| /* | 
 |  *  Copyright 2014 The LibYuv Project Authors. All rights reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS. All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #include "libyuv/row.h" | 
 |  | 
 | #ifdef __cplusplus | 
 | namespace libyuv { | 
 | extern "C" { | 
 | #endif | 
 |  | 
 | // This module is for GCC Neon armv8 64 bit. | 
 | #if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__) | 
 |  | 
 | // Read 8 Y, 4 U and 4 V from 422 | 
 | #define READYUV422                                                             \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld1        {v0.8b}, [%0], #8              \n"                             \ | 
 |     MEMACCESS(1)                                                               \ | 
 |     "ld1        {v1.s}[0], [%1], #4            \n"                             \ | 
 |     MEMACCESS(2)                                                               \ | 
 |     "ld1        {v1.s}[1], [%2], #4            \n" | 
 |  | 
 | // Read 8 Y, 2 U and 2 V from 422 | 
 | #define READYUV411                                                             \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld1        {v0.8b}, [%0], #8              \n"                             \ | 
 |     MEMACCESS(1)                                                               \ | 
 |     "ld1        {v2.h}[0], [%1], #2            \n"                             \ | 
 |     MEMACCESS(2)                                                               \ | 
 |     "ld1        {v2.h}[1], [%2], #2            \n"                             \ | 
 |     "zip1       v1.8b, v2.8b, v2.8b            \n" | 
 |  | 
 | // Read 8 Y, 8 U and 8 V from 444 | 
 | #define READYUV444                                                             \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld1        {v0.8b}, [%0], #8              \n"                             \ | 
 |     MEMACCESS(1)                                                               \ | 
 |     "ld1        {v1.d}[0], [%1], #8            \n"                             \ | 
 |     MEMACCESS(2)                                                               \ | 
 |     "ld1        {v1.d}[1], [%2], #8            \n"                             \ | 
 |     "uaddlp     v1.8h, v1.16b                  \n"                             \ | 
 |     "rshrn      v1.8b, v1.8h, #1               \n" | 
 |  | 
 | // Read 8 Y, and set 4 U and 4 V to 128 | 
 | #define READYUV400                                                             \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld1        {v0.8b}, [%0], #8              \n"                             \ | 
 |     "movi       v1.8b , #128                   \n" | 
 |  | 
 | // Read 8 Y and 4 UV from NV12 | 
 | #define READNV12                                                               \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld1        {v0.8b}, [%0], #8              \n"                             \ | 
 |     MEMACCESS(1)                                                               \ | 
 |     "ld1        {v2.8b}, [%1], #8              \n"                             \ | 
 |     "uzp1       v1.8b, v2.8b, v2.8b            \n"                             \ | 
 |     "uzp2       v3.8b, v2.8b, v2.8b            \n"                             \ | 
 |     "ins        v1.s[1], v3.s[0]               \n" | 
 |  | 
 | // Read 8 Y and 4 VU from NV21 | 
 | #define READNV21                                                               \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld1        {v0.8b}, [%0], #8              \n"                             \ | 
 |     MEMACCESS(1)                                                               \ | 
 |     "ld1        {v2.8b}, [%1], #8              \n"                             \ | 
 |     "uzp1       v3.8b, v2.8b, v2.8b            \n"                             \ | 
 |     "uzp2       v1.8b, v2.8b, v2.8b            \n"                             \ | 
 |     "ins        v1.s[1], v3.s[0]               \n" | 
 |  | 
 | // Read 8 YUY2 | 
 | #define READYUY2                                                               \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld2        {v0.8b, v1.8b}, [%0], #16      \n"                             \ | 
 |     "uzp2       v3.8b, v1.8b, v1.8b            \n"                             \ | 
 |     "uzp1       v1.8b, v1.8b, v1.8b            \n"                             \ | 
 |     "ins        v1.s[1], v3.s[0]               \n" | 
 |  | 
 | // Read 8 UYVY | 
 | #define READUYVY                                                               \ | 
 |     MEMACCESS(0)                                                               \ | 
 |     "ld2        {v2.8b, v3.8b}, [%0], #16      \n"                             \ | 
 |     "orr        v0.8b, v3.8b, v3.8b            \n"                             \ | 
 |     "uzp1       v1.8b, v2.8b, v2.8b            \n"                             \ | 
 |     "uzp2       v3.8b, v2.8b, v2.8b            \n"                             \ | 
 |     "ins        v1.s[1], v3.s[0]               \n" | 
 |  | 
 | #define YUV422TORGB_SETUP_REG                                                  \ | 
 |     "ld1r       {v24.8h}, [%[kUVBiasBGR]], #2  \n"                             \ | 
 |     "ld1r       {v25.8h}, [%[kUVBiasBGR]], #2  \n"                             \ | 
 |     "ld1r       {v26.8h}, [%[kUVBiasBGR]]      \n"                             \ | 
 |     "ld1r       {v31.4s}, [%[kYToRgb]]         \n"                             \ | 
 |     "movi       v27.8h, #128                   \n"                             \ | 
 |     "movi       v28.8h, #102                   \n"                             \ | 
 |     "movi       v29.8h, #25                    \n"                             \ | 
 |     "movi       v30.8h, #52                    \n" | 
 |  | 
 | #define YUV422TORGB(vR, vG, vB)                                                \ | 
 |     "uxtl       v0.8h, v0.8b                   \n" /* Extract Y    */          \ | 
 |     "shll       v2.8h, v1.8b, #8               \n" /* Replicate UV */          \ | 
 |     "ushll2     v3.4s, v0.8h, #0               \n" /* Y */                     \ | 
 |     "ushll      v0.4s, v0.4h, #0               \n"                             \ | 
 |     "mul        v3.4s, v3.4s, v31.4s           \n"                             \ | 
 |     "mul        v0.4s, v0.4s, v31.4s           \n"                             \ | 
 |     "sqshrun    v0.4h, v0.4s, #16              \n"                             \ | 
 |     "sqshrun2   v0.8h, v3.4s, #16              \n" /* Y */                     \ | 
 |     "uaddw      v1.8h, v2.8h, v1.8b            \n" /* Replicate UV */          \ | 
 |     "mov        v2.d[0], v1.d[1]               \n" /* Extract V */             \ | 
 |     "uxtl       v2.8h, v2.8b                   \n"                             \ | 
 |     "uxtl       v1.8h, v1.8b                   \n" /* Extract U */             \ | 
 |     "mul        v3.8h, v1.8h, v27.8h           \n"                             \ | 
 |     "mul        v5.8h, v1.8h, v29.8h           \n"                             \ | 
 |     "mul        v6.8h, v2.8h, v30.8h           \n"                             \ | 
 |     "mul        v7.8h, v2.8h, v28.8h           \n"                             \ | 
 |     "sqadd      v6.8h, v6.8h, v5.8h            \n"                             \ | 
 |     "sqadd      " #vB ".8h, v24.8h, v0.8h      \n" /* B */                     \ | 
 |     "sqadd      " #vG ".8h, v25.8h, v0.8h      \n" /* G */                     \ | 
 |     "sqadd      " #vR ".8h, v26.8h, v0.8h      \n" /* R */                     \ | 
 |     "sqadd      " #vB ".8h, " #vB ".8h, v3.8h  \n" /* B */                     \ | 
 |     "sqsub      " #vG ".8h, " #vG ".8h, v6.8h  \n" /* G */                     \ | 
 |     "sqadd      " #vR ".8h, " #vR ".8h, v7.8h  \n" /* R */                     \ | 
 |     "sqshrun    " #vB ".8b, " #vB ".8h, #6     \n" /* B */                     \ | 
 |     "sqshrun    " #vG ".8b, " #vG ".8h, #6     \n" /* G */                     \ | 
 |     "sqshrun    " #vR ".8b, " #vR ".8h, #6     \n" /* R */                     \ | 
 |  | 
 | // YUV to RGB conversion constants. | 
 | // Y contribution to R,G,B.  Scale and bias. | 
 | #define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */ | 
 | #define YGB 1160 /* 1.164 * 64 * 16 - adjusted for even error distribution */ | 
 |  | 
 | // U and V contributions to R,G,B. | 
 | #define UB -128 /* -min(128, round(2.018 * 64)) */ | 
 | #define UG 25 /* -round(-0.391 * 64) */ | 
 | #define VG 52 /* -round(-0.813 * 64) */ | 
 | #define VR -102 /* -round(1.596 * 64) */ | 
 |  | 
 | // Bias values to subtract 16 from Y and 128 from U and V. | 
 | #define BB (UB * 128            - YGB) | 
 | #define BG (UG * 128 + VG * 128 - YGB) | 
 | #define BR            (VR * 128 - YGB) | 
 |  | 
 | static vec16 kUVBiasBGR = { BB, BG, BR, 0, 0, 0, 0, 0 }; | 
 | static vec32 kYToRgb = { 0x0101 * YG, 0, 0, 0 }; | 
 |  | 
 | #undef YG | 
 | #undef YGB | 
 | #undef UB | 
 | #undef UG | 
 | #undef VG | 
 | #undef VR | 
 | #undef BB | 
 | #undef BG | 
 | #undef BR | 
 |  | 
 | #define RGBTOUV_SETUP_REG                                                      \ | 
 |     "movi       v20.8h, #56, lsl #0  \n"  /* UB/VR coefficient (0.875) / 2 */  \ | 
 |     "movi       v21.8h, #37, lsl #0  \n"  /* UG coefficient (-0.5781) / 2  */  \ | 
 |     "movi       v22.8h, #19, lsl #0  \n"  /* UR coefficient (-0.2969) / 2  */  \ | 
 |     "movi       v23.8h, #9,  lsl #0  \n"  /* VB coefficient (-0.1406) / 2  */  \ | 
 |     "movi       v24.8h, #47, lsl #0  \n"  /* VG coefficient (-0.7344) / 2  */  \ | 
 |     "movi       v25.16b, #0x80       \n"  /* 128.5 (0x8080 in 16-bit)      */ | 
 |  | 
 |  | 
 | #ifdef HAS_I444TOARGBROW_NEON | 
 | void I444ToARGBRow_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV444 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w4, %w4, #8                 \n" | 
 |     "movi       v23.8b, #255                   \n" /* A */ | 
 |     MEMACCESS(3) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_argb),  // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I444TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_I422TOARGBROW_NEON | 
 | void I422ToARGBRow_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" /* A */ | 
 |     MEMACCESS(3) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_argb),  // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_I411TOARGBROW_NEON | 
 | void I411ToARGBRow_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV411 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" /* A */ | 
 |     MEMACCESS(3) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_argb),  // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I411TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_I422TOBGRAROW_NEON | 
 | void I422ToBGRARow_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_bgra, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v21, v22, v23) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     "movi       v20.8b, #255                   \n" /* A */ | 
 |     MEMACCESS(3) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_bgra),  // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TOBGRAROW_NEON | 
 |  | 
 | #ifdef HAS_I422TOABGRROW_NEON | 
 | void I422ToABGRRow_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_abgr, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v20, v21, v22) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" /* A */ | 
 |     MEMACCESS(3) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_abgr),  // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TOABGRROW_NEON | 
 |  | 
 | #ifdef HAS_I422TORGBAROW_NEON | 
 | void I422ToRGBARow_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_rgba, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v23, v22, v21) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     "movi       v20.8b, #255                   \n" /* A */ | 
 |     MEMACCESS(3) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_rgba),  // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TORGBAROW_NEON | 
 |  | 
 | #ifdef HAS_I422TORGB24ROW_NEON | 
 | void I422ToRGB24Row_NEON(const uint8* src_y, | 
 |                          const uint8* src_u, | 
 |                          const uint8* src_v, | 
 |                          uint8* dst_rgb24, | 
 |                          int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     MEMACCESS(3) | 
 |     "st3        {v20.8b,v21.8b,v22.8b}, [%3], #24     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_rgb24), // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TORGB24ROW_NEON | 
 |  | 
 | #ifdef HAS_I422TORAWROW_NEON | 
 | void I422ToRAWRow_NEON(const uint8* src_y, | 
 |                        const uint8* src_u, | 
 |                        const uint8* src_v, | 
 |                        uint8* dst_raw, | 
 |                        int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v20, v21, v22) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     MEMACCESS(3) | 
 |     "st3        {v20.8b,v21.8b,v22.8b}, [%3], #24     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_u),     // %1 | 
 |       "+r"(src_v),     // %2 | 
 |       "+r"(dst_raw),   // %3 | 
 |       "+r"(width)      // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TORAWROW_NEON | 
 |  | 
 | #define ARGBTORGB565                                                           \ | 
 |     "shll       v0.8h,  v22.8b, #8             \n"  /* R                    */ \ | 
 |     "shll       v20.8h, v20.8b, #8             \n"  /* B                    */ \ | 
 |     "shll       v21.8h, v21.8b, #8             \n"  /* G                    */ \ | 
 |     "sri        v0.8h,  v21.8h, #5             \n"  /* RG                   */ \ | 
 |     "sri        v0.8h,  v20.8h, #11            \n"  /* RGB                  */ | 
 |  | 
 | #ifdef HAS_I422TORGB565ROW_NEON | 
 | void I422ToRGB565Row_NEON(const uint8* src_y, | 
 |                           const uint8* src_u, | 
 |                           const uint8* src_v, | 
 |                           uint8* dst_rgb565, | 
 |                           int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     ARGBTORGB565 | 
 |     MEMACCESS(3) | 
 |     "st1        {v0.8h}, [%3], #16             \n"  // store 8 pixels RGB565. | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),    // %0 | 
 |       "+r"(src_u),    // %1 | 
 |       "+r"(src_v),    // %2 | 
 |       "+r"(dst_rgb565),  // %3 | 
 |       "+r"(width)     // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TORGB565ROW_NEON | 
 |  | 
 | #define ARGBTOARGB1555                                                         \ | 
 |     "shll       v0.8h,  v23.8b, #8             \n"  /* A                    */ \ | 
 |     "shll       v22.8h, v22.8b, #8             \n"  /* R                    */ \ | 
 |     "shll       v20.8h, v20.8b, #8             \n"  /* B                    */ \ | 
 |     "shll       v21.8h, v21.8b, #8             \n"  /* G                    */ \ | 
 |     "sri        v0.8h,  v22.8h, #1             \n"  /* AR                   */ \ | 
 |     "sri        v0.8h,  v21.8h, #6             \n"  /* ARG                  */ \ | 
 |     "sri        v0.8h,  v20.8h, #11            \n"  /* ARGB                 */ | 
 |  | 
 | #ifdef HAS_I422TOARGB1555ROW_NEON | 
 | void I422ToARGB1555Row_NEON(const uint8* src_y, | 
 |                             const uint8* src_u, | 
 |                             const uint8* src_v, | 
 |                             uint8* dst_argb1555, | 
 |                             int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" | 
 |     ARGBTOARGB1555 | 
 |     MEMACCESS(3) | 
 |     "st1        {v0.8h}, [%3], #16             \n"  // store 8 pixels RGB565. | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),    // %0 | 
 |       "+r"(src_u),    // %1 | 
 |       "+r"(src_v),    // %2 | 
 |       "+r"(dst_argb1555),  // %3 | 
 |       "+r"(width)     // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TOARGB1555ROW_NEON | 
 |  | 
 | #define ARGBTOARGB4444                                                         \ | 
 |     /* Input v20.8b<=B, v21.8b<=G, v22.8b<=R, v23.8b<=A, v4.8b<=0x0f        */ \ | 
 |     "ushr       v20.8b, v20.8b, #4             \n"  /* B                    */ \ | 
 |     "bic        v21.8b, v21.8b, v4.8b          \n"  /* G                    */ \ | 
 |     "ushr       v22.8b, v22.8b, #4             \n"  /* R                    */ \ | 
 |     "bic        v23.8b, v23.8b, v4.8b          \n"  /* A                    */ \ | 
 |     "orr        v0.8b,  v20.8b, v21.8b         \n"  /* BG                   */ \ | 
 |     "orr        v1.8b,  v22.8b, v23.8b         \n"  /* RA                   */ \ | 
 |     "zip1       v0.16b, v0.16b, v1.16b         \n"  /* BGRA                 */ | 
 |  | 
 | #ifdef HAS_I422TOARGB4444ROW_NEON | 
 | void I422ToARGB4444Row_NEON(const uint8* src_y, | 
 |                             const uint8* src_u, | 
 |                             const uint8* src_v, | 
 |                             uint8* dst_argb4444, | 
 |                             int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |     "movi       v4.16b, #0x0f                  \n"  // bits to clear with vbic. | 
 |   "1:                                          \n" | 
 |     READYUV422 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w4, %w4, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" | 
 |     ARGBTOARGB4444 | 
 |     MEMACCESS(3) | 
 |     "st1        {v0.8h}, [%3], #16             \n"  // store 8 pixels ARGB4444. | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),    // %0 | 
 |       "+r"(src_u),    // %1 | 
 |       "+r"(src_v),    // %2 | 
 |       "+r"(dst_argb4444),  // %3 | 
 |       "+r"(width)     // %4 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TOARGB4444ROW_NEON | 
 |  | 
 | #ifdef HAS_I400TOARGBROW_NEON | 
 | void I400ToARGBRow_NEON(const uint8* src_y, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   int64 width64 = (int64)(width); | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUV400 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w2, %w2, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" | 
 |     MEMACCESS(1) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(dst_argb),  // %1 | 
 |       "+r"(width64)    // %2 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I400TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_J400TOARGBROW_NEON | 
 | void J400ToARGBRow_NEON(const uint8* src_y, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     "movi       v23.8b, #255                   \n" | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v20.8b}, [%0], #8             \n" | 
 |     "orr        v21.8b, v20.8b, v20.8b         \n" | 
 |     "orr        v22.8b, v20.8b, v20.8b         \n" | 
 |     "subs       %w2, %w2, #8                   \n" | 
 |     MEMACCESS(1) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(dst_argb),  // %1 | 
 |       "+r"(width)      // %2 | 
 |     : | 
 |     : "cc", "memory", "v20", "v21", "v22", "v23" | 
 |   ); | 
 | } | 
 | #endif  // HAS_J400TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_NV12TOARGBROW_NEON | 
 | void NV12ToARGBRow_NEON(const uint8* src_y, | 
 |                         const uint8* src_uv, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READNV12 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w3, %w3, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" | 
 |     MEMACCESS(2) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_uv),    // %1 | 
 |       "+r"(dst_argb),  // %2 | 
 |       "+r"(width)      // %3 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_NV12TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_NV21TOARGBROW_NEON | 
 | void NV21ToARGBRow_NEON(const uint8* src_y, | 
 |                         const uint8* src_uv, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READNV21 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w3, %w3, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" | 
 |     MEMACCESS(2) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32     \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_uv),    // %1 | 
 |       "+r"(dst_argb),  // %2 | 
 |       "+r"(width)      // %3 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_NV21TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_NV12TORGB565ROW_NEON | 
 | void NV12ToRGB565Row_NEON(const uint8* src_y, | 
 |                           const uint8* src_uv, | 
 |                           uint8* dst_rgb565, | 
 |                           int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READNV12 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w3, %w3, #8                   \n" | 
 |     ARGBTORGB565 | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8h}, [%2], 16              \n"  // store 8 pixels RGB565. | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_uv),    // %1 | 
 |       "+r"(dst_rgb565),  // %2 | 
 |       "+r"(width)      // %3 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_NV12TORGB565ROW_NEON | 
 |  | 
 | #ifdef HAS_NV21TORGB565ROW_NEON | 
 | void NV21ToRGB565Row_NEON(const uint8* src_y, | 
 |                           const uint8* src_uv, | 
 |                           uint8* dst_rgb565, | 
 |                           int width) { | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READNV21 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w3, %w3, #8                   \n" | 
 |     ARGBTORGB565 | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8h}, [%2], 16              \n"  // store 8 pixels RGB565. | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_y),     // %0 | 
 |       "+r"(src_uv),    // %1 | 
 |       "+r"(dst_rgb565),  // %2 | 
 |       "+r"(width)      // %3 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_NV21TORGB565ROW_NEON | 
 |  | 
 | #ifdef HAS_YUY2TOARGBROW_NEON | 
 | void YUY2ToARGBRow_NEON(const uint8* src_yuy2, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   int64 width64 = (int64)(width); | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READYUY2 | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w2, %w2, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" | 
 |     MEMACCESS(1) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32      \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_yuy2),  // %0 | 
 |       "+r"(dst_argb),  // %1 | 
 |       "+r"(width64)    // %2 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_YUY2TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_UYVYTOARGBROW_NEON | 
 | void UYVYToARGBRow_NEON(const uint8* src_uyvy, | 
 |                         uint8* dst_argb, | 
 |                         int width) { | 
 |   int64 width64 = (int64)(width); | 
 |   asm volatile ( | 
 |     YUV422TORGB_SETUP_REG | 
 |   "1:                                          \n" | 
 |     READUYVY | 
 |     YUV422TORGB(v22, v21, v20) | 
 |     "subs       %w2, %w2, #8                   \n" | 
 |     "movi       v23.8b, #255                   \n" | 
 |     MEMACCESS(1) | 
 |     "st4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], 32      \n" | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_uyvy),  // %0 | 
 |       "+r"(dst_argb),  // %1 | 
 |       "+r"(width64)    // %2 | 
 |     : [kUVBiasBGR]"r"(&kUVBiasBGR), | 
 |       [kYToRgb]"r"(&kYToRgb) | 
 |     : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", | 
 |       "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_UYVYTOARGBROW_NEON | 
 |  | 
 | // Reads 16 pairs of UV and write even values to dst_u and odd to dst_v. | 
 | #ifdef HAS_SPLITUVROW_NEON | 
 | void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, | 
 |                      int width) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld2        {v0.16b,v1.16b}, [%0], #32     \n"  // load 16 pairs of UV | 
 |     "subs       %w3, %w3, #16                  \n"  // 16 processed per loop | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.16b}, [%1], #16            \n"  // store U | 
 |     MEMACCESS(2) | 
 |     "st1        {v1.16b}, [%2], #16            \n"  // store V | 
 |     "b.gt       1b                             \n" | 
 |     : "+r"(src_uv),  // %0 | 
 |       "+r"(dst_u),   // %1 | 
 |       "+r"(dst_v),   // %2 | 
 |       "+r"(width)    // %3  // Output registers | 
 |     :                       // Input registers | 
 |     : "cc", "memory", "v0", "v1"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_SPLITUVROW_NEON | 
 |  | 
 | // Reads 16 U's and V's and writes out 16 pairs of UV. | 
 | #ifdef HAS_MERGEUVROW_NEON | 
 | void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv, | 
 |                      int width) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load U | 
 |     MEMACCESS(1) | 
 |     "ld1        {v1.16b}, [%1], #16            \n"  // load V | 
 |     "subs       %w3, %w3, #16                  \n"  // 16 processed per loop | 
 |     MEMACCESS(2) | 
 |     "st2        {v0.16b,v1.16b}, [%2], #32     \n"  // store 16 pairs of UV | 
 |     "b.gt       1b                             \n" | 
 |     : | 
 |       "+r"(src_u),   // %0 | 
 |       "+r"(src_v),   // %1 | 
 |       "+r"(dst_uv),  // %2 | 
 |       "+r"(width)    // %3  // Output registers | 
 |     :                       // Input registers | 
 |     : "cc", "memory", "v0", "v1"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_MERGEUVROW_NEON | 
 |  | 
 | // Copy multiple of 32.  vld4.8  allow unaligned and is fastest on a15. | 
 | #ifdef HAS_COPYROW_NEON | 
 | void CopyRow_NEON(const uint8* src, uint8* dst, int count) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32       \n"  // load 32 | 
 |     "subs       %w2, %w2, #32                  \n"  // 32 processed per loop | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32       \n"  // store 32 | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src),   // %0 | 
 |     "+r"(dst),   // %1 | 
 |     "+r"(count)  // %2  // Output registers | 
 |   :                     // Input registers | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_COPYROW_NEON | 
 |  | 
 | // SetRow writes 'count' bytes using an 8 bit value repeated. | 
 | void SetRow_NEON(uint8* dst, uint8 v8, int count) { | 
 |   asm volatile ( | 
 |     "dup        v0.16b, %w2                    \n"  // duplicate 16 bytes | 
 |   "1:                                          \n" | 
 |     "subs      %w1, %w1, #16                   \n"  // 16 bytes per loop | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n"  // store | 
 |     "b.gt      1b                              \n" | 
 |   : "+r"(dst),   // %0 | 
 |     "+r"(count)  // %1 | 
 |   : "r"(v8)      // %2 | 
 |   : "cc", "memory", "v0" | 
 |   ); | 
 | } | 
 |  | 
 | void ARGBSetRow_NEON(uint8* dst, uint32 v32, int count) { | 
 |   asm volatile ( | 
 |     "dup        v0.4s, %w2                     \n"  // duplicate 4 ints | 
 |   "1:                                          \n" | 
 |     "subs      %w1, %w1, #4                    \n"  // 4 ints per loop | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n"  // store | 
 |     "b.gt      1b                              \n" | 
 |   : "+r"(dst),   // %0 | 
 |     "+r"(count)  // %1 | 
 |   : "r"(v32)     // %2 | 
 |   : "cc", "memory", "v0" | 
 |   ); | 
 | } | 
 |  | 
 | #ifdef HAS_MIRRORROW_NEON | 
 | void MirrorRow_NEON(const uint8* src, uint8* dst, int width) { | 
 |   int64 width64 = (int64) width; | 
 |   asm volatile ( | 
 |     // Start at end of source row. | 
 |     "add        %0, %0, %2                     \n" | 
 |     "sub        %0, %0, #16                    \n" | 
 |  | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], %3             \n"  // src -= 16 | 
 |     "subs       %2, %2, #16                   \n"  // 16 pixels per loop. | 
 |     "rev64      v0.16b, v0.16b                 \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.D}[1], [%1], #8            \n"  // dst += 16 | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.D}[0], [%1], #8            \n" | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src),   // %0 | 
 |     "+r"(dst),   // %1 | 
 |     "+r"(width64)  // %2 | 
 |   : "r"((ptrdiff_t)-16)    // %3 | 
 |   : "cc", "memory", "v0" | 
 |   ); | 
 | } | 
 | #endif  // HAS_MIRRORROW_NEON | 
 |  | 
 | #ifdef HAS_MIRRORUVROW_NEON | 
 | void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, | 
 |                       int width) { | 
 |   int64 width64 = (int64) width; | 
 |   asm volatile ( | 
 |     // Start at end of source row. | 
 |     "add        %0, %0, %3, lsl #1             \n" | 
 |     "sub        %0, %0, #16                    \n" | 
 |  | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld2        {v0.8b, v1.8b}, [%0], %4       \n"  // src -= 16 | 
 |     "subs       %3, %3, #8                     \n"  // 8 pixels per loop. | 
 |     "rev64      v0.8b, v0.8b                   \n" | 
 |     "rev64      v1.8b, v1.8b                   \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // dst += 8 | 
 |     MEMACCESS(2) | 
 |     "st1        {v1.8b}, [%2], #8              \n" | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_uv),  // %0 | 
 |     "+r"(dst_u),   // %1 | 
 |     "+r"(dst_v),   // %2 | 
 |     "+r"(width64)    // %3 | 
 |   : "r"((ptrdiff_t)-16)      // %4 | 
 |   : "cc", "memory", "v0", "v1" | 
 |   ); | 
 | } | 
 | #endif  // HAS_MIRRORUVROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBMIRRORROW_NEON | 
 | void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width) { | 
 |   int64 width64 = (int64) width; | 
 |   asm volatile ( | 
 |     // Start at end of source row. | 
 |     "add        %0, %0, %2, lsl #2             \n" | 
 |     "sub        %0, %0, #16                    \n" | 
 |  | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], %3             \n"  // src -= 16 | 
 |     "subs       %2, %2, #4                     \n"  // 4 pixels per loop. | 
 |     "rev64      v0.4s, v0.4s                   \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.D}[1], [%1], #8            \n"  // dst += 16 | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.D}[0], [%1], #8            \n" | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src),   // %0 | 
 |     "+r"(dst),   // %1 | 
 |     "+r"(width64)  // %2 | 
 |   : "r"((ptrdiff_t)-16)    // %3 | 
 |   : "cc", "memory", "v0" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBMIRRORROW_NEON | 
 |  | 
 | #ifdef HAS_RGB24TOARGBROW_NEON | 
 | void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #255                    \n"  // Alpha | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld3        {v1.8b,v2.8b,v3.8b}, [%0], #24 \n"  // load 8 pixels of RGB24. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     MEMACCESS(1) | 
 |     "st4        {v1.8b,v2.8b,v3.8b,v4.8b}, [%1], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgb24),  // %0 | 
 |     "+r"(dst_argb),   // %1 | 
 |     "+r"(pix)         // %2 | 
 |   : | 
 |   : "cc", "memory", "v1", "v2", "v3", "v4"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGB24TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_RAWTOARGBROW_NEON | 
 | void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v5.8b, #255                    \n"  // Alpha | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld3        {v0.8b,v1.8b,v2.8b}, [%0], #24 \n"  // read r g b | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "orr        v3.8b, v1.8b, v1.8b            \n"  // move g | 
 |     "orr        v4.8b, v0.8b, v0.8b            \n"  // move r | 
 |     MEMACCESS(1) | 
 |     "st4        {v2.8b,v3.8b,v4.8b,v5.8b}, [%1], #32 \n"  // store b g r a | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_raw),   // %0 | 
 |     "+r"(dst_argb),  // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_RAWTOARGBROW_NEON | 
 |  | 
 | #define RGB565TOARGB                                                           \ | 
 |     "shrn       v6.8b, v0.8h, #5               \n"  /* G xxGGGGGG           */ \ | 
 |     "shl        v6.8b, v6.8b, #2               \n"  /* G GGGGGG00 upper 6   */ \ | 
 |     "ushr       v4.8b, v6.8b, #6               \n"  /* G 000000GG lower 2   */ \ | 
 |     "orr        v1.8b, v4.8b, v6.8b            \n"  /* G                    */ \ | 
 |     "xtn        v2.8b, v0.8h                   \n"  /* B xxxBBBBB           */ \ | 
 |     "ushr       v0.8h, v0.8h, #11              \n"  /* R 000RRRRR           */ \ | 
 |     "xtn2       v2.16b,v0.8h                   \n"  /* R in upper part      */ \ | 
 |     "shl        v2.16b, v2.16b, #3             \n"  /* R,B BBBBB000 upper 5 */ \ | 
 |     "ushr       v0.16b, v2.16b, #5             \n"  /* R,B 00000BBB lower 3 */ \ | 
 |     "orr        v0.16b, v0.16b, v2.16b         \n"  /* R,B                  */ \ | 
 |     "dup        v2.2D, v0.D[1]                 \n"  /* R                    */ | 
 |  | 
 | #ifdef HAS_RGB565TOARGBROW_NEON | 
 | void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v3.8b, #255                    \n"  // Alpha | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 RGB565 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     RGB565TOARGB | 
 |     MEMACCESS(1) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgb565),  // %0 | 
 |     "+r"(dst_argb),    // %1 | 
 |     "+r"(pix)          // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGB565TOARGBROW_NEON | 
 |  | 
 | #define ARGB1555TOARGB                                                         \ | 
 |     "ushr       v2.8h, v0.8h, #10              \n"  /* R xxxRRRRR           */ \ | 
 |     "shl        v2.8h, v2.8h, #3               \n"  /* R RRRRR000 upper 5   */ \ | 
 |     "xtn        v3.8b, v2.8h                   \n"  /* RRRRR000 AAAAAAAA    */ \ | 
 |                                                                                \ | 
 |     "sshr       v2.8h, v0.8h, #15              \n"  /* A AAAAAAAA           */ \ | 
 |     "xtn2       v3.16b, v2.8h                  \n"                             \ | 
 |                                                                                \ | 
 |     "xtn        v2.8b, v0.8h                   \n"  /* B xxxBBBBB           */ \ | 
 |     "shrn2      v2.16b,v0.8h, #5               \n"  /* G xxxGGGGG           */ \ | 
 |                                                                                \ | 
 |     "ushr       v1.16b, v3.16b, #5             \n"  /* R,A 00000RRR lower 3 */ \ | 
 |     "shl        v0.16b, v2.16b, #3             \n"  /* B,G BBBBB000 upper 5 */ \ | 
 |     "ushr       v2.16b, v0.16b, #5             \n"  /* B,G 00000BBB lower 3 */ \ | 
 |                                                                                \ | 
 |     "orr        v0.16b, v0.16b, v2.16b         \n"  /* B,G                  */ \ | 
 |     "orr        v2.16b, v1.16b, v3.16b         \n"  /* R,A                  */ \ | 
 |     "dup        v1.2D, v0.D[1]                 \n"                             \ | 
 |     "dup        v3.2D, v2.D[1]                 \n" | 
 |  | 
 | // RGB555TOARGB is same as ARGB1555TOARGB but ignores alpha. | 
 | #define RGB555TOARGB                                                           \ | 
 |     "ushr       v2.8h, v0.8h, #10              \n"  /* R xxxRRRRR           */ \ | 
 |     "shl        v2.8h, v2.8h, #3               \n"  /* R RRRRR000 upper 5   */ \ | 
 |     "xtn        v3.8b, v2.8h                   \n"  /* RRRRR000             */ \ | 
 |                                                                                \ | 
 |     "xtn        v2.8b, v0.8h                   \n"  /* B xxxBBBBB           */ \ | 
 |     "shrn2      v2.16b,v0.8h, #5               \n"  /* G xxxGGGGG           */ \ | 
 |                                                                                \ | 
 |     "ushr       v1.16b, v3.16b, #5             \n"  /* R   00000RRR lower 3 */ \ | 
 |     "shl        v0.16b, v2.16b, #3             \n"  /* B,G BBBBB000 upper 5 */ \ | 
 |     "ushr       v2.16b, v0.16b, #5             \n"  /* B,G 00000BBB lower 3 */ \ | 
 |                                                                                \ | 
 |     "orr        v0.16b, v0.16b, v2.16b         \n"  /* B,G                  */ \ | 
 |     "orr        v2.16b, v1.16b, v3.16b         \n"  /* R                    */ \ | 
 |     "dup        v1.2D, v0.D[1]                 \n"  /* G */                    \ | 
 |  | 
 | #ifdef HAS_ARGB1555TOARGBROW_NEON | 
 | void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb, | 
 |                             int pix) { | 
 |   asm volatile ( | 
 |     "movi       v3.8b, #255                    \n"  // Alpha | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB1555 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     ARGB1555TOARGB | 
 |     MEMACCESS(1) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb1555),  // %0 | 
 |     "+r"(dst_argb),    // %1 | 
 |     "+r"(pix)          // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGB1555TOARGBROW_NEON | 
 |  | 
 | #define ARGB4444TOARGB                                                         \ | 
 |     "shrn       v1.8b,  v0.8h, #8              \n"  /* v1(l) AR             */ \ | 
 |     "xtn2       v1.16b, v0.8h                  \n"  /* v1(h) GB             */ \ | 
 |     "shl        v2.16b, v1.16b, #4             \n"  /* B,R BBBB0000         */ \ | 
 |     "ushr       v3.16b, v1.16b, #4             \n"  /* G,A 0000GGGG         */ \ | 
 |     "ushr       v0.16b, v2.16b, #4             \n"  /* B,R 0000BBBB         */ \ | 
 |     "shl        v1.16b, v3.16b, #4             \n"  /* G,A GGGG0000         */ \ | 
 |     "orr        v2.16b, v0.16b, v2.16b         \n"  /* B,R BBBBBBBB         */ \ | 
 |     "orr        v3.16b, v1.16b, v3.16b         \n"  /* G,A GGGGGGGG         */ \ | 
 |     "dup        v0.2D, v2.D[1]                 \n"                             \ | 
 |     "dup        v1.2D, v3.D[1]                 \n" | 
 |  | 
 | #ifdef HAS_ARGB4444TOARGBROW_NEON | 
 | void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb, | 
 |                             int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB4444 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     ARGB4444TOARGB | 
 |     MEMACCESS(1) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb4444),  // %0 | 
 |     "+r"(dst_argb),    // %1 | 
 |     "+r"(pix)          // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGB4444TOARGBROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTORGB24ROW_NEON | 
 | void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n"  // load 8 ARGB pixels | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     MEMACCESS(1) | 
 |     "st3        {v1.8b,v2.8b,v3.8b}, [%1], #24 \n"  // store 8 pixels of RGB24. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),   // %0 | 
 |     "+r"(dst_rgb24),  // %1 | 
 |     "+r"(pix)         // %2 | 
 |   : | 
 |   : "cc", "memory", "v1", "v2", "v3", "v4"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTORGB24ROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTORAWROW_NEON | 
 | void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n"  // load b g r a | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "orr        v4.8b, v2.8b, v2.8b            \n"  // mov g | 
 |     "orr        v5.8b, v1.8b, v1.8b            \n"  // mov b | 
 |     MEMACCESS(1) | 
 |     "st3        {v3.8b,v4.8b,v5.8b}, [%1], #24 \n"  // store r g b | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_raw),   // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v1", "v2", "v3", "v4", "v5"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTORAWROW_NEON | 
 |  | 
 | #ifdef HAS_YUY2TOYROW_NEON | 
 | void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld2        {v0.16b,v1.16b}, [%0], #32     \n"  // load 16 pixels of YUY2. | 
 |     "subs       %w2, %w2, #16                  \n"  // 16 processed per loop. | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.16b}, [%1], #16            \n"  // store 16 pixels of Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_yuy2),  // %0 | 
 |     "+r"(dst_y),     // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_YUY2TOYROW_NEON | 
 |  | 
 | #ifdef HAS_UYVYTOYROW_NEON | 
 | void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld2        {v0.16b,v1.16b}, [%0], #32     \n"  // load 16 pixels of UYVY. | 
 |     "subs       %w2, %w2, #16                  \n"  // 16 processed per loop. | 
 |     MEMACCESS(1) | 
 |     "st1        {v1.16b}, [%1], #16            \n"  // store 16 pixels of Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_uyvy),  // %0 | 
 |     "+r"(dst_y),     // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_UYVYTOYROW_NEON | 
 |  | 
 | #ifdef HAS_YUY2TOUV422ROW_NEON | 
 | void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, | 
 |                          int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 YUY2 pixels | 
 |     "subs       %w3, %w3, #16                  \n"  // 16 pixels = 8 UVs. | 
 |     MEMACCESS(1) | 
 |     "st1        {v1.8b}, [%1], #8              \n"  // store 8 U. | 
 |     MEMACCESS(2) | 
 |     "st1        {v3.8b}, [%2], #8              \n"  // store 8 V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_yuy2),  // %0 | 
 |     "+r"(dst_u),     // %1 | 
 |     "+r"(dst_v),     // %2 | 
 |     "+r"(pix)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_YUY2TOUV422ROW_NEON | 
 |  | 
 | #ifdef HAS_UYVYTOUV422ROW_NEON | 
 | void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, | 
 |                          int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 UYVY pixels | 
 |     "subs       %w3, %w3, #16                  \n"  // 16 pixels = 8 UVs. | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 U. | 
 |     MEMACCESS(2) | 
 |     "st1        {v2.8b}, [%2], #8              \n"  // store 8 V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_uyvy),  // %0 | 
 |     "+r"(dst_u),     // %1 | 
 |     "+r"(dst_v),     // %2 | 
 |     "+r"(pix)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_UYVYTOUV422ROW_NEON | 
 |  | 
 | #ifdef HAS_YUY2TOUVROW_NEON | 
 | void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2, | 
 |                       uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_yuy2b = src_yuy2 + stride_yuy2; | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 pixels | 
 |     "subs       %w4, %w4, #16                  \n"  // 16 pixels = 8 UVs. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load next row | 
 |     "urhadd     v1.8b, v1.8b, v5.8b            \n"  // average rows of U | 
 |     "urhadd     v3.8b, v3.8b, v7.8b            \n"  // average rows of V | 
 |     MEMACCESS(2) | 
 |     "st1        {v1.8b}, [%2], #8              \n"  // store 8 U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v3.8b}, [%3], #8              \n"  // store 8 V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_yuy2),     // %0 | 
 |     "+r"(src_yuy2b),    // %1 | 
 |     "+r"(dst_u),        // %2 | 
 |     "+r"(dst_v),        // %3 | 
 |     "+r"(pix)           // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", | 
 |     "v5", "v6", "v7"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_YUY2TOUVROW_NEON | 
 |  | 
 | #ifdef HAS_UYVYTOUVROW_NEON | 
 | void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy, | 
 |                       uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_uyvyb = src_uyvy + stride_uyvy; | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 16 pixels | 
 |     "subs       %w4, %w4, #16                  \n"  // 16 pixels = 8 UVs. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load next row | 
 |     "urhadd     v0.8b, v0.8b, v4.8b            \n"  // average rows of U | 
 |     "urhadd     v2.8b, v2.8b, v6.8b            \n"  // average rows of V | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v2.8b}, [%3], #8              \n"  // store 8 V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_uyvy),     // %0 | 
 |     "+r"(src_uyvyb),    // %1 | 
 |     "+r"(dst_u),        // %2 | 
 |     "+r"(dst_v),        // %3 | 
 |     "+r"(pix)           // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", | 
 |     "v5", "v6", "v7"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_UYVYTOUVROW_NEON | 
 |  | 
 | // For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA. | 
 | #ifdef HAS_ARGBSHUFFLEROW_NEON | 
 | void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb, | 
 |                          const uint8* shuffler, int pix) { | 
 |   asm volatile ( | 
 |     MEMACCESS(3) | 
 |     "ld1        {v2.16b}, [%3]                 \n"  // shuffler | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 4 pixels. | 
 |     "subs       %w2, %w2, #4                   \n"  // 4 processed per loop | 
 |     "tbl        v1.16b, {v0.16b}, v2.16b       \n"  // look up 4 pixels | 
 |     MEMACCESS(1) | 
 |     "st1        {v1.16b}, [%1], #16            \n"  // store 4. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_argb),  // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : "r"(shuffler)    // %3 | 
 |   : "cc", "memory", "v0", "v1", "v2"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBSHUFFLEROW_NEON | 
 |  | 
 | #ifdef HAS_I422TOYUY2ROW_NEON | 
 | void I422ToYUY2Row_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_yuy2, int width) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld2        {v0.8b, v1.8b}, [%0], #16      \n"  // load 16 Ys | 
 |     "orr        v2.8b, v1.8b, v1.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v1.8b}, [%1], #8              \n"  // load 8 Us | 
 |     MEMACCESS(2) | 
 |     "ld1        {v3.8b}, [%2], #8              \n"  // load 8 Vs | 
 |     "subs       %w4, %w4, #16                  \n"  // 16 pixels | 
 |     MEMACCESS(3) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n"  // Store 16 pixels. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_y),     // %0 | 
 |     "+r"(src_u),     // %1 | 
 |     "+r"(src_v),     // %2 | 
 |     "+r"(dst_yuy2),  // %3 | 
 |     "+r"(width)      // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TOYUY2ROW_NEON | 
 |  | 
 | #ifdef HAS_I422TOUYVYROW_NEON | 
 | void I422ToUYVYRow_NEON(const uint8* src_y, | 
 |                         const uint8* src_u, | 
 |                         const uint8* src_v, | 
 |                         uint8* dst_uyvy, int width) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld2        {v1.8b,v2.8b}, [%0], #16       \n"  // load 16 Ys | 
 |     "orr        v3.8b, v2.8b, v2.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.8b}, [%1], #8              \n"  // load 8 Us | 
 |     MEMACCESS(2) | 
 |     "ld1        {v2.8b}, [%2], #8              \n"  // load 8 Vs | 
 |     "subs       %w4, %w4, #16                  \n"  // 16 pixels | 
 |     MEMACCESS(3) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n"  // Store 16 pixels. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_y),     // %0 | 
 |     "+r"(src_u),     // %1 | 
 |     "+r"(src_v),     // %2 | 
 |     "+r"(dst_uyvy),  // %3 | 
 |     "+r"(width)      // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3" | 
 |   ); | 
 | } | 
 | #endif  // HAS_I422TOUYVYROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTORGB565ROW_NEON | 
 | void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb565, int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n"  // load 8 pixels | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     ARGBTORGB565 | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.16b}, [%1], #16            \n"  // store 8 pixels RGB565. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_rgb565),  // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v20", "v21", "v22", "v23" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTORGB565ROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTORGB565DITHERROW_NEON | 
 | void ARGBToRGB565DitherRow_NEON(const uint8* src_argb, uint8* dst_rgb, | 
 |                                 const uint32 dither4, int width) { | 
 |   asm volatile ( | 
 |     "dup        v1.4s, %w2                     \n"  // dither4 | 
 |   "1:                                          \n" | 
 |     MEMACCESS(1) | 
 |     "ld4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"  // load 8 pixels | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "uqadd      v20.8b, v20.8b, v1.8b          \n" | 
 |     "uqadd      v21.8b, v21.8b, v1.8b          \n" | 
 |     "uqadd      v22.8b, v22.8b, v1.8b          \n" | 
 |     ARGBTORGB565 | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n"  // store 8 pixels RGB565. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(dst_rgb)    // %0 | 
 |   : "r"(src_argb),   // %1 | 
 |     "r"(dither4),    // %2 | 
 |     "r"(width)       // %3 | 
 |   : "cc", "memory", "v0", "v1", "v20", "v21", "v22", "v23" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTORGB565ROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTOARGB1555ROW_NEON | 
 | void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_argb1555, | 
 |                             int pix) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n"  // load 8 pixels | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     ARGBTOARGB1555 | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.16b}, [%1], #16            \n"  // store 8 pixels ARGB1555. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_argb1555),  // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v20", "v21", "v22", "v23" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOARGB1555ROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTOARGB4444ROW_NEON | 
 | void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_argb4444, | 
 |                             int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.16b, #0x0f                  \n"  // bits to clear with vbic. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n"  // load 8 pixels | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     ARGBTOARGB4444 | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.16b}, [%1], #16            \n"  // store 8 pixels ARGB4444. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),      // %0 | 
 |     "+r"(dst_argb4444),  // %1 | 
 |     "+r"(pix)            // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v4", "v20", "v21", "v22", "v23" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOARGB4444ROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTOYROW_NEON | 
 | void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #13                     \n"  // B * 0.1016 coefficient | 
 |     "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient | 
 |     "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient | 
 |     "movi       v7.8b, #16                     \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v3.8h, v0.8b, v4.8b            \n"  // B | 
 |     "umlal      v3.8h, v1.8b, v5.8b            \n"  // G | 
 |     "umlal      v3.8h, v2.8b, v6.8b            \n"  // R | 
 |     "sqrshrun   v0.8b, v3.8h, #7               \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v7.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_y),     // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOYROW_NEON | 
 |  | 
 | #ifdef HAS_ARGBTOYJROW_NEON | 
 | void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #15                     \n"  // B * 0.11400 coefficient | 
 |     "movi       v5.8b, #75                     \n"  // G * 0.58700 coefficient | 
 |     "movi       v6.8b, #38                     \n"  // R * 0.29900 coefficient | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v3.8h, v0.8b, v4.8b            \n"  // B | 
 |     "umlal      v3.8h, v1.8b, v5.8b            \n"  // G | 
 |     "umlal      v3.8h, v2.8b, v6.8b            \n"  // R | 
 |     "sqrshrun   v0.8b, v3.8h, #7               \n"  // 15 bit to 8 bit Y | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_y),     // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOYJROW_NEON | 
 |  | 
 | // 8x1 pixels. | 
 | #ifdef HAS_ARGBTOUV444ROW_NEON | 
 | void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, | 
 |                          int pix) { | 
 |   asm volatile ( | 
 |     "movi       v24.8b, #112                   \n"  // UB / VR 0.875 coefficient | 
 |     "movi       v25.8b, #74                    \n"  // UG -0.5781 coefficient | 
 |     "movi       v26.8b, #38                    \n"  // UR -0.2969 coefficient | 
 |     "movi       v27.8b, #18                    \n"  // VB -0.1406 coefficient | 
 |     "movi       v28.8b, #94                    \n"  // VG -0.7344 coefficient | 
 |     "movi       v29.16b,#0x80                  \n"  // 128.5 | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v4.8h, v0.8b, v24.8b           \n"  // B | 
 |     "umlsl      v4.8h, v1.8b, v25.8b           \n"  // G | 
 |     "umlsl      v4.8h, v2.8b, v26.8b           \n"  // R | 
 |     "add        v4.8h, v4.8h, v29.8h           \n"  // +128 -> unsigned | 
 |  | 
 |     "umull      v3.8h, v2.8b, v24.8b           \n"  // R | 
 |     "umlsl      v3.8h, v1.8b, v28.8b           \n"  // G | 
 |     "umlsl      v3.8h, v0.8b, v27.8b           \n"  // B | 
 |     "add        v3.8h, v3.8h, v29.8h           \n"  // +128 -> unsigned | 
 |  | 
 |     "uqshrn     v0.8b, v4.8h, #8               \n"  // 16 bit to 8 bit U | 
 |     "uqshrn     v1.8b, v3.8h, #8               \n"  // 16 bit to 8 bit V | 
 |  | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(2) | 
 |     "st1        {v1.8b}, [%2], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_u),     // %1 | 
 |     "+r"(dst_v),     // %2 | 
 |     "+r"(pix)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", | 
 |     "v24", "v25", "v26", "v27", "v28", "v29" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOUV444ROW_NEON | 
 |  | 
 | // 16x1 pixels -> 8x1.  pix is number of argb pixels. e.g. 16. | 
 | #ifdef HAS_ARGBTOUV422ROW_NEON | 
 | void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, | 
 |                          int pix) { | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels. | 
 |  | 
 |     "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "subs       %w3, %w3, #16                  \n"  // 16 processed per loop. | 
 |     "mul        v3.8h, v0.8h, v20.8h           \n"  // B | 
 |     "mls        v3.8h, v1.8h, v21.8h           \n"  // G | 
 |     "mls        v3.8h, v2.8h, v22.8h           \n"  // R | 
 |     "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned | 
 |  | 
 |     "mul        v4.8h, v2.8h, v20.8h           \n"  // R | 
 |     "mls        v4.8h, v1.8h, v24.8h           \n"  // G | 
 |     "mls        v4.8h, v0.8h, v23.8h           \n"  // B | 
 |     "add        v4.8h, v4.8h, v25.8h           \n"  // +128 -> unsigned | 
 |  | 
 |     "uqshrn     v0.8b, v3.8h, #8               \n"  // 16 bit to 8 bit U | 
 |     "uqshrn     v1.8b, v4.8h, #8               \n"  // 16 bit to 8 bit V | 
 |  | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(2) | 
 |     "st1        {v1.8b}, [%2], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_u),     // %1 | 
 |     "+r"(dst_v),     // %2 | 
 |     "+r"(pix)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOUV422ROW_NEON | 
 |  | 
 | // 32x1 pixels -> 8x1.  pix is number of argb pixels. e.g. 32. | 
 | #ifdef HAS_ARGBTOUV411ROW_NEON | 
 | void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, | 
 |                          int pix) { | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels. | 
 |     "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |     MEMACCESS(0) | 
 |     "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%0], #64 \n"  // load next 16. | 
 |     "uaddlp     v4.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v5.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v6.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "addp       v0.8h, v0.8h, v4.8h            \n"  // B 16 shorts -> 8 shorts. | 
 |     "addp       v1.8h, v1.8h, v5.8h            \n"  // G 16 shorts -> 8 shorts. | 
 |     "addp       v2.8h, v2.8h, v6.8h            \n"  // R 16 shorts -> 8 shorts. | 
 |  | 
 |     "urshr      v0.8h, v0.8h, #1               \n"  // 2x average | 
 |     "urshr      v1.8h, v1.8h, #1               \n" | 
 |     "urshr      v2.8h, v2.8h, #1               \n" | 
 |  | 
 |     "subs       %w3, %w3, #32                  \n"  // 32 processed per loop. | 
 |     "mul        v3.8h, v0.8h, v20.8h           \n"  // B | 
 |     "mls        v3.8h, v1.8h, v21.8h           \n"  // G | 
 |     "mls        v3.8h, v2.8h, v22.8h           \n"  // R | 
 |     "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned | 
 |     "mul        v4.8h, v2.8h, v20.8h           \n"  // R | 
 |     "mls        v4.8h, v1.8h, v24.8h           \n"  // G | 
 |     "mls        v4.8h, v0.8h, v23.8h           \n"  // B | 
 |     "add        v4.8h, v4.8h, v25.8h           \n"  // +128 -> unsigned | 
 |     "uqshrn     v0.8b, v3.8h, #8               \n"  // 16 bit to 8 bit U | 
 |     "uqshrn     v1.8b, v4.8h, #8               \n"  // 16 bit to 8 bit V | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(2) | 
 |     "st1        {v1.8b}, [%2], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_u),     // %1 | 
 |     "+r"(dst_v),     // %2 | 
 |     "+r"(pix)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOUV411ROW_NEON | 
 |  | 
 | // 16x2 pixels -> 8x1.  pix is number of argb pixels. e.g. 16. | 
 | #define RGBTOUV(QB, QG, QR) \ | 
 |     "mul        v3.8h, " #QB ",v20.8h          \n"  /* B                    */ \ | 
 |     "mul        v4.8h, " #QR ",v20.8h          \n"  /* R                    */ \ | 
 |     "mls        v3.8h, " #QG ",v21.8h          \n"  /* G                    */ \ | 
 |     "mls        v4.8h, " #QG ",v24.8h          \n"  /* G                    */ \ | 
 |     "mls        v3.8h, " #QR ",v22.8h          \n"  /* R                    */ \ | 
 |     "mls        v4.8h, " #QB ",v23.8h          \n"  /* B                    */ \ | 
 |     "add        v3.8h, v3.8h, v25.8h           \n"  /* +128 -> unsigned     */ \ | 
 |     "add        v4.8h, v4.8h, v25.8h           \n"  /* +128 -> unsigned     */ \ | 
 |     "uqshrn     v0.8b, v3.8h, #8               \n"  /* 16 bit to 8 bit U    */ \ | 
 |     "uqshrn     v1.8b, v4.8h, #8               \n"  /* 16 bit to 8 bit V    */ | 
 |  | 
 | // TODO(fbarchard): Consider vhadd vertical, then vpaddl horizontal, avoid shr. | 
 | // TODO(fbarchard): consider ptrdiff_t for all strides. | 
 |  | 
 | #ifdef HAS_ARGBTOUVROW_NEON | 
 | void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb, | 
 |                       uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_argb_1 = src_argb + src_stride_argb; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels. | 
 |     "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load next 16 | 
 |     "uadalp     v0.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uadalp     v2.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "urshr      v0.8h, v0.8h, #1               \n"  // 2x average | 
 |     "urshr      v1.8h, v1.8h, #1               \n" | 
 |     "urshr      v2.8h, v2.8h, #1               \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 32 processed per loop. | 
 |     RGBTOUV(v0.8h, v1.8h, v2.8h) | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(src_argb_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOUVROW_NEON | 
 |  | 
 | // TODO(fbarchard): Subsample match C code. | 
 | #ifdef HAS_ARGBTOUVJROW_NEON | 
 | void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb, | 
 |                        uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_argb_1 = src_argb + src_stride_argb; | 
 |   asm volatile ( | 
 |     "movi       v20.8h, #63, lsl #0            \n"  // UB/VR coeff (0.500) / 2 | 
 |     "movi       v21.8h, #42, lsl #0            \n"  // UG coeff (-0.33126) / 2 | 
 |     "movi       v22.8h, #21, lsl #0            \n"  // UR coeff (-0.16874) / 2 | 
 |     "movi       v23.8h, #10, lsl #0            \n"  // VB coeff (-0.08131) / 2 | 
 |     "movi       v24.8h, #53, lsl #0            \n"  // VG coeff (-0.41869) / 2 | 
 |     "movi       v25.16b, #0x80                 \n"  // 128.5 (0x8080 in 16-bit) | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels. | 
 |     "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64  \n"  // load next 16 | 
 |     "uadalp     v0.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uadalp     v2.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "urshr      v0.8h, v0.8h, #1               \n"  // 2x average | 
 |     "urshr      v1.8h, v1.8h, #1               \n" | 
 |     "urshr      v2.8h, v2.8h, #1               \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 32 processed per loop. | 
 |     RGBTOUV(v0.8h, v1.8h, v2.8h) | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(src_argb_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBTOUVJROW_NEON | 
 |  | 
 | #ifdef HAS_BGRATOUVROW_NEON | 
 | void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra, | 
 |                       uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_bgra_1 = src_bgra + src_stride_bgra; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels. | 
 |     "uaddlp     v0.8h, v3.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v3.8h, v2.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v1.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load 16 more | 
 |     "uadalp     v0.8h, v7.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uadalp     v3.8h, v6.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uadalp     v2.8h, v5.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "urshr      v0.8h, v0.8h, #1               \n"  // 2x average | 
 |     "urshr      v1.8h, v3.8h, #1               \n" | 
 |     "urshr      v2.8h, v2.8h, #1               \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 32 processed per loop. | 
 |     RGBTOUV(v0.8h, v1.8h, v2.8h) | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_bgra),  // %0 | 
 |     "+r"(src_bgra_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_BGRATOUVROW_NEON | 
 |  | 
 | #ifdef HAS_ABGRTOUVROW_NEON | 
 | void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr, | 
 |                       uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_abgr_1 = src_abgr + src_stride_abgr; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels. | 
 |     "uaddlp     v3.8h, v2.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v0.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load 16 more. | 
 |     "uadalp     v3.8h, v6.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uadalp     v2.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uadalp     v1.8h, v4.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "urshr      v0.8h, v3.8h, #1               \n"  // 2x average | 
 |     "urshr      v2.8h, v2.8h, #1               \n" | 
 |     "urshr      v1.8h, v1.8h, #1               \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 32 processed per loop. | 
 |     RGBTOUV(v0.8h, v2.8h, v1.8h) | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_abgr),  // %0 | 
 |     "+r"(src_abgr_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ABGRTOUVROW_NEON | 
 |  | 
 | #ifdef HAS_RGBATOUVROW_NEON | 
 | void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba, | 
 |                       uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_rgba_1 = src_rgba + src_stride_rgba; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"  // load 16 pixels. | 
 |     "uaddlp     v0.8h, v1.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v2.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v3.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n"  // load 16 more. | 
 |     "uadalp     v0.8h, v5.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uadalp     v1.8h, v6.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uadalp     v2.8h, v7.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "urshr      v0.8h, v0.8h, #1               \n"  // 2x average | 
 |     "urshr      v1.8h, v1.8h, #1               \n" | 
 |     "urshr      v2.8h, v2.8h, #1               \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 32 processed per loop. | 
 |     RGBTOUV(v0.8h, v1.8h, v2.8h) | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgba),  // %0 | 
 |     "+r"(src_rgba_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGBATOUVROW_NEON | 
 |  | 
 | #ifdef HAS_RGB24TOUVROW_NEON | 
 | void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24, | 
 |                        uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_rgb24_1 = src_rgb24 + src_stride_rgb24; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld3        {v0.16b,v1.16b,v2.16b}, [%0], #48 \n"  // load 16 pixels. | 
 |     "uaddlp     v0.8h, v0.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v2.8h, v2.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld3        {v4.16b,v5.16b,v6.16b}, [%1], #48 \n"  // load 16 more. | 
 |     "uadalp     v0.8h, v4.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uadalp     v2.8h, v6.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "urshr      v0.8h, v0.8h, #1               \n"  // 2x average | 
 |     "urshr      v1.8h, v1.8h, #1               \n" | 
 |     "urshr      v2.8h, v2.8h, #1               \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 32 processed per loop. | 
 |     RGBTOUV(v0.8h, v1.8h, v2.8h) | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgb24),  // %0 | 
 |     "+r"(src_rgb24_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGB24TOUVROW_NEON | 
 |  | 
 | #ifdef HAS_RAWTOUVROW_NEON | 
 | void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw, | 
 |                      uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_raw_1 = src_raw + src_stride_raw; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld3        {v0.16b,v1.16b,v2.16b}, [%0], #48 \n"  // load 8 RAW pixels. | 
 |     "uaddlp     v2.8h, v2.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uaddlp     v1.8h, v1.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uaddlp     v0.8h, v0.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld3        {v4.16b,v5.16b,v6.16b}, [%1], #48 \n"  // load 8 more RAW pixels | 
 |     "uadalp     v2.8h, v6.16b                  \n"  // B 16 bytes -> 8 shorts. | 
 |     "uadalp     v1.8h, v5.16b                  \n"  // G 16 bytes -> 8 shorts. | 
 |     "uadalp     v0.8h, v4.16b                  \n"  // R 16 bytes -> 8 shorts. | 
 |  | 
 |     "urshr      v2.8h, v2.8h, #1               \n"  // 2x average | 
 |     "urshr      v1.8h, v1.8h, #1               \n" | 
 |     "urshr      v0.8h, v0.8h, #1               \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 32 processed per loop. | 
 |     RGBTOUV(v2.8h, v1.8h, v0.8h) | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_raw),  // %0 | 
 |     "+r"(src_raw_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RAWTOUVROW_NEON | 
 |  | 
 | // 16x2 pixels -> 8x1.  pix is number of argb pixels. e.g. 16. | 
 | #ifdef HAS_RGB565TOUVROW_NEON | 
 | void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565, | 
 |                         uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_rgb565_1 = src_rgb565 + src_stride_rgb565; | 
 |   asm volatile ( | 
 |     "movi       v22.8h, #56, lsl #0            \n"  // UB / VR coeff (0.875) / 2 | 
 |     "movi       v23.8h, #37, lsl #0            \n"  // UG coeff (-0.5781) / 2 | 
 |     "movi       v24.8h, #19, lsl #0            \n"  // UR coeff (-0.2969) / 2 | 
 |     "movi       v25.8h, #9 , lsl #0            \n"  // VB coeff (-0.1406) / 2 | 
 |     "movi       v26.8h, #47, lsl #0            \n"  // VG coeff (-0.7344) / 2 | 
 |     "movi       v27.16b, #0x80                 \n"  // 128.5 (0x8080 in 16-bit) | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 RGB565 pixels. | 
 |     RGB565TOARGB | 
 |     "uaddlp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uaddlp     v18.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uaddlp     v20.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // next 8 RGB565 pixels. | 
 |     RGB565TOARGB | 
 |     "uaddlp     v17.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uaddlp     v19.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uaddlp     v21.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |  | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n"  // load 8 RGB565 pixels. | 
 |     RGB565TOARGB | 
 |     "uadalp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uadalp     v18.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uadalp     v20.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n"  // next 8 RGB565 pixels. | 
 |     RGB565TOARGB | 
 |     "uadalp     v17.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uadalp     v19.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uadalp     v21.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |  | 
 |     "ins        v16.D[1], v17.D[0]             \n" | 
 |     "ins        v18.D[1], v19.D[0]             \n" | 
 |     "ins        v20.D[1], v21.D[0]             \n" | 
 |  | 
 |     "urshr      v4.8h, v16.8h, #1              \n"  // 2x average | 
 |     "urshr      v5.8h, v18.8h, #1              \n" | 
 |     "urshr      v6.8h, v20.8h, #1              \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 16 processed per loop. | 
 |     "mul        v16.8h, v4.8h, v22.8h          \n"  // B | 
 |     "mls        v16.8h, v5.8h, v23.8h          \n"  // G | 
 |     "mls        v16.8h, v6.8h, v24.8h          \n"  // R | 
 |     "add        v16.8h, v16.8h, v27.8h         \n"  // +128 -> unsigned | 
 |     "mul        v17.8h, v6.8h, v22.8h          \n"  // R | 
 |     "mls        v17.8h, v5.8h, v26.8h          \n"  // G | 
 |     "mls        v17.8h, v4.8h, v25.8h          \n"  // B | 
 |     "add        v17.8h, v17.8h, v27.8h         \n"  // +128 -> unsigned | 
 |     "uqshrn     v0.8b, v16.8h, #8              \n"  // 16 bit to 8 bit U | 
 |     "uqshrn     v1.8b, v17.8h, #8              \n"  // 16 bit to 8 bit V | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgb565),  // %0 | 
 |     "+r"(src_rgb565_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", | 
 |     "v25", "v26", "v27" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGB565TOUVROW_NEON | 
 |  | 
 | // 16x2 pixels -> 8x1.  pix is number of argb pixels. e.g. 16. | 
 | #ifdef HAS_ARGB1555TOUVROW_NEON | 
 | void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555, | 
 |                         uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_argb1555_1 = src_argb1555 + src_stride_argb1555; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB1555 pixels. | 
 |     RGB555TOARGB | 
 |     "uaddlp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uaddlp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uaddlp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // next 8 ARGB1555 pixels. | 
 |     RGB555TOARGB | 
 |     "uaddlp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uaddlp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uaddlp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |  | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n"  // load 8 ARGB1555 pixels. | 
 |     RGB555TOARGB | 
 |     "uadalp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uadalp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uadalp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n"  // next 8 ARGB1555 pixels. | 
 |     RGB555TOARGB | 
 |     "uadalp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uadalp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uadalp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |  | 
 |     "ins        v16.D[1], v26.D[0]             \n" | 
 |     "ins        v17.D[1], v27.D[0]             \n" | 
 |     "ins        v18.D[1], v28.D[0]             \n" | 
 |  | 
 |     "urshr      v4.8h, v16.8h, #1              \n"  // 2x average | 
 |     "urshr      v5.8h, v17.8h, #1              \n" | 
 |     "urshr      v6.8h, v18.8h, #1              \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 16 processed per loop. | 
 |     "mul        v2.8h, v4.8h, v20.8h           \n"  // B | 
 |     "mls        v2.8h, v5.8h, v21.8h           \n"  // G | 
 |     "mls        v2.8h, v6.8h, v22.8h           \n"  // R | 
 |     "add        v2.8h, v2.8h, v25.8h           \n"  // +128 -> unsigned | 
 |     "mul        v3.8h, v6.8h, v20.8h           \n"  // R | 
 |     "mls        v3.8h, v5.8h, v24.8h           \n"  // G | 
 |     "mls        v3.8h, v4.8h, v23.8h           \n"  // B | 
 |     "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned | 
 |     "uqshrn     v0.8b, v2.8h, #8               \n"  // 16 bit to 8 bit U | 
 |     "uqshrn     v1.8b, v3.8h, #8               \n"  // 16 bit to 8 bit V | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb1555),  // %0 | 
 |     "+r"(src_argb1555_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", | 
 |     "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", | 
 |     "v26", "v27", "v28" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGB1555TOUVROW_NEON | 
 |  | 
 | // 16x2 pixels -> 8x1.  pix is number of argb pixels. e.g. 16. | 
 | #ifdef HAS_ARGB4444TOUVROW_NEON | 
 | void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444, | 
 |                           uint8* dst_u, uint8* dst_v, int pix) { | 
 |   const uint8* src_argb4444_1 = src_argb4444 + src_stride_argb4444; | 
 |   asm volatile ( | 
 |     RGBTOUV_SETUP_REG | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB4444 pixels. | 
 |     ARGB4444TOARGB | 
 |     "uaddlp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uaddlp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uaddlp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // next 8 ARGB4444 pixels. | 
 |     ARGB4444TOARGB | 
 |     "uaddlp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uaddlp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uaddlp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |  | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n"  // load 8 ARGB4444 pixels. | 
 |     ARGB4444TOARGB | 
 |     "uadalp     v16.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uadalp     v17.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uadalp     v18.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n"  // next 8 ARGB4444 pixels. | 
 |     ARGB4444TOARGB | 
 |     "uadalp     v26.4h, v0.8b                  \n"  // B 8 bytes -> 4 shorts. | 
 |     "uadalp     v27.4h, v1.8b                  \n"  // G 8 bytes -> 4 shorts. | 
 |     "uadalp     v28.4h, v2.8b                  \n"  // R 8 bytes -> 4 shorts. | 
 |  | 
 |     "ins        v16.D[1], v26.D[0]             \n" | 
 |     "ins        v17.D[1], v27.D[0]             \n" | 
 |     "ins        v18.D[1], v28.D[0]             \n" | 
 |  | 
 |     "urshr      v4.8h, v16.8h, #1              \n"  // 2x average | 
 |     "urshr      v5.8h, v17.8h, #1              \n" | 
 |     "urshr      v6.8h, v18.8h, #1              \n" | 
 |  | 
 |     "subs       %w4, %w4, #16                  \n"  // 16 processed per loop. | 
 |     "mul        v2.8h, v4.8h, v20.8h           \n"  // B | 
 |     "mls        v2.8h, v5.8h, v21.8h           \n"  // G | 
 |     "mls        v2.8h, v6.8h, v22.8h           \n"  // R | 
 |     "add        v2.8h, v2.8h, v25.8h           \n"  // +128 -> unsigned | 
 |     "mul        v3.8h, v6.8h, v20.8h           \n"  // R | 
 |     "mls        v3.8h, v5.8h, v24.8h           \n"  // G | 
 |     "mls        v3.8h, v4.8h, v23.8h           \n"  // B | 
 |     "add        v3.8h, v3.8h, v25.8h           \n"  // +128 -> unsigned | 
 |     "uqshrn     v0.8b, v2.8h, #8               \n"  // 16 bit to 8 bit U | 
 |     "uqshrn     v1.8b, v3.8h, #8               \n"  // 16 bit to 8 bit V | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 pixels U. | 
 |     MEMACCESS(3) | 
 |     "st1        {v1.8b}, [%3], #8              \n"  // store 8 pixels V. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb4444),  // %0 | 
 |     "+r"(src_argb4444_1),  // %1 | 
 |     "+r"(dst_u),     // %2 | 
 |     "+r"(dst_v),     // %3 | 
 |     "+r"(pix)        // %4 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", | 
 |     "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", | 
 |     "v26", "v27", "v28" | 
 |  | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGB4444TOUVROW_NEON | 
 |  | 
 | #ifdef HAS_RGB565TOYROW_NEON | 
 | void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v24.8b, #13                    \n"  // B * 0.1016 coefficient | 
 |     "movi       v25.8b, #65                    \n"  // G * 0.5078 coefficient | 
 |     "movi       v26.8b, #33                    \n"  // R * 0.2578 coefficient | 
 |     "movi       v27.8b, #16                    \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 RGB565 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     RGB565TOARGB | 
 |     "umull      v3.8h, v0.8b, v24.8b           \n"  // B | 
 |     "umlal      v3.8h, v1.8b, v25.8b           \n"  // G | 
 |     "umlal      v3.8h, v2.8b, v26.8b           \n"  // R | 
 |     "sqrshrun   v0.8b, v3.8h, #7               \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v27.8b           \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgb565),  // %0 | 
 |     "+r"(dst_y),       // %1 | 
 |     "+r"(pix)          // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6", | 
 |     "v24", "v25", "v26", "v27" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGB565TOYROW_NEON | 
 |  | 
 | #ifdef HAS_ARGB1555TOYROW_NEON | 
 | void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #13                     \n"  // B * 0.1016 coefficient | 
 |     "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient | 
 |     "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient | 
 |     "movi       v7.8b, #16                     \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB1555 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     ARGB1555TOARGB | 
 |     "umull      v3.8h, v0.8b, v4.8b            \n"  // B | 
 |     "umlal      v3.8h, v1.8b, v5.8b            \n"  // G | 
 |     "umlal      v3.8h, v2.8b, v6.8b            \n"  // R | 
 |     "sqrshrun   v0.8b, v3.8h, #7               \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v7.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb1555),  // %0 | 
 |     "+r"(dst_y),         // %1 | 
 |     "+r"(pix)            // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGB1555TOYROW_NEON | 
 |  | 
 | #ifdef HAS_ARGB4444TOYROW_NEON | 
 | void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v24.8b, #13                    \n"  // B * 0.1016 coefficient | 
 |     "movi       v25.8b, #65                    \n"  // G * 0.5078 coefficient | 
 |     "movi       v26.8b, #33                    \n"  // R * 0.2578 coefficient | 
 |     "movi       v27.8b, #16                    \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 8 ARGB4444 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     ARGB4444TOARGB | 
 |     "umull      v3.8h, v0.8b, v24.8b           \n"  // B | 
 |     "umlal      v3.8h, v1.8b, v25.8b           \n"  // G | 
 |     "umlal      v3.8h, v2.8b, v26.8b           \n"  // R | 
 |     "sqrshrun   v0.8b, v3.8h, #7               \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v27.8b           \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb4444),  // %0 | 
 |     "+r"(dst_y),         // %1 | 
 |     "+r"(pix)            // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v24", "v25", "v26", "v27" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGB4444TOYROW_NEON | 
 |  | 
 | #ifdef HAS_BGRATOYROW_NEON | 
 | void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #33                     \n"  // R * 0.2578 coefficient | 
 |     "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient | 
 |     "movi       v6.8b, #13                     \n"  // B * 0.1016 coefficient | 
 |     "movi       v7.8b, #16                     \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v16.8h, v1.8b, v4.8b           \n"  // R | 
 |     "umlal      v16.8h, v2.8b, v5.8b           \n"  // G | 
 |     "umlal      v16.8h, v3.8b, v6.8b           \n"  // B | 
 |     "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v7.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_bgra),  // %0 | 
 |     "+r"(dst_y),     // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16" | 
 |   ); | 
 | } | 
 | #endif  // HAS_BGRATOYROW_NEON | 
 |  | 
 | #ifdef HAS_ABGRTOYROW_NEON | 
 | void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #33                     \n"  // R * 0.2578 coefficient | 
 |     "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient | 
 |     "movi       v6.8b, #13                     \n"  // B * 0.1016 coefficient | 
 |     "movi       v7.8b, #16                     \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v16.8h, v0.8b, v4.8b           \n"  // R | 
 |     "umlal      v16.8h, v1.8b, v5.8b           \n"  // G | 
 |     "umlal      v16.8h, v2.8b, v6.8b           \n"  // B | 
 |     "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v7.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_abgr),  // %0 | 
 |     "+r"(dst_y),     // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ABGRTOYROW_NEON | 
 |  | 
 | #ifdef HAS_RGBATOYROW_NEON | 
 | void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #13                     \n"  // B * 0.1016 coefficient | 
 |     "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient | 
 |     "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient | 
 |     "movi       v7.8b, #16                     \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v16.8h, v1.8b, v4.8b           \n"  // B | 
 |     "umlal      v16.8h, v2.8b, v5.8b           \n"  // G | 
 |     "umlal      v16.8h, v3.8b, v6.8b           \n"  // R | 
 |     "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v7.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgba),  // %0 | 
 |     "+r"(dst_y),     // %1 | 
 |     "+r"(pix)        // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGBATOYROW_NEON | 
 |  | 
 | #ifdef HAS_RGB24TOYROW_NEON | 
 | void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #13                     \n"  // B * 0.1016 coefficient | 
 |     "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient | 
 |     "movi       v6.8b, #33                     \n"  // R * 0.2578 coefficient | 
 |     "movi       v7.8b, #16                     \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld3        {v0.8b,v1.8b,v2.8b}, [%0], #24 \n"  // load 8 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v16.8h, v0.8b, v4.8b           \n"  // B | 
 |     "umlal      v16.8h, v1.8b, v5.8b           \n"  // G | 
 |     "umlal      v16.8h, v2.8b, v6.8b           \n"  // R | 
 |     "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v7.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_rgb24),  // %0 | 
 |     "+r"(dst_y),      // %1 | 
 |     "+r"(pix)         // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RGB24TOYROW_NEON | 
 |  | 
 | #ifdef HAS_RAWTOYROW_NEON | 
 | void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int pix) { | 
 |   asm volatile ( | 
 |     "movi       v4.8b, #33                     \n"  // R * 0.2578 coefficient | 
 |     "movi       v5.8b, #65                     \n"  // G * 0.5078 coefficient | 
 |     "movi       v6.8b, #13                     \n"  // B * 0.1016 coefficient | 
 |     "movi       v7.8b, #16                     \n"  // Add 16 constant | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld3        {v0.8b,v1.8b,v2.8b}, [%0], #24 \n"  // load 8 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v16.8h, v0.8b, v4.8b           \n"  // B | 
 |     "umlal      v16.8h, v1.8b, v5.8b           \n"  // G | 
 |     "umlal      v16.8h, v2.8b, v6.8b           \n"  // R | 
 |     "sqrshrun   v0.8b, v16.8h, #7              \n"  // 16 bit to 8 bit Y | 
 |     "uqadd      v0.8b, v0.8b, v7.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "st1        {v0.8b}, [%1], #8              \n"  // store 8 pixels Y. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_raw),  // %0 | 
 |     "+r"(dst_y),    // %1 | 
 |     "+r"(pix)       // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16" | 
 |   ); | 
 | } | 
 | #endif  // HAS_RAWTOYROW_NEON | 
 |  | 
 | // Bilinear filter 16x2 -> 16x1 | 
 | #ifdef HAS_INTERPOLATEROW_NEON | 
 | void InterpolateRow_NEON(uint8* dst_ptr, | 
 |                          const uint8* src_ptr, ptrdiff_t src_stride, | 
 |                          int dst_width, int source_y_fraction) { | 
 |   int y1_fraction = source_y_fraction; | 
 |   int y0_fraction = 256 - y1_fraction; | 
 |   const uint8* src_ptr1 = src_ptr + src_stride; | 
 |   asm volatile ( | 
 |     "cmp        %w4, #0                        \n" | 
 |     "b.eq       100f                           \n" | 
 |     "cmp        %w4, #64                       \n" | 
 |     "b.eq       75f                            \n" | 
 |     "cmp        %w4, #128                      \n" | 
 |     "b.eq       50f                            \n" | 
 |     "cmp        %w4, #192                      \n" | 
 |     "b.eq       25f                            \n" | 
 |  | 
 |     "dup        v5.16b, %w4                    \n" | 
 |     "dup        v4.16b, %w5                    \n" | 
 |     // General purpose row blend. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n" | 
 |     MEMACCESS(2) | 
 |     "ld1        {v1.16b}, [%2], #16            \n" | 
 |     "subs       %w3, %w3, #16                  \n" | 
 |     "umull      v2.8h, v0.8b,  v4.8b           \n" | 
 |     "umull2     v3.8h, v0.16b, v4.16b          \n" | 
 |     "umlal      v2.8h, v1.8b,  v5.8b           \n" | 
 |     "umlal2     v3.8h, v1.16b, v5.16b          \n" | 
 |     "rshrn      v0.8b,  v2.8h, #8              \n" | 
 |     "rshrn2     v0.16b, v3.8h, #8              \n" | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n" | 
 |     "b.gt       1b                             \n" | 
 |     "b          99f                            \n" | 
 |  | 
 |     // Blend 25 / 75. | 
 |   "25:                                         \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n" | 
 |     MEMACCESS(2) | 
 |     "ld1        {v1.16b}, [%2], #16            \n" | 
 |     "subs       %w3, %w3, #16                  \n" | 
 |     "urhadd     v0.16b, v0.16b, v1.16b         \n" | 
 |     "urhadd     v0.16b, v0.16b, v1.16b         \n" | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n" | 
 |     "b.gt       25b                            \n" | 
 |     "b          99f                            \n" | 
 |  | 
 |     // Blend 50 / 50. | 
 |   "50:                                         \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n" | 
 |     MEMACCESS(2) | 
 |     "ld1        {v1.16b}, [%2], #16            \n" | 
 |     "subs       %w3, %w3, #16                  \n" | 
 |     "urhadd     v0.16b, v0.16b, v1.16b         \n" | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n" | 
 |     "b.gt       50b                            \n" | 
 |     "b          99f                            \n" | 
 |  | 
 |     // Blend 75 / 25. | 
 |   "75:                                         \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v1.16b}, [%1], #16            \n" | 
 |     MEMACCESS(2) | 
 |     "ld1        {v0.16b}, [%2], #16            \n" | 
 |     "subs       %w3, %w3, #16                  \n" | 
 |     "urhadd     v0.16b, v0.16b, v1.16b         \n" | 
 |     "urhadd     v0.16b, v0.16b, v1.16b         \n" | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n" | 
 |     "b.gt       75b                            \n" | 
 |     "b          99f                            \n" | 
 |  | 
 |     // Blend 100 / 0 - Copy row unchanged. | 
 |   "100:                                        \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.16b}, [%1], #16            \n" | 
 |     "subs       %w3, %w3, #16                  \n" | 
 |     MEMACCESS(0) | 
 |     "st1        {v0.16b}, [%0], #16            \n" | 
 |     "b.gt       100b                           \n" | 
 |  | 
 |   "99:                                         \n" | 
 |   : "+r"(dst_ptr),          // %0 | 
 |     "+r"(src_ptr),          // %1 | 
 |     "+r"(src_ptr1),         // %2 | 
 |     "+r"(dst_width),        // %3 | 
 |     "+r"(y1_fraction),      // %4 | 
 |     "+r"(y0_fraction)       // %5 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v3", "v4", "v5" | 
 |   ); | 
 | } | 
 | #endif  // HAS_INTERPOLATEROW_NEON | 
 |  | 
 | // dr * (256 - sa) / 256 + sr = dr - dr * sa / 256 + sr | 
 | #ifdef HAS_ARGBBLENDROW_NEON | 
 | void ARGBBlendRow_NEON(const uint8* src_argb0, const uint8* src_argb1, | 
 |                        uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     "subs       %w3, %w3, #8                   \n" | 
 |     "b.lt       89f                            \n" | 
 |     // Blend 8 pixels. | 
 |   "8:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB0 pixels | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 ARGB1 pixels | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v16.8h, v4.8b, v3.8b           \n"  // db * a | 
 |     "umull      v17.8h, v5.8b, v3.8b           \n"  // dg * a | 
 |     "umull      v18.8h, v6.8b, v3.8b           \n"  // dr * a | 
 |     "uqrshrn    v16.8b, v16.8h, #8             \n"  // db >>= 8 | 
 |     "uqrshrn    v17.8b, v17.8h, #8             \n"  // dg >>= 8 | 
 |     "uqrshrn    v18.8b, v18.8h, #8             \n"  // dr >>= 8 | 
 |     "uqsub      v4.8b, v4.8b, v16.8b           \n"  // db - (db * a / 256) | 
 |     "uqsub      v5.8b, v5.8b, v17.8b           \n"  // dg - (dg * a / 256) | 
 |     "uqsub      v6.8b, v6.8b, v18.8b           \n"  // dr - (dr * a / 256) | 
 |     "uqadd      v0.8b, v0.8b, v4.8b            \n"  // + sb | 
 |     "uqadd      v1.8b, v1.8b, v5.8b            \n"  // + sg | 
 |     "uqadd      v2.8b, v2.8b, v6.8b            \n"  // + sr | 
 |     "movi       v3.8b, #255                    \n"  // a = 255 | 
 |     MEMACCESS(2) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels | 
 |     "b.ge       8b                             \n" | 
 |  | 
 |   "89:                                         \n" | 
 |     "adds       %w3, %w3, #8-1                 \n" | 
 |     "b.lt       99f                            \n" | 
 |  | 
 |     // Blend 1 pixels. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.b,v1.b,v2.b,v3.b}[0], [%0], #4 \n"  // load 1 pixel ARGB0. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.b,v5.b,v6.b,v7.b}[0], [%1], #4 \n"  // load 1 pixel ARGB1. | 
 |     "subs       %w3, %w3, #1                   \n"  // 1 processed per loop. | 
 |     "umull      v16.8h, v4.8b, v3.8b           \n"  // db * a | 
 |     "umull      v17.8h, v5.8b, v3.8b           \n"  // dg * a | 
 |     "umull      v18.8h, v6.8b, v3.8b           \n"  // dr * a | 
 |     "uqrshrn    v16.8b, v16.8h, #8             \n"  // db >>= 8 | 
 |     "uqrshrn    v17.8b, v17.8h, #8             \n"  // dg >>= 8 | 
 |     "uqrshrn    v18.8b, v18.8h, #8             \n"  // dr >>= 8 | 
 |     "uqsub      v4.8b, v4.8b, v16.8b           \n"  // db - (db * a / 256) | 
 |     "uqsub      v5.8b, v5.8b, v17.8b           \n"  // dg - (dg * a / 256) | 
 |     "uqsub      v6.8b, v6.8b, v18.8b           \n"  // dr - (dr * a / 256) | 
 |     "uqadd      v0.8b, v0.8b, v4.8b            \n"  // + sb | 
 |     "uqadd      v1.8b, v1.8b, v5.8b            \n"  // + sg | 
 |     "uqadd      v2.8b, v2.8b, v6.8b            \n"  // + sr | 
 |     "movi       v3.8b, #255                    \n"  // a = 255 | 
 |     MEMACCESS(2) | 
 |     "st4        {v0.b,v1.b,v2.b,v3.b}[0], [%2], #4 \n"  // store 1 pixel. | 
 |     "b.ge       1b                             \n" | 
 |  | 
 |   "99:                                         \n" | 
 |  | 
 |   : "+r"(src_argb0),    // %0 | 
 |     "+r"(src_argb1),    // %1 | 
 |     "+r"(dst_argb),     // %2 | 
 |     "+r"(width)         // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v16", "v17", "v18" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBBLENDROW_NEON | 
 |  | 
 | // Attenuate 8 pixels at a time. | 
 | #ifdef HAS_ARGBATTENUATEROW_NEON | 
 | void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     // Attenuate 8 pixels. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v4.8h, v0.8b, v3.8b            \n"  // b * a | 
 |     "umull      v5.8h, v1.8b, v3.8b            \n"  // g * a | 
 |     "umull      v6.8h, v2.8b, v3.8b            \n"  // r * a | 
 |     "uqrshrn    v0.8b, v4.8h, #8               \n"  // b >>= 8 | 
 |     "uqrshrn    v1.8b, v5.8h, #8               \n"  // g >>= 8 | 
 |     "uqrshrn    v2.8b, v6.8h, #8               \n"  // r >>= 8 | 
 |     MEMACCESS(1) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),   // %0 | 
 |     "+r"(dst_argb),   // %1 | 
 |     "+r"(width)       // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBATTENUATEROW_NEON | 
 |  | 
 | // Quantize 8 ARGB pixels (32 bytes). | 
 | // dst = (dst * scale >> 16) * interval_size + interval_offset; | 
 | #ifdef HAS_ARGBQUANTIZEROW_NEON | 
 | void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size, | 
 |                           int interval_offset, int width) { | 
 |   asm volatile ( | 
 |     "dup        v4.8h, %w2                     \n" | 
 |     "ushr       v4.8h, v4.8h, #1               \n"  // scale >>= 1 | 
 |     "dup        v5.8h, %w3                     \n"  // interval multiply. | 
 |     "dup        v6.8h, %w4                     \n"  // interval add | 
 |  | 
 |     // 8 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0]  \n"  // load 8 pixels of ARGB. | 
 |     "subs       %w1, %w1, #8                   \n"  // 8 processed per loop. | 
 |     "uxtl       v0.8h, v0.8b                   \n"  // b (0 .. 255) | 
 |     "uxtl       v1.8h, v1.8b                   \n" | 
 |     "uxtl       v2.8h, v2.8b                   \n" | 
 |     "sqdmulh    v0.8h, v0.8h, v4.8h            \n"  // b * scale | 
 |     "sqdmulh    v1.8h, v1.8h, v4.8h            \n"  // g | 
 |     "sqdmulh    v2.8h, v2.8h, v4.8h            \n"  // r | 
 |     "mul        v0.8h, v0.8h, v5.8h            \n"  // b * interval_size | 
 |     "mul        v1.8h, v1.8h, v5.8h            \n"  // g | 
 |     "mul        v2.8h, v2.8h, v5.8h            \n"  // r | 
 |     "add        v0.8h, v0.8h, v6.8h            \n"  // b + interval_offset | 
 |     "add        v1.8h, v1.8h, v6.8h            \n"  // g | 
 |     "add        v2.8h, v2.8h, v6.8h            \n"  // r | 
 |     "uqxtn      v0.8b, v0.8h                   \n" | 
 |     "uqxtn      v1.8b, v1.8h                   \n" | 
 |     "uqxtn      v2.8b, v2.8h                   \n" | 
 |     MEMACCESS(0) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(dst_argb),       // %0 | 
 |     "+r"(width)           // %1 | 
 |   : "r"(scale),           // %2 | 
 |     "r"(interval_size),   // %3 | 
 |     "r"(interval_offset)  // %4 | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBQUANTIZEROW_NEON | 
 |  | 
 | // Shade 8 pixels at a time by specified value. | 
 | // NOTE vqrdmulh.s16 q10, q10, d0[0] must use a scaler register from 0 to 8. | 
 | // Rounding in vqrdmulh does +1 to high if high bit of low s16 is set. | 
 | #ifdef HAS_ARGBSHADEROW_NEON | 
 | void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width, | 
 |                        uint32 value) { | 
 |   asm volatile ( | 
 |     "dup        v0.4s, %w3                     \n"  // duplicate scale value. | 
 |     "zip1       v0.8b, v0.8b, v0.8b            \n"  // v0.8b aarrggbb. | 
 |     "ushr       v0.8h, v0.8h, #1               \n"  // scale / 2. | 
 |  | 
 |     // 8 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "uxtl       v4.8h, v4.8b                   \n"  // b (0 .. 255) | 
 |     "uxtl       v5.8h, v5.8b                   \n" | 
 |     "uxtl       v6.8h, v6.8b                   \n" | 
 |     "uxtl       v7.8h, v7.8b                   \n" | 
 |     "sqrdmulh   v4.8h, v4.8h, v0.h[0]          \n"  // b * scale * 2 | 
 |     "sqrdmulh   v5.8h, v5.8h, v0.h[1]          \n"  // g | 
 |     "sqrdmulh   v6.8h, v6.8h, v0.h[2]          \n"  // r | 
 |     "sqrdmulh   v7.8h, v7.8h, v0.h[3]          \n"  // a | 
 |     "uqxtn      v4.8b, v4.8h                   \n" | 
 |     "uqxtn      v5.8b, v5.8h                   \n" | 
 |     "uqxtn      v6.8b, v6.8h                   \n" | 
 |     "uqxtn      v7.8b, v7.8h                   \n" | 
 |     MEMACCESS(1) | 
 |     "st4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),       // %0 | 
 |     "+r"(dst_argb),       // %1 | 
 |     "+r"(width)           // %2 | 
 |   : "r"(value)            // %3 | 
 |   : "cc", "memory", "v0", "v4", "v5", "v6", "v7" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBSHADEROW_NEON | 
 |  | 
 | // Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels | 
 | // Similar to ARGBToYJ but stores ARGB. | 
 | // C code is (15 * b + 75 * g + 38 * r + 64) >> 7; | 
 | #ifdef HAS_ARGBGRAYROW_NEON | 
 | void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     "movi       v24.8b, #15                    \n"  // B * 0.11400 coefficient | 
 |     "movi       v25.8b, #75                    \n"  // G * 0.58700 coefficient | 
 |     "movi       v26.8b, #38                    \n"  // R * 0.29900 coefficient | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v4.8h, v0.8b, v24.8b           \n"  // B | 
 |     "umlal      v4.8h, v1.8b, v25.8b           \n"  // G | 
 |     "umlal      v4.8h, v2.8b, v26.8b           \n"  // R | 
 |     "sqrshrun   v0.8b, v4.8h, #7               \n"  // 15 bit to 8 bit B | 
 |     "orr        v1.8b, v0.8b, v0.8b            \n"  // G | 
 |     "orr        v2.8b, v0.8b, v0.8b            \n"  // R | 
 |     MEMACCESS(1) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"  // store 8 pixels. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),  // %0 | 
 |     "+r"(dst_argb),  // %1 | 
 |     "+r"(width)      // %2 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v24", "v25", "v26" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBGRAYROW_NEON | 
 |  | 
 | // Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels. | 
 | //    b = (r * 35 + g * 68 + b * 17) >> 7 | 
 | //    g = (r * 45 + g * 88 + b * 22) >> 7 | 
 | //    r = (r * 50 + g * 98 + b * 24) >> 7 | 
 |  | 
 | #ifdef HAS_ARGBSEPIAROW_NEON | 
 | void ARGBSepiaRow_NEON(uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     "movi       v20.8b, #17                    \n"  // BB coefficient | 
 |     "movi       v21.8b, #68                    \n"  // BG coefficient | 
 |     "movi       v22.8b, #35                    \n"  // BR coefficient | 
 |     "movi       v24.8b, #22                    \n"  // GB coefficient | 
 |     "movi       v25.8b, #88                    \n"  // GG coefficient | 
 |     "movi       v26.8b, #45                    \n"  // GR coefficient | 
 |     "movi       v28.8b, #24                    \n"  // BB coefficient | 
 |     "movi       v29.8b, #98                    \n"  // BG coefficient | 
 |     "movi       v30.8b, #50                    \n"  // BR coefficient | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n"  // load 8 ARGB pixels. | 
 |     "subs       %w1, %w1, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v4.8h, v0.8b, v20.8b           \n"  // B to Sepia B | 
 |     "umlal      v4.8h, v1.8b, v21.8b           \n"  // G | 
 |     "umlal      v4.8h, v2.8b, v22.8b           \n"  // R | 
 |     "umull      v5.8h, v0.8b, v24.8b           \n"  // B to Sepia G | 
 |     "umlal      v5.8h, v1.8b, v25.8b           \n"  // G | 
 |     "umlal      v5.8h, v2.8b, v26.8b           \n"  // R | 
 |     "umull      v6.8h, v0.8b, v28.8b           \n"  // B to Sepia R | 
 |     "umlal      v6.8h, v1.8b, v29.8b           \n"  // G | 
 |     "umlal      v6.8h, v2.8b, v30.8b           \n"  // R | 
 |     "uqshrn     v0.8b, v4.8h, #7               \n"  // 16 bit to 8 bit B | 
 |     "uqshrn     v1.8b, v5.8h, #7               \n"  // 16 bit to 8 bit G | 
 |     "uqshrn     v2.8b, v6.8h, #7               \n"  // 16 bit to 8 bit R | 
 |     MEMACCESS(0) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // store 8 pixels. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(dst_argb),  // %0 | 
 |     "+r"(width)      // %1 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", | 
 |     "v20", "v21", "v22", "v24", "v25", "v26", "v28", "v29", "v30" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBSEPIAROW_NEON | 
 |  | 
 | // Tranform 8 ARGB pixels (32 bytes) with color matrix. | 
 | // TODO(fbarchard): Was same as Sepia except matrix is provided.  This function | 
 | // needs to saturate.  Consider doing a non-saturating version. | 
 | #ifdef HAS_ARGBCOLORMATRIXROW_NEON | 
 | void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb, | 
 |                              const int8* matrix_argb, int width) { | 
 |   asm volatile ( | 
 |     MEMACCESS(3) | 
 |     "ld1        {v2.16b}, [%3]                 \n"  // load 3 ARGB vectors. | 
 |     "sxtl       v0.8h, v2.8b                   \n"  // B,G coefficients s16. | 
 |     "sxtl2      v1.8h, v2.16b                  \n"  // R,A coefficients s16. | 
 |  | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n"  // load 8 pixels. | 
 |     "subs       %w2, %w2, #8                   \n"  // 8 processed per loop. | 
 |     "uxtl       v16.8h, v16.8b                 \n"  // b (0 .. 255) 16 bit | 
 |     "uxtl       v17.8h, v17.8b                 \n"  // g | 
 |     "uxtl       v18.8h, v18.8b                 \n"  // r | 
 |     "uxtl       v19.8h, v19.8b                 \n"  // a | 
 |     "mul        v22.8h, v16.8h, v0.h[0]        \n"  // B = B * Matrix B | 
 |     "mul        v23.8h, v16.8h, v0.h[4]        \n"  // G = B * Matrix G | 
 |     "mul        v24.8h, v16.8h, v1.h[0]        \n"  // R = B * Matrix R | 
 |     "mul        v25.8h, v16.8h, v1.h[4]        \n"  // A = B * Matrix A | 
 |     "mul        v4.8h, v17.8h, v0.h[1]         \n"  // B += G * Matrix B | 
 |     "mul        v5.8h, v17.8h, v0.h[5]         \n"  // G += G * Matrix G | 
 |     "mul        v6.8h, v17.8h, v1.h[1]         \n"  // R += G * Matrix R | 
 |     "mul        v7.8h, v17.8h, v1.h[5]         \n"  // A += G * Matrix A | 
 |     "sqadd      v22.8h, v22.8h, v4.8h          \n"  // Accumulate B | 
 |     "sqadd      v23.8h, v23.8h, v5.8h          \n"  // Accumulate G | 
 |     "sqadd      v24.8h, v24.8h, v6.8h          \n"  // Accumulate R | 
 |     "sqadd      v25.8h, v25.8h, v7.8h          \n"  // Accumulate A | 
 |     "mul        v4.8h, v18.8h, v0.h[2]         \n"  // B += R * Matrix B | 
 |     "mul        v5.8h, v18.8h, v0.h[6]         \n"  // G += R * Matrix G | 
 |     "mul        v6.8h, v18.8h, v1.h[2]         \n"  // R += R * Matrix R | 
 |     "mul        v7.8h, v18.8h, v1.h[6]         \n"  // A += R * Matrix A | 
 |     "sqadd      v22.8h, v22.8h, v4.8h          \n"  // Accumulate B | 
 |     "sqadd      v23.8h, v23.8h, v5.8h          \n"  // Accumulate G | 
 |     "sqadd      v24.8h, v24.8h, v6.8h          \n"  // Accumulate R | 
 |     "sqadd      v25.8h, v25.8h, v7.8h          \n"  // Accumulate A | 
 |     "mul        v4.8h, v19.8h, v0.h[3]         \n"  // B += A * Matrix B | 
 |     "mul        v5.8h, v19.8h, v0.h[7]         \n"  // G += A * Matrix G | 
 |     "mul        v6.8h, v19.8h, v1.h[3]         \n"  // R += A * Matrix R | 
 |     "mul        v7.8h, v19.8h, v1.h[7]         \n"  // A += A * Matrix A | 
 |     "sqadd      v22.8h, v22.8h, v4.8h          \n"  // Accumulate B | 
 |     "sqadd      v23.8h, v23.8h, v5.8h          \n"  // Accumulate G | 
 |     "sqadd      v24.8h, v24.8h, v6.8h          \n"  // Accumulate R | 
 |     "sqadd      v25.8h, v25.8h, v7.8h          \n"  // Accumulate A | 
 |     "sqshrun    v16.8b, v22.8h, #6             \n"  // 16 bit to 8 bit B | 
 |     "sqshrun    v17.8b, v23.8h, #6             \n"  // 16 bit to 8 bit G | 
 |     "sqshrun    v18.8b, v24.8h, #6             \n"  // 16 bit to 8 bit R | 
 |     "sqshrun    v19.8b, v25.8h, #6             \n"  // 16 bit to 8 bit A | 
 |     MEMACCESS(1) | 
 |     "st4        {v16.8b,v17.8b,v18.8b,v19.8b}, [%1], #32 \n"  // store 8 pixels. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_argb),   // %0 | 
 |     "+r"(dst_argb),   // %1 | 
 |     "+r"(width)       // %2 | 
 |   : "r"(matrix_argb)  // %3 | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", | 
 |     "v18", "v19", "v22", "v23", "v24", "v25" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBCOLORMATRIXROW_NEON | 
 |  | 
 | // TODO(fbarchard): fix vqshrun in ARGBMultiplyRow_NEON and reenable. | 
 | // Multiply 2 rows of ARGB pixels together, 8 pixels at a time. | 
 | #ifdef HAS_ARGBMULTIPLYROW_NEON | 
 | void ARGBMultiplyRow_NEON(const uint8* src_argb0, const uint8* src_argb1, | 
 |                           uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     // 8 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 more pixels. | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "umull      v0.8h, v0.8b, v4.8b            \n"  // multiply B | 
 |     "umull      v1.8h, v1.8b, v5.8b            \n"  // multiply G | 
 |     "umull      v2.8h, v2.8b, v6.8b            \n"  // multiply R | 
 |     "umull      v3.8h, v3.8b, v7.8b            \n"  // multiply A | 
 |     "rshrn      v0.8b, v0.8h, #8               \n"  // 16 bit to 8 bit B | 
 |     "rshrn      v1.8b, v1.8h, #8               \n"  // 16 bit to 8 bit G | 
 |     "rshrn      v2.8b, v2.8h, #8               \n"  // 16 bit to 8 bit R | 
 |     "rshrn      v3.8b, v3.8h, #8               \n"  // 16 bit to 8 bit A | 
 |     MEMACCESS(2) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |  | 
 |   : "+r"(src_argb0),  // %0 | 
 |     "+r"(src_argb1),  // %1 | 
 |     "+r"(dst_argb),   // %2 | 
 |     "+r"(width)       // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBMULTIPLYROW_NEON | 
 |  | 
 | // Add 2 rows of ARGB pixels together, 8 pixels at a time. | 
 | #ifdef HAS_ARGBADDROW_NEON | 
 | void ARGBAddRow_NEON(const uint8* src_argb0, const uint8* src_argb1, | 
 |                      uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     // 8 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 more pixels. | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "uqadd      v0.8b, v0.8b, v4.8b            \n" | 
 |     "uqadd      v1.8b, v1.8b, v5.8b            \n" | 
 |     "uqadd      v2.8b, v2.8b, v6.8b            \n" | 
 |     "uqadd      v3.8b, v3.8b, v7.8b            \n" | 
 |     MEMACCESS(2) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |  | 
 |   : "+r"(src_argb0),  // %0 | 
 |     "+r"(src_argb1),  // %1 | 
 |     "+r"(dst_argb),   // %2 | 
 |     "+r"(width)       // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBADDROW_NEON | 
 |  | 
 | // Subtract 2 rows of ARGB pixels, 8 pixels at a time. | 
 | #ifdef HAS_ARGBSUBTRACTROW_NEON | 
 | void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1, | 
 |                           uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     // 8 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"  // load 8 ARGB pixels. | 
 |     MEMACCESS(1) | 
 |     "ld4        {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n"  // load 8 more pixels. | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "uqsub      v0.8b, v0.8b, v4.8b            \n" | 
 |     "uqsub      v1.8b, v1.8b, v5.8b            \n" | 
 |     "uqsub      v2.8b, v2.8b, v6.8b            \n" | 
 |     "uqsub      v3.8b, v3.8b, v7.8b            \n" | 
 |     MEMACCESS(2) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |  | 
 |   : "+r"(src_argb0),  // %0 | 
 |     "+r"(src_argb1),  // %1 | 
 |     "+r"(dst_argb),   // %2 | 
 |     "+r"(width)       // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7" | 
 |   ); | 
 | } | 
 | #endif  // HAS_ARGBSUBTRACTROW_NEON | 
 |  | 
 | // Adds Sobel X and Sobel Y and stores Sobel into ARGB. | 
 | // A = 255 | 
 | // R = Sobel | 
 | // G = Sobel | 
 | // B = Sobel | 
 | #ifdef HAS_SOBELROW_NEON | 
 | void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely, | 
 |                      uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     "movi       v3.8b, #255                    \n"  // alpha | 
 |     // 8 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.8b}, [%0], #8              \n"  // load 8 sobelx. | 
 |     MEMACCESS(1) | 
 |     "ld1        {v1.8b}, [%1], #8              \n"  // load 8 sobely. | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "uqadd      v0.8b, v0.8b, v1.8b            \n"  // add | 
 |     "orr        v1.8b, v0.8b, v0.8b            \n" | 
 |     "orr        v2.8b, v0.8b, v0.8b            \n" | 
 |     MEMACCESS(2) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_sobelx),  // %0 | 
 |     "+r"(src_sobely),  // %1 | 
 |     "+r"(dst_argb),    // %2 | 
 |     "+r"(width)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3" | 
 |   ); | 
 | } | 
 | #endif  // HAS_SOBELROW_NEON | 
 |  | 
 | // Adds Sobel X and Sobel Y and stores Sobel into plane. | 
 | #ifdef HAS_SOBELTOPLANEROW_NEON | 
 | void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely, | 
 |                           uint8* dst_y, int width) { | 
 |   asm volatile ( | 
 |     // 16 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.16b}, [%0], #16            \n"  // load 16 sobelx. | 
 |     MEMACCESS(1) | 
 |     "ld1        {v1.16b}, [%1], #16            \n"  // load 16 sobely. | 
 |     "subs       %w3, %w3, #16                  \n"  // 16 processed per loop. | 
 |     "uqadd      v0.16b, v0.16b, v1.16b         \n"  // add | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.16b}, [%2], #16            \n"  // store 16 pixels. | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_sobelx),  // %0 | 
 |     "+r"(src_sobely),  // %1 | 
 |     "+r"(dst_y),       // %2 | 
 |     "+r"(width)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1" | 
 |   ); | 
 | } | 
 | #endif  // HAS_SOBELTOPLANEROW_NEON | 
 |  | 
 | // Mixes Sobel X, Sobel Y and Sobel into ARGB. | 
 | // A = 255 | 
 | // R = Sobel X | 
 | // G = Sobel | 
 | // B = Sobel Y | 
 | #ifdef HAS_SOBELXYROW_NEON | 
 | void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely, | 
 |                      uint8* dst_argb, int width) { | 
 |   asm volatile ( | 
 |     "movi       v3.8b, #255                    \n"  // alpha | 
 |     // 8 pixel loop. | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v2.8b}, [%0], #8              \n"  // load 8 sobelx. | 
 |     MEMACCESS(1) | 
 |     "ld1        {v0.8b}, [%1], #8              \n"  // load 8 sobely. | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 processed per loop. | 
 |     "uqadd      v1.8b, v0.8b, v2.8b            \n"  // add | 
 |     MEMACCESS(2) | 
 |     "st4        {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"  // store 8 ARGB pixels | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_sobelx),  // %0 | 
 |     "+r"(src_sobely),  // %1 | 
 |     "+r"(dst_argb),    // %2 | 
 |     "+r"(width)        // %3 | 
 |   : | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3" | 
 |   ); | 
 | } | 
 | #endif  // HAS_SOBELXYROW_NEON | 
 |  | 
 | // SobelX as a matrix is | 
 | // -1  0  1 | 
 | // -2  0  2 | 
 | // -1  0  1 | 
 | #ifdef HAS_SOBELXROW_NEON | 
 | void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1, | 
 |                     const uint8* src_y2, uint8* dst_sobelx, int width) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.8b}, [%0],%5               \n"  // top | 
 |     MEMACCESS(0) | 
 |     "ld1        {v1.8b}, [%0],%6               \n" | 
 |     "usubl      v0.8h, v0.8b, v1.8b            \n" | 
 |     MEMACCESS(1) | 
 |     "ld1        {v2.8b}, [%1],%5               \n"  // center * 2 | 
 |     MEMACCESS(1) | 
 |     "ld1        {v3.8b}, [%1],%6               \n" | 
 |     "usubl      v1.8h, v2.8b, v3.8b            \n" | 
 |     "add        v0.8h, v0.8h, v1.8h            \n" | 
 |     "add        v0.8h, v0.8h, v1.8h            \n" | 
 |     MEMACCESS(2) | 
 |     "ld1        {v2.8b}, [%2],%5               \n"  // bottom | 
 |     MEMACCESS(2) | 
 |     "ld1        {v3.8b}, [%2],%6               \n" | 
 |     "subs       %w4, %w4, #8                   \n"  // 8 pixels | 
 |     "usubl      v1.8h, v2.8b, v3.8b            \n" | 
 |     "add        v0.8h, v0.8h, v1.8h            \n" | 
 |     "abs        v0.8h, v0.8h                   \n" | 
 |     "uqxtn      v0.8b, v0.8h                   \n" | 
 |     MEMACCESS(3) | 
 |     "st1        {v0.8b}, [%3], #8              \n"  // store 8 sobelx | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_y0),      // %0 | 
 |     "+r"(src_y1),      // %1 | 
 |     "+r"(src_y2),      // %2 | 
 |     "+r"(dst_sobelx),  // %3 | 
 |     "+r"(width)        // %4 | 
 |   : "r"(2LL),          // %5 | 
 |     "r"(6LL)           // %6 | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_SOBELXROW_NEON | 
 |  | 
 | // SobelY as a matrix is | 
 | // -1 -2 -1 | 
 | //  0  0  0 | 
 | //  1  2  1 | 
 | #ifdef HAS_SOBELYROW_NEON | 
 | void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1, | 
 |                     uint8* dst_sobely, int width) { | 
 |   asm volatile ( | 
 |   "1:                                          \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v0.8b}, [%0],%4               \n"  // left | 
 |     MEMACCESS(1) | 
 |     "ld1        {v1.8b}, [%1],%4               \n" | 
 |     "usubl      v0.8h, v0.8b, v1.8b            \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v2.8b}, [%0],%4               \n"  // center * 2 | 
 |     MEMACCESS(1) | 
 |     "ld1        {v3.8b}, [%1],%4               \n" | 
 |     "usubl      v1.8h, v2.8b, v3.8b            \n" | 
 |     "add        v0.8h, v0.8h, v1.8h            \n" | 
 |     "add        v0.8h, v0.8h, v1.8h            \n" | 
 |     MEMACCESS(0) | 
 |     "ld1        {v2.8b}, [%0],%5               \n"  // right | 
 |     MEMACCESS(1) | 
 |     "ld1        {v3.8b}, [%1],%5               \n" | 
 |     "subs       %w3, %w3, #8                   \n"  // 8 pixels | 
 |     "usubl      v1.8h, v2.8b, v3.8b            \n" | 
 |     "add        v0.8h, v0.8h, v1.8h            \n" | 
 |     "abs        v0.8h, v0.8h                   \n" | 
 |     "uqxtn      v0.8b, v0.8h                   \n" | 
 |     MEMACCESS(2) | 
 |     "st1        {v0.8b}, [%2], #8              \n"  // store 8 sobely | 
 |     "b.gt       1b                             \n" | 
 |   : "+r"(src_y0),      // %0 | 
 |     "+r"(src_y1),      // %1 | 
 |     "+r"(dst_sobely),  // %2 | 
 |     "+r"(width)        // %3 | 
 |   : "r"(1LL),          // %4 | 
 |     "r"(6LL)           // %5 | 
 |   : "cc", "memory", "v0", "v1", "v2", "v3"  // Clobber List | 
 |   ); | 
 | } | 
 | #endif  // HAS_SOBELYROW_NEON | 
 | #endif  // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__) | 
 |  | 
 | #ifdef __cplusplus | 
 | }  // extern "C" | 
 | }  // namespace libyuv | 
 | #endif |