| /* |
| * Copyright (c) 2021, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 3-Clause Clear License |
| * and the Alliance for Open Media Patent License 1.0. If the BSD 3-Clause Clear |
| * License was not distributed with this source code in the LICENSE file, you |
| * can obtain it at aomedia.org/license/software-license/bsd-3-c-c/. If the |
| * Alliance for Open Media Patent License 1.0 was not distributed with this |
| * source code in the PATENTS file, you can obtain it at |
| * aomedia.org/license/patent-license/. |
| */ |
| |
| #include <assert.h> |
| #include <emmintrin.h> |
| #include "aom_dsp/x86/synonyms.h" |
| |
| #include "config/av1_rtcd.h" |
| #include "av1/common/restoration.h" |
| #include "av1/encoder/pickrst.h" |
| |
| static INLINE void acc_stat_highbd_sse41(int64_t *dst, const uint16_t *dgd, |
| const __m128i *shuffle, |
| const __m128i *dgd_ijkl) { |
| // Load 256 bits from dgd in two chunks |
| const __m128i s0l = xx_loadu_128(dgd); |
| const __m128i s0h = xx_loadu_128(dgd + 4); |
| // s0l = [7 6 5 4 3 2 1 0] as u16 values (dgd indices) |
| // s0h = [11 10 9 8 7 6 5 4] as u16 values (dgd indices) |
| // (Slightly strange order so we can apply the same shuffle to both halves) |
| |
| // Shuffle the u16 values in each half (actually using 8-bit shuffle mask) |
| const __m128i s1l = _mm_shuffle_epi8(s0l, *shuffle); |
| const __m128i s1h = _mm_shuffle_epi8(s0h, *shuffle); |
| // s1l = [4 3 3 2 2 1 1 0] as u16 values (dgd indices) |
| // s1h = [8 7 7 6 6 5 5 4] as u16 values (dgd indices) |
| |
| // Multiply s1 by dgd_ijkl resulting in 8x u32 values |
| // Horizontally add pairs of u32 resulting in 4x u32 |
| const __m128i dl = _mm_madd_epi16(*dgd_ijkl, s1l); |
| const __m128i dh = _mm_madd_epi16(*dgd_ijkl, s1h); |
| // dl = [d c b a] as u32 values |
| // dh = [h g f e] as u32 values |
| |
| // Add these 8x u32 results on to dst in four parts |
| const __m128i dll = _mm_cvtepu32_epi64(dl); |
| const __m128i dlh = _mm_cvtepu32_epi64(_mm_srli_si128(dl, 8)); |
| const __m128i dhl = _mm_cvtepu32_epi64(dh); |
| const __m128i dhh = _mm_cvtepu32_epi64(_mm_srli_si128(dh, 8)); |
| // dll = [b a] as u64 values, etc. |
| |
| const __m128i rll = _mm_add_epi64(xx_loadu_128(dst), dll); |
| xx_storeu_128(dst, rll); |
| const __m128i rlh = _mm_add_epi64(xx_loadu_128(dst + 2), dlh); |
| xx_storeu_128(dst + 2, rlh); |
| const __m128i rhl = _mm_add_epi64(xx_loadu_128(dst + 4), dhl); |
| xx_storeu_128(dst + 4, rhl); |
| const __m128i rhh = _mm_add_epi64(xx_loadu_128(dst + 6), dhh); |
| xx_storeu_128(dst + 6, rhh); |
| } |
| |
| static INLINE void acc_stat_highbd_win7_one_line_sse4_1( |
| const uint16_t *dgd, const uint16_t *src, int h_start, int h_end, |
| int dgd_stride, const __m128i *shuffle, int32_t *sumX, |
| int32_t sumY[WIENER_WIN][WIENER_WIN], int64_t M_int[WIENER_WIN][WIENER_WIN], |
| int64_t H_int[WIENER_WIN2][WIENER_WIN * 8]) { |
| int j, k, l; |
| const int wiener_win = WIENER_WIN; |
| // Main loop handles two pixels at a time |
| // We can assume that h_start is even, since it will always be aligned to |
| // a tile edge + some number of restoration units, and both of those will |
| // be 64-pixel aligned. |
| // However, at the edge of the image, h_end may be odd, so we need to handle |
| // that case correctly. |
| assert(h_start % 2 == 0); |
| const int h_end_even = h_end & ~1; |
| const int has_odd_pixel = h_end & 1; |
| for (j = h_start; j < h_end_even; j += 2) { |
| const uint16_t X1 = src[j]; |
| const uint16_t X2 = src[j + 1]; |
| *sumX += X1 + X2; |
| const uint16_t *dgd_ij = dgd + j; |
| for (k = 0; k < wiener_win; k++) { |
| const uint16_t *dgd_ijk = dgd_ij + k * dgd_stride; |
| for (l = 0; l < wiener_win; l++) { |
| int64_t *H_ = &H_int[(l * wiener_win + k)][0]; |
| const uint16_t D1 = dgd_ijk[l]; |
| const uint16_t D2 = dgd_ijk[l + 1]; |
| sumY[k][l] += D1 + D2; |
| M_int[k][l] += D1 * X1 + D2 * X2; |
| |
| // Load two u16 values from dgd as a single u32 |
| // Then broadcast to 4x u32 slots of a 128 |
| const __m128i dgd_ijkl = _mm_set1_epi32(*((uint32_t *)(dgd_ijk + l))); |
| // dgd_ijkl = [y x y x y x y x] as u16 |
| |
| acc_stat_highbd_sse41(H_ + 0 * 8, dgd_ij + 0 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 1 * 8, dgd_ij + 1 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 2 * 8, dgd_ij + 2 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 3 * 8, dgd_ij + 3 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 4 * 8, dgd_ij + 4 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 5 * 8, dgd_ij + 5 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 6 * 8, dgd_ij + 6 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| } |
| } |
| } |
| // If the width is odd, add in the final pixel |
| if (has_odd_pixel) { |
| const uint16_t X1 = src[j]; |
| *sumX += X1; |
| const uint16_t *dgd_ij = dgd + j; |
| for (k = 0; k < wiener_win; k++) { |
| const uint16_t *dgd_ijk = dgd_ij + k * dgd_stride; |
| for (l = 0; l < wiener_win; l++) { |
| int64_t *H_ = &H_int[(l * wiener_win + k)][0]; |
| const uint16_t D1 = dgd_ijk[l]; |
| sumY[k][l] += D1; |
| M_int[k][l] += D1 * X1; |
| |
| // The `acc_stat_highbd_sse41` function wants its input to have |
| // interleaved copies of two pixels, but we only have one. However, the |
| // pixels are (effectively) used as inputs to a multiply-accumulate. So |
| // if we set the extra pixel slot to 0, then it is effectively ignored. |
| const __m128i dgd_ijkl = _mm_set1_epi32((uint32_t)D1); |
| |
| acc_stat_highbd_sse41(H_ + 0 * 8, dgd_ij + 0 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 1 * 8, dgd_ij + 1 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 2 * 8, dgd_ij + 2 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 3 * 8, dgd_ij + 3 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 4 * 8, dgd_ij + 4 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 5 * 8, dgd_ij + 5 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 6 * 8, dgd_ij + 6 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| } |
| } |
| } |
| } |
| |
| static INLINE void compute_stats_highbd_win7_opt_sse4_1( |
| const uint16_t *dgd, const uint16_t *src, int h_start, int h_end, |
| int v_start, int v_end, int dgd_stride, int src_stride, int64_t *M, |
| int64_t *H, aom_bit_depth_t bit_depth) { |
| int i, j, k, l, m, n; |
| const int wiener_win = WIENER_WIN; |
| const int pixel_count = (h_end - h_start) * (v_end - v_start); |
| const int wiener_win2 = wiener_win * wiener_win; |
| const int wiener_halfwin = (wiener_win >> 1); |
| const uint16_t avg = |
| find_average_highbd(dgd, h_start, h_end, v_start, v_end, dgd_stride); |
| |
| int64_t M_int[WIENER_WIN][WIENER_WIN] = { { 0 } }; |
| int64_t H_int[WIENER_WIN2][WIENER_WIN * 8] = { { 0 } }; |
| int32_t sumY[WIENER_WIN][WIENER_WIN] = { { 0 } }; |
| int32_t sumX = 0; |
| const uint16_t *dgd_win = dgd - wiener_halfwin * dgd_stride - wiener_halfwin; |
| |
| // Load just half of the 256-bit shuffle control used for the AVX2 version |
| const __m128i shuffle = xx_loadu_128(g_shuffle_stats_highbd_data); |
| for (j = v_start; j < v_end; j += 64) { |
| const int vert_end = AOMMIN(64, v_end - j) + j; |
| for (i = j; i < vert_end; i++) { |
| acc_stat_highbd_win7_one_line_sse4_1( |
| dgd_win + i * dgd_stride, src + i * src_stride, h_start, h_end, |
| dgd_stride, &shuffle, &sumX, sumY, M_int, H_int); |
| } |
| } |
| |
| uint8_t bit_depth_divider = 1; |
| if (bit_depth == AOM_BITS_12) |
| bit_depth_divider = 16; |
| else if (bit_depth == AOM_BITS_10) |
| bit_depth_divider = 4; |
| |
| const int64_t avg_square_sum = (int64_t)avg * (int64_t)avg * pixel_count; |
| for (k = 0; k < wiener_win; k++) { |
| for (l = 0; l < wiener_win; l++) { |
| const int32_t idx0 = l * wiener_win + k; |
| M[idx0] = (M_int[k][l] + |
| (avg_square_sum - (int64_t)avg * (sumX + sumY[k][l]))) / |
| bit_depth_divider; |
| int64_t *H_ = H + idx0 * wiener_win2; |
| int64_t *H_int_ = &H_int[idx0][0]; |
| for (m = 0; m < wiener_win; m++) { |
| for (n = 0; n < wiener_win; n++) { |
| H_[m * wiener_win + n] = |
| (H_int_[n * 8 + m] + |
| (avg_square_sum - (int64_t)avg * (sumY[k][l] + sumY[n][m]))) / |
| bit_depth_divider; |
| } |
| } |
| } |
| } |
| } |
| |
| static INLINE void acc_stat_highbd_win5_one_line_sse4_1( |
| const uint16_t *dgd, const uint16_t *src, int h_start, int h_end, |
| int dgd_stride, const __m128i *shuffle, int32_t *sumX, |
| int32_t sumY[WIENER_WIN_CHROMA][WIENER_WIN_CHROMA], |
| int64_t M_int[WIENER_WIN_CHROMA][WIENER_WIN_CHROMA], |
| int64_t H_int[WIENER_WIN2_CHROMA][WIENER_WIN_CHROMA * 8]) { |
| int j, k, l; |
| const int wiener_win = WIENER_WIN_CHROMA; |
| // Main loop handles two pixels at a time |
| // We can assume that h_start is even, since it will always be aligned to |
| // a tile edge + some number of restoration units, and both of those will |
| // be 64-pixel aligned. |
| // However, at the edge of the image, h_end may be odd, so we need to handle |
| // that case correctly. |
| assert(h_start % 2 == 0); |
| const int h_end_even = h_end & ~1; |
| const int has_odd_pixel = h_end & 1; |
| for (j = h_start; j < h_end_even; j += 2) { |
| const uint16_t X1 = src[j]; |
| const uint16_t X2 = src[j + 1]; |
| *sumX += X1 + X2; |
| const uint16_t *dgd_ij = dgd + j; |
| for (k = 0; k < wiener_win; k++) { |
| const uint16_t *dgd_ijk = dgd_ij + k * dgd_stride; |
| for (l = 0; l < wiener_win; l++) { |
| int64_t *H_ = &H_int[(l * wiener_win + k)][0]; |
| const uint16_t D1 = dgd_ijk[l]; |
| const uint16_t D2 = dgd_ijk[l + 1]; |
| sumY[k][l] += D1 + D2; |
| M_int[k][l] += D1 * X1 + D2 * X2; |
| |
| // Load two u16 values from dgd as a single u32 |
| // then broadcast to 4x u32 slots of a 128 |
| const __m128i dgd_ijkl = _mm_set1_epi32(*((uint32_t *)(dgd_ijk + l))); |
| // dgd_ijkl = [y x y x y x y x] as u16 |
| |
| acc_stat_highbd_sse41(H_ + 0 * 8, dgd_ij + 0 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 1 * 8, dgd_ij + 1 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 2 * 8, dgd_ij + 2 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 3 * 8, dgd_ij + 3 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 4 * 8, dgd_ij + 4 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| } |
| } |
| } |
| // If the width is odd, add in the final pixel |
| if (has_odd_pixel) { |
| const uint16_t X1 = src[j]; |
| *sumX += X1; |
| const uint16_t *dgd_ij = dgd + j; |
| for (k = 0; k < wiener_win; k++) { |
| const uint16_t *dgd_ijk = dgd_ij + k * dgd_stride; |
| for (l = 0; l < wiener_win; l++) { |
| int64_t *H_ = &H_int[(l * wiener_win + k)][0]; |
| const uint16_t D1 = dgd_ijk[l]; |
| sumY[k][l] += D1; |
| M_int[k][l] += D1 * X1; |
| |
| // The `acc_stat_highbd_sse41` function wants its input to have |
| // interleaved copies of two pixels, but we only have one. However, the |
| // pixels are (effectively) used as inputs to a multiply-accumulate. So |
| // if we set the extra pixel slot to 0, then it is effectively ignored. |
| const __m128i dgd_ijkl = _mm_set1_epi32((uint32_t)D1); |
| |
| acc_stat_highbd_sse41(H_ + 0 * 8, dgd_ij + 0 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 1 * 8, dgd_ij + 1 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 2 * 8, dgd_ij + 2 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 3 * 8, dgd_ij + 3 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| acc_stat_highbd_sse41(H_ + 4 * 8, dgd_ij + 4 * dgd_stride, shuffle, |
| &dgd_ijkl); |
| } |
| } |
| } |
| } |
| |
| static INLINE void compute_stats_highbd_win5_opt_sse4_1( |
| const uint16_t *dgd, const uint16_t *src, int h_start, int h_end, |
| int v_start, int v_end, int dgd_stride, int src_stride, int64_t *M, |
| int64_t *H, aom_bit_depth_t bit_depth) { |
| int i, j, k, l, m, n; |
| const int wiener_win = WIENER_WIN_CHROMA; |
| const int pixel_count = (h_end - h_start) * (v_end - v_start); |
| const int wiener_win2 = wiener_win * wiener_win; |
| const int wiener_halfwin = (wiener_win >> 1); |
| const uint16_t avg = |
| find_average_highbd(dgd, h_start, h_end, v_start, v_end, dgd_stride); |
| |
| int64_t M_int[WIENER_WIN_CHROMA][WIENER_WIN_CHROMA] = { { 0 } }; |
| int64_t H_int[WIENER_WIN2_CHROMA][WIENER_WIN_CHROMA * 8] = { { 0 } }; |
| int32_t sumY[WIENER_WIN_CHROMA][WIENER_WIN_CHROMA] = { { 0 } }; |
| int32_t sumX = 0; |
| const uint16_t *dgd_win = dgd - wiener_halfwin * dgd_stride - wiener_halfwin; |
| |
| // Load just half of the 256-bit shuffle control used for the AVX2 version |
| const __m128i shuffle = xx_loadu_128(g_shuffle_stats_highbd_data); |
| for (j = v_start; j < v_end; j += 64) { |
| const int vert_end = AOMMIN(64, v_end - j) + j; |
| for (i = j; i < vert_end; i++) { |
| acc_stat_highbd_win5_one_line_sse4_1( |
| dgd_win + i * dgd_stride, src + i * src_stride, h_start, h_end, |
| dgd_stride, &shuffle, &sumX, sumY, M_int, H_int); |
| } |
| } |
| |
| uint8_t bit_depth_divider = 1; |
| if (bit_depth == AOM_BITS_12) |
| bit_depth_divider = 16; |
| else if (bit_depth == AOM_BITS_10) |
| bit_depth_divider = 4; |
| |
| const int64_t avg_square_sum = (int64_t)avg * (int64_t)avg * pixel_count; |
| for (k = 0; k < wiener_win; k++) { |
| for (l = 0; l < wiener_win; l++) { |
| const int32_t idx0 = l * wiener_win + k; |
| M[idx0] = (M_int[k][l] + |
| (avg_square_sum - (int64_t)avg * (sumX + sumY[k][l]))) / |
| bit_depth_divider; |
| int64_t *H_ = H + idx0 * wiener_win2; |
| int64_t *H_int_ = &H_int[idx0][0]; |
| for (m = 0; m < wiener_win; m++) { |
| for (n = 0; n < wiener_win; n++) { |
| H_[m * wiener_win + n] = |
| (H_int_[n * 8 + m] + |
| (avg_square_sum - (int64_t)avg * (sumY[k][l] + sumY[n][m]))) / |
| bit_depth_divider; |
| } |
| } |
| } |
| } |
| } |
| |
| void av1_compute_stats_highbd_sse4_1(int wiener_win, const uint16_t *dgd, |
| const uint16_t *src, int h_start, |
| int h_end, int v_start, int v_end, |
| int dgd_stride, int src_stride, int64_t *M, |
| int64_t *H, aom_bit_depth_t bit_depth) { |
| if (wiener_win == WIENER_WIN) { |
| compute_stats_highbd_win7_opt_sse4_1(dgd, src, h_start, h_end, v_start, |
| v_end, dgd_stride, src_stride, M, H, |
| bit_depth); |
| } else if (wiener_win == WIENER_WIN_CHROMA) { |
| compute_stats_highbd_win5_opt_sse4_1(dgd, src, h_start, h_end, v_start, |
| v_end, dgd_stride, src_stride, M, H, |
| bit_depth); |
| } else { |
| av1_compute_stats_highbd_c(wiener_win, dgd, src, h_start, h_end, v_start, |
| v_end, dgd_stride, src_stride, M, H, bit_depth); |
| } |
| } |
| |
| int64_t av1_highbd_pixel_proj_error_sse4_1( |
| const uint16_t *src, int width, int height, int src_stride, |
| const uint16_t *dat, int dat_stride, int32_t *flt0, int flt0_stride, |
| int32_t *flt1, int flt1_stride, int xq[2], const sgr_params_type *params) { |
| int i, j, k; |
| const int32_t shift = SGRPROJ_RST_BITS + SGRPROJ_PRJ_BITS; |
| const __m128i rounding = _mm_set1_epi32(1 << (shift - 1)); |
| __m128i sum64 = _mm_setzero_si128(); |
| int64_t err = 0; |
| if (params->r[0] > 0 && params->r[1] > 0) { // Both filters are enabled |
| const __m128i xq0 = _mm_set1_epi32(xq[0]); |
| const __m128i xq1 = _mm_set1_epi32(xq[1]); |
| |
| for (i = 0; i < height; ++i) { |
| __m128i sum32 = _mm_setzero_si128(); |
| for (j = 0; j <= width - 8; j += 8) { |
| // Load 8x pixels from source image |
| const __m128i s0 = xx_loadu_128(src + j); |
| // s0 = [7 6 5 4 3 2 1 0] as i16 (indices of src[]) |
| |
| // Load 8x pixels from corrupted image |
| const __m128i d0 = xx_loadu_128(dat + j); |
| // d0 = [7 6 5 4 3 2 1 0] as i16 (indices of dat[]) |
| |
| // Shift each pixel value up by SGRPROJ_RST_BITS |
| const __m128i u0 = _mm_slli_epi16(d0, SGRPROJ_RST_BITS); |
| |
| // Split u0 into two halves and pad each from u16 to i32 |
| const __m128i u0l = _mm_cvtepu16_epi32(u0); |
| const __m128i u0h = _mm_cvtepu16_epi32(_mm_srli_si128(u0, 8)); |
| // u0h = [7 6 5 4] as i32, u0l = [3 2 1 0] as i32, all dat[] indices |
| |
| // Load 8 pixels from first and second filtered images |
| const __m128i flt0l = xx_loadu_128(flt0 + j); |
| const __m128i flt0h = xx_loadu_128(flt0 + j + 4); |
| const __m128i flt1l = xx_loadu_128(flt1 + j); |
| const __m128i flt1h = xx_loadu_128(flt1 + j + 4); |
| // flt0 = [7 6 5 4] [3 2 1 0] as i32 (indices of flt0+j) |
| // flt1 = [7 6 5 4] [3 2 1 0] as i32 (indices of flt1+j) |
| |
| // Subtract shifted corrupt image from each filtered image |
| // This gives our two basis vectors for the projection |
| const __m128i flt0l_subu = _mm_sub_epi32(flt0l, u0l); |
| const __m128i flt0h_subu = _mm_sub_epi32(flt0h, u0h); |
| const __m128i flt1l_subu = _mm_sub_epi32(flt1l, u0l); |
| const __m128i flt1h_subu = _mm_sub_epi32(flt1h, u0h); |
| // flt?h_subu = [ f[7]-u[7] f[6]-u[6] f[5]-u[5] f[4]-u[4] ] as i32 |
| // flt?l_subu = [ f[3]-u[3] f[2]-u[2] f[1]-u[1] f[0]-u[0] ] as i32 |
| |
| // Multiply each basis vector by the corresponding coefficient |
| const __m128i v0l = _mm_mullo_epi32(flt0l_subu, xq0); |
| const __m128i v0h = _mm_mullo_epi32(flt0h_subu, xq0); |
| const __m128i v1l = _mm_mullo_epi32(flt1l_subu, xq1); |
| const __m128i v1h = _mm_mullo_epi32(flt1h_subu, xq1); |
| |
| // Add together the contribution from each scaled basis vector |
| const __m128i vl = _mm_add_epi32(v0l, v1l); |
| const __m128i vh = _mm_add_epi32(v0h, v1h); |
| |
| // Right-shift v with appropriate rounding |
| const __m128i vrl = _mm_srai_epi32(_mm_add_epi32(vl, rounding), shift); |
| const __m128i vrh = _mm_srai_epi32(_mm_add_epi32(vh, rounding), shift); |
| |
| // Saturate each i32 value to i16 and combine lower and upper halves |
| const __m128i vr = _mm_packs_epi32(vrl, vrh); |
| |
| // Add twin-subspace-sgr-filter to corrupt image then subtract source |
| const __m128i e0 = _mm_sub_epi16(_mm_add_epi16(vr, d0), s0); |
| |
| // Calculate squared error and add adjacent values |
| const __m128i err0 = _mm_madd_epi16(e0, e0); |
| |
| sum32 = _mm_add_epi32(sum32, err0); |
| } |
| |
| const __m128i sum32l = _mm_cvtepu32_epi64(sum32); |
| sum64 = _mm_add_epi64(sum64, sum32l); |
| const __m128i sum32h = _mm_cvtepu32_epi64(_mm_srli_si128(sum32, 8)); |
| sum64 = _mm_add_epi64(sum64, sum32h); |
| |
| // Process remaining pixels in this row (modulo 8) |
| for (k = j; k < width; ++k) { |
| const int32_t u = (int32_t)(dat[k] << SGRPROJ_RST_BITS); |
| int32_t v = xq[0] * (flt0[k] - u) + xq[1] * (flt1[k] - u); |
| const int32_t e = ROUND_POWER_OF_TWO(v, shift) + dat[k] - src[k]; |
| err += ((int64_t)e * e); |
| } |
| dat += dat_stride; |
| src += src_stride; |
| flt0 += flt0_stride; |
| flt1 += flt1_stride; |
| } |
| } else if (params->r[0] > 0 || params->r[1] > 0) { // Only one filter enabled |
| const int32_t xq_on = (params->r[0] > 0) ? xq[0] : xq[1]; |
| const __m128i xq_active = _mm_set1_epi32(xq_on); |
| const __m128i xq_inactive = |
| _mm_set1_epi32(-xq_on * (1 << SGRPROJ_RST_BITS)); |
| const int32_t *flt = (params->r[0] > 0) ? flt0 : flt1; |
| const int flt_stride = (params->r[0] > 0) ? flt0_stride : flt1_stride; |
| for (i = 0; i < height; ++i) { |
| __m128i sum32 = _mm_setzero_si128(); |
| for (j = 0; j <= width - 8; j += 8) { |
| // Load 8x pixels from source image |
| const __m128i s0 = xx_loadu_128(src + j); |
| // s0 = [7 6 5 4 3 2 1 0] as u16 (indices of src[]) |
| |
| // Load 8x pixels from corrupted image and pad each u16 to i32 |
| const __m128i d0 = xx_loadu_128(dat + j); |
| const __m128i d0h = _mm_cvtepu16_epi32(_mm_srli_si128(d0, 8)); |
| const __m128i d0l = _mm_cvtepu16_epi32(d0); |
| // d0h, d0l = [7 6 5 4], [3 2 1 0] as u32 (indices of dat[]) |
| |
| // Load 8 pixels from the filtered image |
| const __m128i flth = xx_loadu_128(flt + j + 4); |
| const __m128i fltl = xx_loadu_128(flt + j); |
| // flth, fltl = [7 6 5 4], [3 2 1 0] as i32 (indices of flt+j) |
| |
| const __m128i flth_xq = _mm_mullo_epi32(flth, xq_active); |
| const __m128i fltl_xq = _mm_mullo_epi32(fltl, xq_active); |
| const __m128i d0h_xq = _mm_mullo_epi32(d0h, xq_inactive); |
| const __m128i d0l_xq = _mm_mullo_epi32(d0l, xq_inactive); |
| |
| const __m128i vh = _mm_add_epi32(flth_xq, d0h_xq); |
| const __m128i vl = _mm_add_epi32(fltl_xq, d0l_xq); |
| // vh = [ xq0(f[7]-d[7]) xq0(f[6]-d[6]) xq0(f[5]-d[5]) xq0(f[4]-d[4]) ] |
| // vl = [ xq0(f[3]-d[3]) xq0(f[2]-d[2]) xq0(f[1]-d[1]) xq0(f[0]-d[0]) ] |
| |
| // Shift this down with appropriate rounding |
| const __m128i vrh = _mm_srai_epi32(_mm_add_epi32(vh, rounding), shift); |
| const __m128i vrl = _mm_srai_epi32(_mm_add_epi32(vl, rounding), shift); |
| |
| // Saturate vr0 and vr1 from i32 to i16 then pack together |
| const __m128i vr = _mm_packs_epi32(vrl, vrh); |
| |
| // Subtract twin-subspace-sgr filtered from source image to get error |
| const __m128i e0 = _mm_sub_epi16(_mm_add_epi16(vr, d0), s0); |
| |
| // Calculate squared error and add adjacent values |
| const __m128i err0 = _mm_madd_epi16(e0, e0); |
| |
| sum32 = _mm_add_epi32(sum32, err0); |
| } |
| |
| const __m128i sum32l = _mm_cvtepu32_epi64(sum32); |
| sum64 = _mm_add_epi64(sum64, sum32l); |
| const __m128i sum32h = _mm_cvtepu32_epi64(_mm_srli_si128(sum32, 8)); |
| sum64 = _mm_add_epi64(sum64, sum32h); |
| |
| // Process remaining pixels in this row (modulo 8) |
| for (k = j; k < width; ++k) { |
| const int32_t u = (int32_t)(dat[k] << SGRPROJ_RST_BITS); |
| int32_t v = xq_on * (flt[k] - u); |
| const int32_t e = ROUND_POWER_OF_TWO(v, shift) + dat[k] - src[k]; |
| err += ((int64_t)e * e); |
| } |
| dat += dat_stride; |
| src += src_stride; |
| flt += flt_stride; |
| } |
| } else { // Neither filter is enabled |
| for (i = 0; i < height; ++i) { |
| __m128i sum32 = _mm_setzero_si128(); |
| for (j = 0; j <= width - 16; j += 16) { |
| // Load 2x8 u16 from source image |
| const __m128i s0 = xx_loadu_128(src + j); |
| const __m128i s1 = xx_loadu_128(src + j + 8); |
| // Load 2x8 u16 from corrupted image |
| const __m128i d0 = xx_loadu_128(dat + j); |
| const __m128i d1 = xx_loadu_128(dat + j + 8); |
| |
| // Subtract corrupted image from source image |
| const __m128i diff0 = _mm_sub_epi16(d0, s0); |
| const __m128i diff1 = _mm_sub_epi16(d1, s1); |
| |
| // Square error and add adjacent values |
| const __m128i err0 = _mm_madd_epi16(diff0, diff0); |
| const __m128i err1 = _mm_madd_epi16(diff1, diff1); |
| |
| sum32 = _mm_add_epi32(sum32, err0); |
| sum32 = _mm_add_epi32(sum32, err1); |
| } |
| |
| const __m128i sum32l = _mm_cvtepu32_epi64(sum32); |
| sum64 = _mm_add_epi64(sum64, sum32l); |
| const __m128i sum32h = _mm_cvtepu32_epi64(_mm_srli_si128(sum32, 8)); |
| sum64 = _mm_add_epi64(sum64, sum32h); |
| |
| // Process remaining pixels (modulu 8) |
| for (k = j; k < width; ++k) { |
| const int32_t e = (int32_t)(dat[k]) - src[k]; |
| err += ((int64_t)e * e); |
| } |
| dat += dat_stride; |
| src += src_stride; |
| } |
| } |
| |
| // Sum 4 values from sum64l and sum64h into err |
| int64_t sum[2]; |
| xx_storeu_128(sum, sum64); |
| err += sum[0] + sum[1]; |
| return err; |
| } |