
| double x, y, Z, Z_inv; |
| for (i = 0; i < n; ++i) { |
| x = *(points++), y = *(points++); |
| Z_inv = mat[6] * x + mat[7] * y + 1; |
| assert(fabs(Z_inv) > 0.000001); |
| Z = 1. / Z_inv; |
| *(proj++) = (mat[2] * x + mat[3] * y + mat[0]) * Z; |
| *(proj++) = (mat[4] * x + mat[5] * y + mat[1]) * Z; |
| points += stride_points - 2; |
| proj += stride_proj - 2; |
| } |
| } |
| |
| static void normalize_homography(double *pts, int n, double *T) { |
| double *p = pts; |
| double mean[2] = { 0, 0 }; |
| double msqe = 0; |
| double scale; |
| int i; |
| |
| assert(n > 0); |
| for (i = 0; i < n; ++i, p += 2) { |
| mean[0] += p[0]; |
| mean[1] += p[1]; |
| } |
| mean[0] /= n; |
| mean[1] /= n; |
| for (p = pts, i = 0; i < n; ++i, p += 2) { |
| p[0] -= mean[0]; |
| p[1] -= mean[1]; |
| msqe += sqrt(p[0] * p[0] + p[1] * p[1]); |
| } |
| msqe /= n; |
| scale = (msqe == 0 ? 1.0 : sqrt(2) / msqe); |
| T[0] = scale; |
| T[1] = 0; |
| T[2] = -scale * mean[0]; |
| T[3] = 0; |
| T[4] = scale; |
| T[5] = -scale * mean[1]; |
| T[6] = 0; |
| T[7] = 0; |
| T[8] = 1; |
| for (p = pts, i = 0; i < n; ++i, p += 2) { |
| p[0] *= scale; |
| p[1] *= scale; |
| } |
| } |
| |
| static void invnormalize_mat(double *T, double *iT) { |
| double is = 1.0 / T[0]; |
| double m0 = -T[2] * is; |
| double m1 = -T[5] * is; |
| iT[0] = is; |
| iT[1] = 0; |
| iT[2] = m0; |
| iT[3] = 0; |
| iT[4] = is; |
| iT[5] = m1; |
| iT[6] = 0; |
| iT[7] = 0; |
| iT[8] = 1; |
| } |
| |
| static void denormalize_homography(double *params, double *T1, double *T2) { |
| double iT2[9]; |
| double params2[9]; |
| invnormalize_mat(T2, iT2); |
| multiply_mat(params, T1, params2, 3, 3, 3); |
| multiply_mat(iT2, params2, params, 3, 3, 3); |
| } |
| |
| /* |
| static void denormalize_homography_reorder(double *params, double *T1, |
| double *T2) { |
| double params_denorm[MAX_PARAMDIM]; |
| memcpy(params_denorm, params, sizeof(*params) * 8); |
| params_denorm[8] = 1.0; |
| denormalize_homography(params_denorm, T1, T2); |
| params[0] = params_denorm[2]; |
| params[1] = params_denorm[5]; |
| params[2] = params_denorm[0]; |
| params[3] = params_denorm[1]; |
| params[4] = params_denorm[3]; |
| params[5] = params_denorm[4]; |
| params[6] = params_denorm[6]; |
| params[7] = params_denorm[7]; |
| } |
| */ |
| |
| static void denormalize_affine_reorder(double *params, double *T1, double *T2) { |
| double params_denorm[MAX_PARAMDIM]; |
| params_denorm[0] = params[0]; |
| params_denorm[1] = params[1]; |
| params_denorm[2] = params[4]; |
| params_denorm[3] = params[2]; |
| params_denorm[4] = params[3]; |
| params_denorm[5] = params[5]; |
| params_denorm[6] = params_denorm[7] = 0; |
| params_denorm[8] = 1; |
| denormalize_homography(params_denorm, T1, T2); |
| params[0] = params_denorm[2]; |
| params[1] = params_denorm[5]; |
| params[2] = params_denorm[0]; |
| params[3] = params_denorm[1]; |
| params[4] = params_denorm[3]; |
| params[5] = params_denorm[4]; |
| params[6] = params[7] = 0; |
| } |
| |
| static void denormalize_rotzoom_reorder(double *params, double *T1, |
| double *T2) { |
| double params_denorm[MAX_PARAMDIM]; |
| params_denorm[0] = params[0]; |
| params_denorm[1] = params[1]; |
| params_denorm[2] = params[2]; |
| params_denorm[3] = -params[1]; |
| params_denorm[4] = params[0]; |
| params_denorm[5] = params[3]; |
| params_denorm[6] = params_denorm[7] = 0; |
| params_denorm[8] = 1; |
| denormalize_homography(params_denorm, T1, T2); |
| params[0] = params_denorm[2]; |
| params[1] = params_denorm[5]; |
| params[2] = params_denorm[0]; |
| params[3] = params_denorm[1]; |
| params[4] = -params[3]; |
| params[5] = params[2]; |
| params[6] = params[7] = 0; |
| } |
| |
| static void denormalize_translation_reorder(double *params, double *T1, |
| double *T2) { |
| double params_denorm[MAX_PARAMDIM]; |
| params_denorm[0] = 1; |
| params_denorm[1] = 0; |
| params_denorm[2] = params[0]; |
| params_denorm[3] = 0; |
| params_denorm[4] = 1; |
| params_denorm[5] = params[1]; |
| params_denorm[6] = params_denorm[7] = 0; |
| params_denorm[8] = 1; |
| denormalize_homography(params_denorm, T1, T2); |
| params[0] = params_denorm[2]; |
| params[1] = params_denorm[5]; |
| params[2] = params[5] = 1; |
| params[3] = params[4] = 0; |
| params[6] = params[7] = 0; |
| } |
| |
| /* |
| static void denormalize_zoom_reorder(double *params, double *T1, double *T2) { |
| double params_denorm[MAX_PARAMDIM]; |
| params_denorm[0] = params[0]; |
| params_denorm[1] = 0; |
| params_denorm[2] = params[1]; |
| params_denorm[3] = 0; |
| params_denorm[4] = params[0]; |
| params_denorm[5] = params[2]; |
| params_denorm[6] = params_denorm[7] = 0; |
| params_denorm[8] = 1; |
| denormalize_homography(params_denorm, T1, T2); |
| params[0] = params_denorm[2]; |
| params[1] = params_denorm[5]; |
| params[2] = params_denorm[0]; |
| params[3] = params_denorm[1]; |
| params[4] = -params[3]; |
| params[5] = params[2]; |
| params[6] = params[7] = 0; |
| } |
| */ |
| |
| static double norm(double *x, int len) { |
| double normsq = 0.0; |
| for (int i = 0; i < len; ++i) normsq += x[i] * x[i]; |
| return sqrt(normsq); |
| } |
| |
| #if VERTTRAP_ALGORITHM == 0 |
| static bool find_vertrapezoid(int np, double *pts1, double *pts2, double *mat) { |
| // Implemented from Peter Kovesi's normalized implementation |
| const int nvar = 7; |
| const int np3 = np * 3; |
| double *a = (double *)aom_malloc(sizeof(*a) * np3 * nvar * 2); |
| double *U = a + np3 * nvar; |
| double S[7], V[7 * 7]; |
| int i, mini; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 3 * nvar + 0] = 0; |
| a[i * 3 * nvar + 1] = 0; |
| a[i * 3 * nvar + 2] = -sx; |
| a[i * 3 * nvar + 3] = -sy; |
| a[i * 3 * nvar + 4] = -1; |
| a[i * 3 * nvar + 5] = dy * sx; |
| a[i * 3 * nvar + 6] = dy; |
| |
| a[(i * 3 + 1) * nvar + 0] = sx; |
| a[(i * 3 + 1) * nvar + 1] = 1; |
| a[(i * 3 + 1) * nvar + 2] = 0; |
| a[(i * 3 + 1) * nvar + 3] = 0; |
| a[(i * 3 + 1) * nvar + 4] = 0; |
| a[(i * 3 + 1) * nvar + 5] = -dx * sx; |
| a[(i * 3 + 1) * nvar + 6] = -dx; |
| |
| a[(i * 3 + 2) * nvar + 0] = -dy * sx; |
| a[(i * 3 + 2) * nvar + 1] = -dy; |
| a[(i * 3 + 2) * nvar + 2] = dx * sx; |
| a[(i * 3 + 2) * nvar + 3] = dx * sy; |
| a[(i * 3 + 2) * nvar + 4] = dx; |
| a[(i * 3 + 2) * nvar + 5] = 0; |
| a[(i * 3 + 2) * nvar + 6] = 0; |
| } |
| |
| if (SVD(U, S, V, a, np3, nvar)) { |
| aom_free(a); |
| return false; |
| } else { |
| double minS = 1e12; |
| mini = -1; |
| for (i = 0; i < nvar; ++i) { |
| if (S[i] < minS) { |
| minS = S[i]; |
| mini = i; |
| } |
| } |
| } |
| double H[9]; |
| H[0] = V[0 * nvar + mini]; |
| H[1] = 0; |
| H[2] = V[1 * nvar + mini]; |
| H[3] = V[2 * nvar + mini]; |
| H[4] = V[3 * nvar + mini]; |
| H[5] = V[4 * nvar + mini]; |
| H[6] = V[5 * nvar + mini]; |
| H[7] = 0; |
| H[8] = V[6 * nvar + mini]; |
| // denormalize_homography_reorder(H, T1, T2); |
| aom_free(a); |
| if (H[8] == 0.0) { |
| return false; |
| } else { |
| // normalize |
| double f = 1.0 / H[8]; |
| // for (i = 0; i < 8; i++) mat[i] = f * H[i]; |
| mat[0] = f * H[2]; |
| mat[1] = f * H[5]; |
| mat[2] = f * H[0]; |
| mat[3] = f * H[1]; |
| mat[4] = f * H[3]; |
| mat[5] = f * H[4]; |
| mat[6] = f * H[6]; |
| mat[7] = f * H[7]; |
| } |
| return true; |
| } |
| #elif VERTTRAP_ALGORITHM == 1 |
| static bool find_vertrapezoid(int np, double *pts1, double *pts2, double *mat) { |
| // Implemented from Peter Kovesi's normalized implementation |
| const int nvar = 7; |
| const int np2 = np * 2; |
| double *a = (double *)aom_malloc(sizeof(*a) * np2 * nvar * 2); |
| double *U = a + np2 * nvar; |
| double S[7], V[7 * 7]; |
| int i, mini; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = 0; |
| a[i * 2 * nvar + 1] = 0; |
| a[i * 2 * nvar + 2] = -sx; |
| a[i * 2 * nvar + 3] = -sy; |
| a[i * 2 * nvar + 4] = -1; |
| a[i * 2 * nvar + 5] = dy * sx; |
| a[i * 2 * nvar + 6] = dy; |
| |
| a[(i * 2 + 1) * nvar + 0] = sx; |
| a[(i * 2 + 1) * nvar + 1] = 1; |
| a[(i * 2 + 1) * nvar + 2] = 0; |
| a[(i * 2 + 1) * nvar + 3] = 0; |
| a[(i * 2 + 1) * nvar + 4] = 0; |
| a[(i * 2 + 1) * nvar + 5] = -dx * sx; |
| a[(i * 2 + 1) * nvar + 6] = -dx; |
| } |
| |
| if (SVD(U, S, V, a, np2, nvar)) { |
| aom_free(a); |
| return false; |
| } else { |
| double minS = 1e12; |
| mini = -1; |
| for (i = 0; i < nvar; ++i) { |
| if (S[i] < minS) { |
| minS = S[i]; |
| mini = i; |
| } |
| } |
| } |
| double H[9]; |
| H[0] = V[0 * nvar + mini]; |
| H[1] = 0; |
| H[2] = V[1 * nvar + mini]; |
| H[3] = V[2 * nvar + mini]; |
| H[4] = V[3 * nvar + mini]; |
| H[5] = V[4 * nvar + mini]; |
| H[6] = V[5 * nvar + mini]; |
| H[7] = 0; |
| H[8] = V[6 * nvar + mini]; |
| // denormalize_homography_reorder(H, T1, T2); |
| aom_free(a); |
| if (H[8] == 0.0) { |
| return false; |
| } else { |
| // normalize |
| double f = 1.0 / H[8]; |
| // for (i = 0; i < 8; i++) mat[i] = f * H[i]; |
| mat[0] = f * H[2]; |
| mat[1] = f * H[5]; |
| mat[2] = f * H[0]; |
| mat[3] = f * H[1]; |
| mat[4] = f * H[3]; |
| mat[5] = f * H[4]; |
| mat[6] = f * H[6]; |
| mat[7] = f * H[7]; |
| } |
| return true; |
| } |
| #elif VERTTRAP_ALGORITHM == 2 |
| static bool find_vertrapezoid(int np, double *pts1, double *pts2, double *mat) { |
| // Based on straight Least-squares |
| const int np2 = np * 2; |
| const int nvar = 6; |
| double *a = |
| (double *)aom_malloc(sizeof(*a) * (np2 * (nvar + 1) + (nvar + 1) * nvar)); |
| if (a == NULL) return false; |
| double *b = a + np2 * nvar; |
| double *temp = b + np2; |
| int i; |
| double sx, sy, dx, dy; |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = sx; |
| a[i * 2 * nvar + 1] = 1; |
| a[i * 2 * nvar + 2] = 0; |
| a[i * 2 * nvar + 3] = 0; |
| a[i * 2 * nvar + 4] = 0; |
| a[i * 2 * nvar + 5] = -dx * sx; |
| |
| a[(i * 2 + 1) * nvar + 0] = 0; |
| a[(i * 2 + 1) * nvar + 1] = 0; |
| a[(i * 2 + 1) * nvar + 2] = sx; |
| a[(i * 2 + 1) * nvar + 3] = sy; |
| a[(i * 2 + 1) * nvar + 4] = 1; |
| a[(i * 2 + 1) * nvar + 5] = -dy * sx; |
| |
| b[2 * i] = dx; |
| b[2 * i + 1] = dy; |
| } |
| double sol[8]; |
| if (!least_squares(nvar, a, np2, nvar, b, temp, sol)) { |
| aom_free(a); |
| return false; |
| } |
| mat[0] = sol[1]; |
| mat[1] = sol[4]; |
| mat[2] = sol[0]; |
| mat[3] = 0; |
| mat[4] = sol[2]; |
| mat[5] = sol[3]; |
| mat[6] = sol[5]; |
| mat[7] = 0; |
| aom_free(a); |
| return true; |
| } |
| #else |
| #error "Invalid value of VERTTRAP_ALGORITHM" |
| #endif |
| |
| #if HORZTRAP_ALGORITHM == 0 |
| static bool find_hortrapezoid(int np, double *pts1, double *pts2, double *mat) { |
| // Implemented from Peter Kovesi's normalized implementation |
| const int nvar = 7; |
| const int np3 = np * 3; |
| double *a = (double *)aom_malloc(sizeof(*a) * np3 * nvar * 2); |
| double *U = a + np3 * nvar; |
| double S[7], V[7 * 7]; |
| int i, mini; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 3 * nvar + 0] = 0; |
| a[i * 3 * nvar + 1] = 0; |
| a[i * 3 * nvar + 2] = 0; |
| a[i * 3 * nvar + 3] = -sy; |
| a[i * 3 * nvar + 4] = -1; |
| a[i * 3 * nvar + 5] = dy * sy; |
| a[i * 3 * nvar + 6] = dy; |
| |
| a[(i * 3 + 1) * nvar + 0] = sx; |
| a[(i * 3 + 1) * nvar + 1] = sy; |
| a[(i * 3 + 1) * nvar + 2] = 1; |
| a[(i * 3 + 1) * nvar + 3] = 0; |
| a[(i * 3 + 1) * nvar + 4] = 0; |
| a[(i * 3 + 1) * nvar + 5] = -dx * sy; |
| a[(i * 3 + 1) * nvar + 6] = -dx; |
| |
| a[(i * 3 + 2) * nvar + 0] = -dy * sx; |
| a[(i * 3 + 2) * nvar + 1] = -dy * sy; |
| a[(i * 3 + 2) * nvar + 2] = -dy; |
| a[(i * 3 + 2) * nvar + 3] = dx * sy; |
| a[(i * 3 + 2) * nvar + 4] = dx; |
| a[(i * 3 + 2) * nvar + 5] = 0; |
| a[(i * 3 + 2) * nvar + 6] = 0; |
| } |
| |
| if (SVD(U, S, V, a, np3, nvar)) { |
| aom_free(a); |
| return false; |
| } else { |
| double minS = 1e12; |
| mini = -1; |
| for (i = 0; i < nvar; ++i) { |
| if (S[i] < minS) { |
| minS = S[i]; |
| mini = i; |
| } |
| } |
| } |
| double H[9]; |
| H[0] = V[0 * nvar + mini]; |
| H[1] = V[1 * nvar + mini]; |
| H[2] = V[2 * nvar + mini]; |
| H[3] = 0; |
| H[4] = V[3 * nvar + mini]; |
| H[5] = V[4 * nvar + mini]; |
| H[6] = 0; |
| H[7] = V[5 * nvar + mini]; |
| H[8] = V[6 * nvar + mini]; |
| // denormalize_homography_reorder(H, T1, T2); |
| aom_free(a); |
| if (H[8] == 0.0) { |
| return false; |
| } else { |
| // normalize |
| double f = 1.0 / H[8]; |
| // for (i = 0; i < 8; i++) mat[i] = f * H[i]; |
| mat[0] = f * H[2]; |
| mat[1] = f * H[5]; |
| mat[2] = f * H[0]; |
| mat[3] = f * H[1]; |
| mat[4] = f * H[3]; |
| mat[5] = f * H[4]; |
| mat[6] = f * H[6]; |
| mat[7] = f * H[7]; |
| } |
| return true; |
| } |
| #elif HORZTRAP_ALGORITHM == 1 |
| static bool find_hortrapezoid(int np, double *pts1, double *pts2, double *mat) { |
| // Based on SVD decomposition of homogeneous equation and using the right |
| // unitary vector corresponding to the smallest singular value |
| const int nvar = 7; |
| const int np2 = np * 2; |
| double *a = (double *)aom_malloc(sizeof(*a) * np2 * nvar * 2); |
| double *U = a + np2 * nvar; |
| double S[7], V[7 * 7]; |
| int i, mini; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = 0; |
| a[i * 2 * nvar + 1] = 0; |
| a[i * 2 * nvar + 2] = 0; |
| a[i * 2 * nvar + 3] = -sy; |
| a[i * 2 * nvar + 4] = -1; |
| a[i * 2 * nvar + 5] = dy * sy; |
| a[i * 2 * nvar + 6] = dy; |
| |
| a[(i * 2 + 1) * nvar + 0] = -sx; |
| a[(i * 2 + 1) * nvar + 1] = -sy; |
| a[(i * 2 + 1) * nvar + 2] = -1; |
| a[(i * 2 + 1) * nvar + 3] = 0; |
| a[(i * 2 + 1) * nvar + 4] = 0; |
| a[(i * 2 + 1) * nvar + 5] = dx * sy; |
| a[(i * 2 + 1) * nvar + 6] = dx; |
| } |
| |
| if (SVD(U, S, V, a, np2, nvar)) { |
| aom_free(a); |
| return false; |
| } else { |
| double minS = 1e12; |
| mini = -1; |
| for (i = 0; i < nvar; ++i) { |
| if (S[i] < minS) { |
| minS = S[i]; |
| mini = i; |
| } |
| } |
| } |
| |
| double H[9]; |
| H[0] = V[0 * nvar + mini]; |
| H[1] = V[1 * nvar + mini]; |
| H[2] = V[2 * nvar + mini]; |
| H[3] = 0; |
| H[4] = V[3 * nvar + mini]; |
| H[5] = V[4 * nvar + mini]; |
| H[6] = 0; |
| H[7] = V[5 * nvar + mini]; |
| H[8] = V[6 * nvar + mini]; |
| // denormalize_homography_reorder(H, T1, T2); |
| aom_free(a); |
| if (H[8] == 0.0) { |
| return false; |
| } else { |
| // normalize |
| double f = 1.0 / H[8]; |
| // for (i = 0; i < 8; i++) mat[i] = f * H[i]; |
| mat[0] = f * H[2]; |
| mat[1] = f * H[5]; |
| mat[2] = f * H[0]; |
| mat[3] = f * H[1]; |
| mat[4] = f * H[3]; |
| mat[5] = f * H[4]; |
| mat[6] = f * H[6]; |
| mat[7] = f * H[7]; |
| } |
| return true; |
| } |
| #elif HORZTRAP_ALGORITHM == 2 |
| static bool find_hortrapezoid(int np, double *pts1, double *pts2, double *mat) { |
| // Based on straight Least-squares |
| const int np2 = np * 2; |
| const int nvar = 8; |
| double *a = |
| (double *)aom_malloc(sizeof(*a) * (np2 * (nvar + 1) + (nvar + 1) * nvar)); |
| if (a == NULL) return false; |
| double *b = a + np2 * nvar; |
| double *temp = b + np2; |
| int i; |
| double sx, sy, dx, dy; |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = sx; |
| a[i * 2 * nvar + 1] = sy; |
| a[i * 2 * nvar + 2] = 1; |
| a[i * 2 * nvar + 3] = 0; |
| a[i * 2 * nvar + 4] = 0; |
| a[i * 2 * nvar + 5] = -dx * sy; |
| |
| a[(i * 2 + 1) * nvar + 0] = 0; |
| a[(i * 2 + 1) * nvar + 1] = 0; |
| a[(i * 2 + 1) * nvar + 2] = 0; |
| a[(i * 2 + 1) * nvar + 3] = sy; |
| a[(i * 2 + 1) * nvar + 4] = 1; |
| a[(i * 2 + 1) * nvar + 5] = -dy * sy; |
| |
| b[2 * i] = dx; |
| b[2 * i + 1] = dy; |
| } |
| double sol[8]; |
| if (!least_squares(nvar, a, np2, nvar, b, temp, sol)) { |
| aom_free(a); |
| return false; |
| } |
| mat[0] = sol[2]; |
| mat[1] = sol[4]; |
| mat[2] = sol[0]; |
| mat[3] = sol[1]; |
| mat[4] = 0.0; |
| mat[5] = sol[3]; |
| mat[6] = 0.0; |
| mat[7] = sol[5]; |
| aom_free(a); |
| return true; |
| } |
| #else |
| #error "Invalid value of HORZTRAP_ALGORITHM" |
| #endif |
| |
| #if HOMOGRAPHY_ALGORITHM == 0 |
| static bool find_homography(int np, double *pts1, double *pts2, double *mat) { |
| // Implemented from Peter Kovesi's normalized implementation |
| const int np3 = np * 3; |
| double *a = (double *)aom_malloc(sizeof(*a) * np3 * 18); |
| double *U = a + np3 * 9; |
| double S[9], V[9 * 9], H[9]; |
| int i, mini; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 3 * 9 + 0] = a[i * 3 * 9 + 1] = a[i * 3 * 9 + 2] = 0; |
| a[i * 3 * 9 + 3] = -sx; |
| a[i * 3 * 9 + 4] = -sy; |
| a[i * 3 * 9 + 5] = -1; |
| a[i * 3 * 9 + 6] = dy * sx; |
| a[i * 3 * 9 + 7] = dy * sy; |
| a[i * 3 * 9 + 8] = dy; |
| |
| a[(i * 3 + 1) * 9 + 0] = sx; |
| a[(i * 3 + 1) * 9 + 1] = sy; |
| a[(i * 3 + 1) * 9 + 2] = 1; |
| a[(i * 3 + 1) * 9 + 3] = a[(i * 3 + 1) * 9 + 4] = a[(i * 3 + 1) * 9 + 5] = |
| 0; |
| a[(i * 3 + 1) * 9 + 6] = -dx * sx; |
| a[(i * 3 + 1) * 9 + 7] = -dx * sy; |
| a[(i * 3 + 1) * 9 + 8] = -dx; |
| |
| a[(i * 3 + 2) * 9 + 0] = -dy * sx; |
| a[(i * 3 + 2) * 9 + 1] = -dy * sy; |
| a[(i * 3 + 2) * 9 + 2] = -dy; |
| a[(i * 3 + 2) * 9 + 3] = dx * sx; |
| a[(i * 3 + 2) * 9 + 4] = dx * sy; |
| a[(i * 3 + 2) * 9 + 5] = dx; |
| a[(i * 3 + 2) * 9 + 6] = a[(i * 3 + 2) * 9 + 7] = a[(i * 3 + 2) * 9 + 8] = |
| 0; |
| } |
| |
| if (SVD(U, S, V, a, np3, 9)) { |
| aom_free(a); |
| return false; |
| } else { |
| double minS = 1e12; |
| mini = -1; |
| for (i = 0; i < 9; ++i) { |
| if (S[i] < minS) { |
| minS = S[i]; |
| mini = i; |
| } |
| } |
| } |
| |
| for (i = 0; i < 9; i++) H[i] = V[i * 9 + mini]; |
| // denormalize_homography_reorder(H, T1, T2); |
| aom_free(a); |
| if (H[8] == 0.0) { |
| return false; |
| } else { |
| // normalize |
| double f = 1.0 / H[8]; |
| // for (i = 0; i < 8; i++) mat[i] = f * H[i]; |
| mat[0] = f * H[2]; |
| mat[1] = f * H[5]; |
| mat[2] = f * H[0]; |
| mat[3] = f * H[1]; |
| mat[4] = f * H[3]; |
| mat[5] = f * H[4]; |
| mat[6] = f * H[6]; |
| mat[7] = f * H[7]; |
| } |
| return true; |
| } |
| #elif HOMOGRAPHY_ALGORITHM == 1 |
| static bool find_homography(int np, double *pts1, double *pts2, double *mat) { |
| // Based on SVD decomposition of homogeneous equation and using the right |
| // unitary vector corresponding to the smallest singular value |
| const int np2 = np * 2; |
| double *a = (double *)aom_malloc(sizeof(*a) * np2 * 18); |
| double *U = a + np2 * 9; |
| double S[9], V[9 * 9], H[9]; |
| int i, mini; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * 9 + 0] = a[i * 2 * 9 + 1] = a[i * 2 * 9 + 2] = 0; |
| a[i * 2 * 9 + 3] = -sx; |
| a[i * 2 * 9 + 4] = -sy; |
| a[i * 2 * 9 + 5] = -1; |
| a[i * 2 * 9 + 6] = dy * sx; |
| a[i * 2 * 9 + 7] = dy * sy; |
| a[i * 2 * 9 + 8] = dy; |
| |
| a[(i * 2 + 1) * 9 + 0] = -sx; |
| a[(i * 2 + 1) * 9 + 1] = -sy; |
| a[(i * 2 + 1) * 9 + 2] = -1; |
| a[(i * 2 + 1) * 9 + 3] = a[(i * 2 + 1) * 9 + 4] = a[(i * 2 + 1) * 9 + 5] = |
| 0; |
| a[(i * 2 + 1) * 9 + 6] = dx * sx; |
| a[(i * 2 + 1) * 9 + 7] = dx * sy; |
| a[(i * 2 + 1) * 9 + 8] = dx; |
| } |
| |
| if (SVD(U, S, V, a, np2, 9)) { |
| aom_free(a); |
| return false; |
| } else { |
| double minS = 1e12; |
| mini = -1; |
| for (i = 0; i < 9; ++i) { |
| if (S[i] < minS) { |
| minS = S[i]; |
| mini = i; |
| } |
| } |
| } |
| |
| for (i = 0; i < 9; i++) H[i] = V[i * 9 + mini]; |
| // denormalize_homography_reorder(H, T1, T2); |
| aom_free(a); |
| if (H[8] == 0.0) { |
| return false; |
| } else { |
| // normalize |
| double f = 1.0 / H[8]; |
| // for (i = 0; i < 8; i++) mat[i] = f * H[i]; |
| mat[0] = f * H[2]; |
| mat[1] = f * H[5]; |
| mat[2] = f * H[0]; |
| mat[3] = f * H[1]; |
| mat[4] = f * H[3]; |
| mat[5] = f * H[4]; |
| mat[6] = f * H[6]; |
| mat[7] = f * H[7]; |
| } |
| return true; |
| } |
| #elif HOMOGRAPHY_ALGORITHM == 2 |
| static bool find_homography(int np, double *pts1, double *pts2, double *mat) { |
| // Based on straight Least-squares |
| const int np2 = np * 2; |
| const int nvar = 8; |
| double *a = |
| (double *)aom_malloc(sizeof(*a) * (np2 * (nvar + 1) + (nvar + 1) * nvar)); |
| if (a == NULL) return false; |
| double *b = a + np2 * nvar; |
| double *temp = b + np2; |
| int i; |
| double sx, sy, dx, dy; |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = sx; |
| a[i * 2 * nvar + 1] = sy; |
| a[i * 2 * nvar + 2] = 1; |
| a[i * 2 * nvar + 3] = 0; |
| a[i * 2 * nvar + 4] = 0; |
| a[i * 2 * nvar + 5] = 0; |
| a[i * 2 * nvar + 6] = -dx * sx; |
| a[i * 2 * nvar + 7] = -dx * sy; |
| |
| a[(i * 2 + 1) * nvar + 0] = 0; |
| a[(i * 2 + 1) * nvar + 1] = 0; |
| a[(i * 2 + 1) * nvar + 2] = 0; |
| a[(i * 2 + 1) * nvar + 3] = sx; |
| a[(i * 2 + 1) * nvar + 4] = sy; |
| a[(i * 2 + 1) * nvar + 5] = 1; |
| a[(i * 2 + 1) * nvar + 6] = -dy * sx; |
| a[(i * 2 + 1) * nvar + 7] = -dy * sy; |
| |
| b[2 * i] = dx; |
| b[2 * i + 1] = dy; |
| } |
| double sol[8]; |
| if (!least_squares(nvar, a, np2, nvar, b, temp, sol)) { |
| aom_free(a); |
| return false; |
| } |
| mat[0] = sol[2]; |
| mat[1] = sol[5]; |
| mat[2] = sol[0]; |
| mat[3] = sol[1]; |
| mat[4] = sol[3]; |
| mat[5] = sol[4]; |
| mat[6] = sol[6]; |
| mat[7] = sol[7]; |
| aom_free(a); |
| return true; |
| } |
| #else |
| #error "Invalid value of HOMOGRAPHY_ALGORITHM" |
| #endif // HOMOGRAPHY_ALGORITHM |
| |
| static bool find_translation(int np, double *pts1, double *pts2, double *mat) { |
| int i; |
| double sx, sy, dx, dy; |
| double sumx, sumy; |
| |
| double T1[9], T2[9]; |
| normalize_homography(pts1, np, T1); |
| normalize_homography(pts2, np, T2); |
| |
| sumx = 0; |
| sumy = 0; |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| sumx += dx - sx; |
| sumy += dy - sy; |
| } |
| mat[0] = sumx / np; |
| mat[1] = sumy / np; |
| denormalize_translation_reorder(mat, T1, T2); |
| return true; |
| } |
| |
| static bool find_rotzoom(int np, double *pts1, double *pts2, double *mat) { |
| const int np2 = np * 2; |
| double *a = (double *)aom_malloc(sizeof(*a) * (np2 * 5 + 20)); |
| double *b = a + np2 * 4; |
| double *temp = b + np2; |
| int i; |
| double sx, sy, dx, dy; |
| |
| double T1[9], T2[9]; |
| normalize_homography(pts1, np, T1); |
| normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * 4 + 0] = sx; |
| a[i * 2 * 4 + 1] = sy; |
| a[i * 2 * 4 + 2] = 1; |
| a[i * 2 * 4 + 3] = 0; |
| a[(i * 2 + 1) * 4 + 0] = sy; |
| a[(i * 2 + 1) * 4 + 1] = -sx; |
| a[(i * 2 + 1) * 4 + 2] = 0; |
| a[(i * 2 + 1) * 4 + 3] = 1; |
| |
| b[2 * i] = dx; |
| b[2 * i + 1] = dy; |
| } |
| if (!least_squares(4, a, np2, 4, b, temp, mat)) { |
| aom_free(a); |
| return false; |
| } |
| denormalize_rotzoom_reorder(mat, T1, T2); |
| aom_free(a); |
| return true; |
| } |
| |
| static bool find_affine(int np, double *pts1, double *pts2, double *mat) { |
| assert(np > 0); |
| const int np2 = np * 2; |
| double *a = (double *)aom_malloc(sizeof(*a) * (np2 * 7 + 42)); |
| if (a == NULL) return false; |
| double *b = a + np2 * 6; |
| double *temp = b + np2; |
| int i; |
| double sx, sy, dx, dy; |
| |
| double T1[9], T2[9]; |
| normalize_homography(pts1, np, T1); |
| normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * 6 + 0] = sx; |
| a[i * 2 * 6 + 1] = sy; |
| a[i * 2 * 6 + 2] = 0; |
| a[i * 2 * 6 + 3] = 0; |
| a[i * 2 * 6 + 4] = 1; |
| a[i * 2 * 6 + 5] = 0; |
| a[(i * 2 + 1) * 6 + 0] = 0; |
| a[(i * 2 + 1) * 6 + 1] = 0; |
| a[(i * 2 + 1) * 6 + 2] = sx; |
| a[(i * 2 + 1) * 6 + 3] = sy; |
| a[(i * 2 + 1) * 6 + 4] = 0; |
| a[(i * 2 + 1) * 6 + 5] = 1; |
| |
| b[2 * i] = dx; |
| b[2 * i + 1] = dy; |
| } |
| if (!least_squares(6, a, np2, 6, b, temp, mat)) { |
| aom_free(a); |
| return false; |
| } |
| denormalize_affine_reorder(mat, T1, T2); |
| aom_free(a); |
| return true; |
| } |
| |
| static bool find_rotation(int np, double *pts1, double *pts2, double *mat) { |
| // Note(rachelbarker): |
| // Unlike the other model types, a rotational model has a nonlinear |
| // constraint: The output model must satisfy |
| // mat[2] * mat[2] + mat[3] * mat[3] = 1 |
| // Thus we cannot use the same linear least-squares approach as the |
| // other model types. However, we can use an alternative algorithm |
| // called the Kabsch algorithm to solve this problem. |
| |
| double mean1[2] = { 0.0, 0.0 }; |
| double mean2[2] = { 0.0, 0.0 }; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| double *p, *q; |
| double inp = 1.0 / np; |
| int i; |
| for (i = 0, p = pts1; i < np; ++i, p += 2) { |
| mean1[0] += p[0]; |
| mean1[1] += p[1]; |
| } |
| mean1[0] *= inp; |
| mean1[1] *= inp; |
| for (i = 0, p = pts2; i < np; ++i, p += 2) { |
| mean2[0] += p[0]; |
| mean2[1] += p[1]; |
| } |
| mean2[0] *= inp; |
| mean2[1] *= inp; |
| double A[4] = { 0.0, 0.0, 0.0, 0.0 }; |
| for (p = pts1, q = pts2, i = 0; i < np; ++i, p += 2, q += 2) { |
| A[0] += (p[0] - mean1[0]) * (q[0] - mean2[0]); |
| A[1] += (p[0] - mean1[0]) * (q[1] - mean2[1]); |
| A[2] += (p[1] - mean1[1]) * (q[0] - mean2[0]); |
| A[3] += (p[1] - mean1[1]) * (q[1] - mean2[1]); |
| } |
| double V[4], S[2], W[4]; |
| if (SVD(V, S, W, A, 2, 2)) return false; |
| // printf("V: %f %f %f %f\n", V[0], V[1], V[2], V[3]); |
| // printf("S: %f %f\n", S[0], S[1]); |
| // printf("W: %f %f %f %f\n", W[0], W[1], W[2], W[3]); |
| double detA = A[0] * A[3] - A[1] * A[2]; |
| if (detA < 0) { |
| V[1] = -V[1]; |
| V[3] = -V[3]; |
| } |
| mat[2] = W[0] * V[0] + W[1] * V[1]; |
| mat[3] = W[0] * V[2] + W[1] * V[3]; |
| mat[4] = W[2] * V[0] + W[3] * V[1]; |
| mat[5] = W[2] * V[2] + W[3] * V[3]; |
| mat[6] = mat[7] = 0.0; |
| mat[0] = mean2[0] - mean1[0] * mat[2] - mean1[1] * mat[3]; |
| mat[1] = mean2[1] - mean1[0] * mat[4] - mean1[1] * mat[5]; |
| // denormalize_homography_general_reorder(mat, T1, T2); |
| return true; |
| } |
| |
| static bool find_zoom(int np, double *pts1, double *pts2, double *mat) { |
| const int np2 = np * 2; |
| double *a = (double *)aom_malloc(sizeof(*a) * (np2 * 4 + 12)); |
| double *b = a + np2 * 3; |
| double *temp = b + np2; |
| int i; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * 3 + 0] = sx; |
| a[i * 2 * 3 + 1] = 1; |
| a[i * 2 * 3 + 2] = 0; |
| a[(i * 2 + 1) * 3 + 0] = sy; |
| a[(i * 2 + 1) * 3 + 1] = 0; |
| a[(i * 2 + 1) * 3 + 2] = 1; |
| |
| b[2 * i] = dx; |
| b[2 * i + 1] = dy; |
| } |
| double sol[3]; |
| if (!least_squares(3, a, np2, 3, b, temp, sol)) { |
| aom_free(a); |
| return false; |
| } |
| // denormalize_zoom_reorder(mat, T1, T2); |
| mat[0] = sol[1]; |
| mat[1] = sol[2]; |
| mat[2] = mat[5] = sol[0]; |
| mat[3] = mat[4] = mat[6] = mat[7] = 0.0; |
| |
| aom_free(a); |
| return true; |
| } |
| |
| static bool find_uzoom(int np, double *pts1, double *pts2, double *mat) { |
| const int np2 = np * 2; |
| const int nvar = 4; |
| double *a = |
| (double *)aom_malloc(sizeof(*a) * (np2 * (nvar + 1) + (nvar + 1) * nvar)); |
| if (a == NULL) return false; |
| double *b = a + np2 * nvar; |
| double *temp = b + np2; |
| int i; |
| double sx, sy, dx, dy; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (i = 0; i < np; ++i) { |
| dx = *(pts2++); |
| dy = *(pts2++); |
| sx = *(pts1++); |
| sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = sx; |
| a[i * 2 * nvar + 1] = 0; |
| a[i * 2 * nvar + 2] = 1; |
| a[i * 2 * nvar + 3] = 0; |
| a[(i * 2 + 1) * nvar + 0] = 0; |
| a[(i * 2 + 1) * nvar + 1] = sy; |
| a[(i * 2 + 1) * nvar + 2] = 0; |
| a[(i * 2 + 1) * nvar + 3] = 1; |
| |
| b[2 * i] = dx; |
| b[2 * i + 1] = dy; |
| } |
| double sol[4]; |
| if (!least_squares(nvar, a, np2, nvar, b, temp, sol)) { |
| aom_free(a); |
| return false; |
| } |
| // denormalize_rotzoom_reorder(mat, T1, T2); |
| mat[0] = sol[2]; |
| mat[1] = sol[3]; |
| mat[2] = sol[0]; |
| mat[3] = mat[4] = 0; |
| mat[5] = sol[1]; |
| mat[6] = mat[7] = 0.0; |
| aom_free(a); |
| return true; |
| } |
| |
| static bool find_rotuzoom(int np, double *pts1, double *pts2, double *mat) { |
| // The affine matrix is assumed to be the product of a rotation matrix by |
| // theta, and a zoom matrix of the form: ( zx 0 |
| // 0 zy ) |
| // So the resultant affine matrix is of the form: |
| // ( a bt |
| // -at b ) |
| // where a = zx * cos(theta), b = zy * cos(theta), t = tan(theta) |
| // We are required to find the best (a, b, t) values and the best motion |
| // vector (vx, vy) so that the error in projection of the points (x, y) to |
| // (x', y') following: |
| // ( x' ) = ( a bt ) * ( x ) + ( vx ) |
| // ( y' ) (-at b ) ( y ) ( vy ) |
| // is minimized. |
| // |
| // This optimizer uses a gradient descent algorithm in the (a, b, t) space. |
| // For a given (a, b, t) the optimal motion vector (vx, vy) can be computed |
| // by setting the derivatives of the projection error to 0. Therefore it |
| // is sufficient to run graduient descent in the (a, b, t) 3-parameter space. |
| // |
| double Sx = 0.0; // mean of source x |
| double Sy = 0.0; // mean of source y |
| double Px = 0.0; // mean of projected x |
| double Py = 0.0; // mean of projected y |
| double Sxx = 0.0; // mean of source x^2 |
| double Syy = 0.0; // mean of source y^2 |
| double Kxx = 0.0; // mean of source x * projected x |
| double Kxy = 0.0; // mean of source x * projected y |
| double Kyx = 0.0; // mean of source y * projected x |
| double Kyy = 0.0; // mean of source y * projected y |
| for (int i = 0; i < np; ++i) { |
| const double dx = *(pts2++); |
| const double dy = *(pts2++); |
| const double sx = *(pts1++); |
| const double sy = *(pts1++); |
| |
| Sx += sx; |
| Sy += sy; |
| Px += dx; |
| Py += dy; |
| Sxx += sx * sx; |
| Syy += sy * sy; |
| |
| Kxx += sx * dx; |
| Kxy += sx * dy; |
| Kyx += sy * dx; |
| Kyy += sy * dy; |
| } |
| Sx /= np; |
| Sy /= np; |
| Sxx /= np; |
| Syy /= np; |
| Px /= np; |
| Py /= np; |
| Kxx /= np; |
| Kxy /= np; |
| Kyx /= np; |
| Kyy /= np; |
| |
| // Step size |
| // |
| // By using a large initial step size, we can rapidly search the parameter |
| // space for a good model. However, gradient descent with a large step size |
| // can end up oscillating around the solution rather than converging. |
| // We detect that situation and reduce alpha when it occurs, so that we |
| // can converge in on the minimum which has been located. |
| double alpha = 1.0; |
| |
| const int iters_thresh = 1000; |
| // Threshold for deciding when we're at a minimum |
| const double termination_threshold = 1e-5; |
| // Threshold for detecting oscillatory behaviour |
| const double oscillation_threshold = -0.90; |
| |
| // Initialize z = (a, b, t) |
| double z[3] = { 1, 1, 0 }; |
| // Derivatives |
| double dz[3]; |
| double dz_prev[3] = { 0.0, 0.0, 0.0 }; |
| // Motion vector |
| double v[2]; |
| |
| int iters = 0; |
| while (1) { |
| const double a = z[0]; |
| const double b = z[1]; |
| const double t = z[2]; |
| // Optimal motion vector obtained by setting partial derivatives to 0 |
| v[0] = Px - a * Sx - b * t * Sy; |
| v[1] = Py + a * t * Sx - b * Sy; |
| // These are from partial derivatives of the projection error |
| dz[0] = |
| 2 * (a * (1 + t * t) * Sxx + (v[0] - v[1] * t) * Sx - Kxx + t * Kxy); |
| dz[1] = |
| 2 * (b * (1 + t * t) * Syy + (v[0] * t + v[1]) * Sy - Kyy - t * Kyx); |
| dz[2] = 2 * (t * (b * b * Syy + a * a * Sxx) + v[0] * b * Sy - |
| a * v[1] * Sx - b * Kyx + a * Kxy); |
| |
| // Test termination criteria |
| double dz_norm = norm(dz, 3); |
| if (iters >= iters_thresh) { |
| // Could not find a good enough model |
| return false; |
| } else if (dz_norm < termination_threshold) { |
| // At a local minimum or saddle point |
| break; |
| } |
| |
| // Normalize partial derivative vector |
| dz[0] /= dz_norm; |
| dz[1] /= dz_norm; |
| dz[2] /= dz_norm; |
| |
| // Decide when to reduce step size |
| // |
| // The gradient descent method with a fixed step size tends to oscillate |
| // around the solution, so we check for cases where the normalized gradient |
| // vector reverses between iterations. |
| // |
| // Since dz and dz_prev are both normalized, we have |
| // dot(dz, dz_prev) = cos(angle between dz and dz_prev) |
| // |
| // Then there are a few cases to think about: |
| // 1) When walking toward a minimum, dz and dz_prev will be in similar |
| // directions, so cos(angle) is positive |
| // 2) If we're spiralling in toward a minimum, then cos(angle) will be |
| // negative but small |
| // 3) If we're oscillating around a minimum, then cos(angle) will be |
| // close to -1 |
| // |
| // So our oscillation criterion is that dot(dz, dz_prev) is sufficiently |
| // close to -1. |
| double dot = dz[0] * dz_prev[0] + dz[1] * dz_prev[1] + dz[2] * dz_prev[2]; |
| if (dot < oscillation_threshold) { |
| alpha *= 0.5; |
| } |
| |
| // Gradient Descent Updates |
| z[0] -= alpha * dz[0]; |
| z[1] -= alpha * dz[1]; |
| z[2] -= alpha * dz[2]; |
| |
| // Prepare for next iteration |
| memcpy(dz_prev, dz, sizeof(dz)); |
| iters++; |
| } |
| |
| mat[0] = v[0]; |
| mat[1] = v[1]; |
| mat[2] = z[0]; |
| mat[3] = z[1] * z[2]; |
| mat[4] = -z[0] * z[2]; |
| mat[5] = z[1]; |
| mat[6] = mat[7] = 0.0; |
| return true; |
| } |
| |
| static bool find_vertshear(int np, double *pts1, double *pts2, double *mat) { |
| const int nvar = 3; |
| const int np2 = np * 2; |
| double *a = |
| (double *)aom_malloc(sizeof(*a) * (np2 * (nvar + 1) + (nvar + 1) * nvar)); |
| if (a == NULL) return false; |
| double *b = a + np2 * nvar; |
| double *temp = b + np2; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (int i = 0; i < np; ++i) { |
| const double dx = *(pts2++); |
| const double dy = *(pts2++); |
| const double sx = *(pts1++); |
| const double sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = 0; |
| a[i * 2 * nvar + 1] = 1; |
| a[i * 2 * nvar + 2] = 0; |
| a[(i * 2 + 1) * nvar + 0] = sx; |
| a[(i * 2 + 1) * nvar + 1] = 0; |
| a[(i * 2 + 1) * nvar + 2] = 1; |
| |
| b[2 * i] = dx - sx; |
| b[2 * i + 1] = dy - sy; |
| } |
| double sol[3]; |
| if (!least_squares(nvar, a, np2, nvar, b, temp, sol)) { |
| aom_free(a); |
| return false; |
| } |
| // denormalize_zoom_reorder(mat, T1, T2); |
| mat[0] = sol[1]; |
| mat[1] = sol[2]; |
| mat[2] = 1.0; |
| mat[3] = 0; |
| mat[4] = sol[0]; |
| mat[5] = 1.0; |
| mat[6] = mat[7] = 0.0; |
| aom_free(a); |
| return true; |
| } |
| |
| static bool find_horzshear(int np, double *pts1, double *pts2, double *mat) { |
| const int nvar = 3; |
| const int np2 = np * 2; |
| double *a = |
| (double *)aom_malloc(sizeof(*a) * (np2 * (nvar + 1) + (nvar + 1) * nvar)); |
| if (a == NULL) return false; |
| double *b = a + np2 * nvar; |
| double *temp = b + np2; |
| |
| // double T1[9], T2[9]; |
| // normalize_homography(pts1, np, T1); |
| // normalize_homography(pts2, np, T2); |
| |
| for (int i = 0; i < np; ++i) { |
| const double dx = *(pts2++); |
| const double dy = *(pts2++); |
| const double sx = *(pts1++); |
| const double sy = *(pts1++); |
| |
| a[i * 2 * nvar + 0] = sy; |
| a[i * 2 * nvar + 1] = 1; |
| a[i * 2 * nvar + 2] = 0; |
| a[(i * 2 + 1) * nvar + 0] = 0; |
| a[(i * 2 + 1) * nvar + 1] = 0; |
| a[(i * 2 + 1) * nvar + 2] = 1; |
| |
| b[2 * i] = dx - sx; |
| b[2 * i + 1] = dy - sy; |
| } |
| double sol[3]; |
| if (!least_squares(nvar, a, np2, nvar, b, temp, sol)) { |
| aom_free(a); |
| return false; |
| } |
| // denormalize_zoom_reorder(mat, T1, T2); |
| mat[0] = sol[1]; |
| mat[1] = sol[2]; |
| mat[2] = 1.0; |
| mat[3] = sol[0]; |
| mat[4] = 0.0; |
| mat[5] = 1.0; |
| mat[6] = mat[7] = 0.0; |
| aom_free(a); |
| return true; |
| } |
| |
| // Returns true on success, false if not enough points provided |
| static bool get_rand_indices(int npoints, int minpts, int *indices, |
| unsigned int *seed) { |
| int i, j; |
| int ptr = lcg_rand16(seed) % npoints; |
| if (minpts > npoints) return false; |
| indices[0] = ptr; |
| ptr = (ptr == npoints - 1 ? 0 : ptr + 1); |
| i = 1; |
| while (i < minpts) { |
| int index = lcg_rand16(seed) % npoints; |
| while (index) { |
| ptr = (ptr == npoints - 1 ? 0 : ptr + 1); |
| for (j = 0; j < i; ++j) { |
| if (indices[j] == ptr) break; |
| } |
| if (j == i) index--; |
| } |
| indices[i++] = ptr; |
| } |
| return true; |
| } |
| |
| typedef struct { |
| int num_inliers; |
| double variance; |
| int *inlier_indices; |
| } RANSAC_MOTION; |
| |
| // Return -1 if 'a' is a better motion, 1 if 'b' is better, 0 otherwise. |
| static int compare_motions(const void *arg_a, const void *arg_b) { |
| const RANSAC_MOTION *motion_a = (RANSAC_MOTION *)arg_a; |
| const RANSAC_MOTION *motion_b = (RANSAC_MOTION *)arg_b; |
| |
| if (motion_a->num_inliers > motion_b->num_inliers) return -1; |
| if (motion_a->num_inliers < motion_b->num_inliers) return 1; |
| if (motion_a->variance < motion_b->variance) return -1; |
| if (motion_a->variance > motion_b->variance) return 1; |
| return 0; |
| } |
| |
| static bool is_better_motion(const RANSAC_MOTION *motion_a, |
| const RANSAC_MOTION *motion_b) { |
| return compare_motions(motion_a, motion_b) < 0; |
| } |
| |
| static void copy_points_at_indices(double *dest, const double *src, |
| const int *indices, int num_points) { |
| for (int i = 0; i < num_points; ++i) { |
| const int index = indices[i]; |
| dest[i * 2] = src[index * 2]; |
| dest[i * 2 + 1] = src[index * 2 + 1]; |
| } |
| } |
| |
| static const double kInfiniteVariance = 1e12; |
| |
| static void clear_motion(RANSAC_MOTION *motion, int num_points) { |
| motion->num_inliers = 0; |
| motion->variance = kInfiniteVariance; |
| memset(motion->inlier_indices, 0, |
| sizeof(*motion->inlier_indices) * num_points); |
| } |
| |
| // Returns true on success, false on error |
| static bool ransac_internal(const Correspondence *matched_points, int npoints, |
| MotionModel *params_by_motion, |
| int num_desired_motions, int minpts, |
| IsDegenerateFunc is_degenerate, |
| FindTransformationFunc find_transformation, |
| ProjectPointsFunc projectpoints) { |
| int trial_count = 0; |
| int i = 0; |
| bool ret_val = true; |
| |
| unsigned int seed = (unsigned int)npoints; |
| |
| int indices[MAX_MINPTS] = { 0 }; |
| |
| double *points1, *points2; |
| double *corners1, *corners2; |
| double *image1_coord; |
| |
| // Store information for the num_desired_motions best transformations found |
| // and the worst motion among them, as well as the motion currently under |
| // consideration. |
| RANSAC_MOTION *motions, *worst_kept_motion = NULL; |
| RANSAC_MOTION current_motion; |
| |
| // Store the parameters and the indices of the inlier points for the motion |
| // currently under consideration. |
| double params_this_motion[MAX_PARAMDIM]; |
| |
| double *cnp1, *cnp2; |
| |
| for (i = 0; i < num_desired_motions; ++i) { |
| params_by_motion[i].num_inliers = 0; |
| } |
| if (npoints < minpts * MINPTS_MULTIPLIER || npoints == 0) { |
| return 1; |
| } |
| |
| points1 = (double *)aom_malloc(sizeof(*points1) * npoints * 2); |
| points2 = (double *)aom_malloc(sizeof(*points2) * npoints * 2); |
| corners1 = (double *)aom_malloc(sizeof(*corners1) * npoints * 2); |
| corners2 = (double *)aom_malloc(sizeof(*corners2) * npoints * 2); |
| image1_coord = (double *)aom_malloc(sizeof(*image1_coord) * npoints * 2); |
| |
| motions = |
| (RANSAC_MOTION *)aom_malloc(sizeof(RANSAC_MOTION) * num_desired_motions); |
| for (i = 0; i < num_desired_motions; ++i) { |
| motions[i].inlier_indices = |
| (int *)aom_malloc(sizeof(*motions->inlier_indices) * npoints); |
| clear_motion(motions + i, npoints); |
| } |
| current_motion.inlier_indices = |
| (int *)aom_malloc(sizeof(*current_motion.inlier_indices) * npoints); |
| clear_motion(¤t_motion, npoints); |
| |
| worst_kept_motion = motions; |
| |
| if (!(points1 && points2 && corners1 && corners2 && image1_coord && motions && |
| current_motion.inlier_indices)) { |
| ret_val = false; |
| goto finish_ransac; |
| } |
| |
| cnp1 = corners1; |
| cnp2 = corners2; |
| for (i = 0; i < npoints; ++i) { |
| cnp1[2 * i + 0] = matched_points[i].x; |
| cnp1[2 * i + 1] = matched_points[i].y; |
| cnp2[2 * i + 0] = matched_points[i].rx; |
| cnp2[2 * i + 1] = matched_points[i].ry; |
| } |
| |
| while (MIN_TRIALS > trial_count) { |
| double sum_distance = 0.0; |
| double sum_distance_squared = 0.0; |
| |
| clear_motion(¤t_motion, npoints); |
| |
| int degenerate = 1; |
| int num_degenerate_iter = 0; |
| |
| while (degenerate) { |
| num_degenerate_iter++; |
| if (!get_rand_indices(npoints, minpts, indices, &seed)) { |
| ret_val = false; |
| goto finish_ransac; |
| } |
| |
| copy_points_at_indices(points1, corners1, indices, minpts); |
| copy_points_at_indices(points2, corners2, indices, minpts); |
| |
| degenerate = is_degenerate(points1); |
| if (num_degenerate_iter > MAX_DEGENERATE_ITER) { |
| ret_val = false; |
| goto finish_ransac; |
| } |
| } |
| |
| if (!find_transformation(minpts, points1, points2, params_this_motion)) { |
| trial_count++; |
| continue; |
| } |
| |
| projectpoints(params_this_motion, corners1, image1_coord, npoints, 2, 2); |
| |
| for (i = 0; i < npoints; ++i) { |
| double dx = image1_coord[i * 2] - corners2[i * 2]; |
| double dy = image1_coord[i * 2 + 1] - corners2[i * 2 + 1]; |
| double distance = sqrt(dx * dx + dy * dy); |
| |
| if (distance < INLIER_THRESHOLD) { |
| current_motion.inlier_indices[current_motion.num_inliers++] = i; |
| sum_distance += distance; |
| sum_distance_squared += distance * distance; |
| } |
| } |
| |
| if (current_motion.num_inliers >= worst_kept_motion->num_inliers && |
| current_motion.num_inliers > 1) { |
| double mean_distance; |
| mean_distance = sum_distance / ((double)current_motion.num_inliers); |
| current_motion.variance = |
| sum_distance_squared / ((double)current_motion.num_inliers - 1.0) - |
| mean_distance * mean_distance * ((double)current_motion.num_inliers) / |
| ((double)current_motion.num_inliers - 1.0); |
| if (is_better_motion(¤t_motion, worst_kept_motion)) { |
| // This motion is better than the worst currently kept motion. Remember |
| // the inlier points and variance. The parameters for each kept motion |
| // will be recomputed later using only the inliers. |
| worst_kept_motion->num_inliers = current_motion.num_inliers; |
| worst_kept_motion->variance = current_motion.variance; |
| memcpy(worst_kept_motion->inlier_indices, current_motion.inlier_indices, |
| sizeof(*current_motion.inlier_indices) * npoints); |
| assert(npoints > 0); |
| // Determine the new worst kept motion and its num_inliers and variance. |
| for (i = 0; i < num_desired_motions; ++i) { |
| if (is_better_motion(worst_kept_motion, &motions[i])) { |
| worst_kept_motion = &motions[i]; |
| } |
| } |
| } |
| } |
| trial_count++; |
| } |
| |
| // Sort the motions, best first. |
| qsort(motions, num_desired_motions, sizeof(RANSAC_MOTION), compare_motions); |
| |
| // Recompute the motions using only the inliers. |
| for (i = 0; i < num_desired_motions; ++i) { |
| if (motions[i].num_inliers >= minpts) { |
| int num_inliers = motions[i].num_inliers; |
| copy_points_at_indices(points1, corners1, motions[i].inlier_indices, |
| num_inliers); |
| copy_points_at_indices(points2, corners2, motions[i].inlier_indices, |
| num_inliers); |
| |
| find_transformation(num_inliers, points1, points2, |
| params_by_motion[i].params); |
| |
| // Populate inliers array |
| for (int j = 0; j < num_inliers; j++) { |
| int index = motions[i].inlier_indices[j]; |
| const Correspondence *corr = &matched_points[index]; |
| params_by_motion[i].inliers[2 * j + 0] = (int)rint(corr->x); |
| params_by_motion[i].inliers[2 * j + 1] = (int)rint(corr->y); |
| } |
| } |
| params_by_motion[i].num_inliers = motions[i].num_inliers; |
| } |
| |
| finish_ransac: |
| aom_free(points1); |
| aom_free(points2); |
| aom_free(corners1); |
| aom_free(corners2); |
| aom_free(image1_coord); |
| aom_free(current_motion.inlier_indices); |
| for (i = 0; i < num_desired_motions; ++i) { |
| aom_free(motions[i].inlier_indices); |
| } |
| aom_free(motions); |
| |
| return ret_val; |
| } |
| |
| static bool is_collinear3(double *p1, double *p2, double *p3) { |
| static const double collinear_eps = 1e-3; |
| const double v = |
| (p2[0] - p1[0]) * (p3[1] - p1[1]) - (p2[1] - p1[1]) * (p3[0] - p1[0]); |
| return fabs(v) < collinear_eps; |
| } |
| |
| static bool is_degenerate_homography(double *p) { |
| return is_collinear3(p, p + 2, p + 4) || is_collinear3(p, p + 2, p + 6) || |
| is_collinear3(p, p + 4, p + 6) || is_collinear3(p + 2, p + 4, p + 6); |
| } |
| |
| static bool is_degenerate_translation(double *p) { |
| return (p[0] - p[2]) * (p[0] - p[2]) + (p[1] - p[3]) * (p[1] - p[3]) <= 2; |
| } |
| |
| static bool is_degenerate_affine(double *p) { |
| return is_collinear3(p, p + 2, p + 4); |
| } |
| |
| static IsDegenerateFunc is_degenerate[TRANS_TYPES] = { |
| NULL, // IDENTITY |
| is_degenerate_translation, // TRANSLATION |
| is_degenerate_affine, // ROTATION |
| is_degenerate_affine, // ZOOM |
| is_degenerate_affine, // VERTSHEAR |
| is_degenerate_affine, // HORZSHEAR |
| is_degenerate_affine, // UZOOM |
| is_degenerate_affine, // ROTZOOM |
| is_degenerate_affine, // ROTUZOOM |
| is_degenerate_affine, // AFFINE |
| is_degenerate_homography, // VERTRAPEZOID |
| is_degenerate_homography, // HORTRAPEZOID |
| is_degenerate_homography // HOMOGRAPHY |
| }; |
| |
| static FindTransformationFunc find_transform[TRANS_TYPES] = { |
| NULL, // IDENTITY |
| find_translation, // TRANSLATION |
| find_rotation, // ROTATION |
| find_zoom, // ZOOM |
| find_vertshear, // VERTSHEAR |
| find_horzshear, // HORZSHEAR |
| find_uzoom, // UZOOM |
| find_rotzoom, // ROTZOOM |
| find_rotuzoom, // ROTUZOOM |
| find_affine, // AFFINE |
| find_vertrapezoid, // VERTRAPEZOID |
| find_hortrapezoid, // HORTRAPEZOID |
| find_homography, // HOMOGRAPHY |
| }; |
| |
| static ProjectPointsFunc project_points[TRANS_TYPES] = { |
| NULL, // IDENTITY |
| project_points_translation, // TRANSLATION |
| project_points_affine, // ROTATION |
| project_points_affine, // ZOOM |
| project_points_affine, // VERTSHEAR |
| project_points_affine, // HORZSHEAR |
| project_points_affine, // UZOOM |
| project_points_affine, // ROTZOOM |
| project_points_affine, // ROTUZOOM |
| project_points_affine, // AFFINE |
| project_points_homography, // VERTRAPEZOID |
| project_points_homography, // HORTRAPEZOID |
| project_points_homography // HOMOGRAPHY |
| }; |
| |
| // Returns true on success, false on error |
| bool ransac(Correspondence *matched_points, int npoints, |
| TransformationType type, MotionModel *params_by_motion, |
| int num_desired_motions) { |
| assert(type > IDENTITY && type < TRANS_TYPES); |
| |
| int minpts = 3; |
| |
| return ransac_internal(matched_points, npoints, params_by_motion, |
| num_desired_motions, minpts, is_degenerate[type], |
| find_transform[type], project_points[type]); |
| } |
| |
| // Fit a specified type of motion model to a set of correspondences. |
| // The input consists of `np` points, where pts1 stores the source position |
| // and pts2 stores the destination position for each correspondence. |
| // The resulting model is stored in `mat`. |
| // Returns true on success, false on error |
| // |
| // Note: The input points lists may be modified during processing |
| bool aom_fit_motion_model(TransformationType type, int np, double *pts1, |
| double *pts2, double *mat) { |
| assert(type > IDENTITY && type < TRANS_TYPES); |
| return find_transform[type](np, pts1, pts2, mat); |
| } |