| /* |
| * Copyright (c) 2021, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 3-Clause Clear License |
| * and the Alliance for Open Media Patent License 1.0. If the BSD 3-Clause Clear |
| * License was not distributed with this source code in the LICENSE file, you |
| * can obtain it at aomedia.org/license/software-license/bsd-3-c-c/. If the |
| * Alliance for Open Media Patent License 1.0 was not distributed with this |
| * source code in the PATENTS file, you can obtain it at |
| * aomedia.org/license/patent-license/. |
| */ |
| |
| #include <arm_neon.h> |
| |
| #include "config/aom_config.h" |
| |
| #include "aom_dsp/txfm_common.h" |
| #include "aom_dsp/arm/mem_neon.h" |
| #include "aom_dsp/arm/transpose_neon.h" |
| |
| static void aom_fdct4x4_helper(const int16_t *input, int stride, |
| int16x4_t *input_0, int16x4_t *input_1, |
| int16x4_t *input_2, int16x4_t *input_3) { |
| *input_0 = vshl_n_s16(vld1_s16(input + 0 * stride), 4); |
| *input_1 = vshl_n_s16(vld1_s16(input + 1 * stride), 4); |
| *input_2 = vshl_n_s16(vld1_s16(input + 2 * stride), 4); |
| *input_3 = vshl_n_s16(vld1_s16(input + 3 * stride), 4); |
| // If the very first value != 0, then add 1. |
| if (input[0] != 0) { |
| const int16x4_t one = vreinterpret_s16_s64(vdup_n_s64(1)); |
| *input_0 = vadd_s16(*input_0, one); |
| } |
| |
| for (int i = 0; i < 2; ++i) { |
| const int16x8_t input_01 = vcombine_s16(*input_0, *input_1); |
| const int16x8_t input_32 = vcombine_s16(*input_3, *input_2); |
| |
| // in_0 +/- in_3, in_1 +/- in_2 |
| const int16x8_t s_01 = vaddq_s16(input_01, input_32); |
| const int16x8_t s_32 = vsubq_s16(input_01, input_32); |
| |
| // step_0 +/- step_1, step_2 +/- step_3 |
| const int16x4_t s_0 = vget_low_s16(s_01); |
| const int16x4_t s_1 = vget_high_s16(s_01); |
| const int16x4_t s_2 = vget_high_s16(s_32); |
| const int16x4_t s_3 = vget_low_s16(s_32); |
| |
| // (s_0 +/- s_1) * cospi_16_64 |
| // Must expand all elements to s32. See 'needs32' comment in fwd_txfm.c. |
| const int32x4_t s_0_p_s_1 = vaddl_s16(s_0, s_1); |
| const int32x4_t s_0_m_s_1 = vsubl_s16(s_0, s_1); |
| const int32x4_t temp1 = vmulq_n_s32(s_0_p_s_1, (int32_t)cospi_16_64); |
| const int32x4_t temp2 = vmulq_n_s32(s_0_m_s_1, (int32_t)cospi_16_64); |
| |
| // fdct_round_shift |
| int16x4_t out_0 = vrshrn_n_s32(temp1, DCT_CONST_BITS); |
| int16x4_t out_2 = vrshrn_n_s32(temp2, DCT_CONST_BITS); |
| |
| // s_3 * cospi_8_64 + s_2 * cospi_24_64 |
| // s_3 * cospi_24_64 - s_2 * cospi_8_64 |
| const int32x4_t s_3_cospi_8_64 = vmull_n_s16(s_3, (int32_t)cospi_8_64); |
| const int32x4_t s_3_cospi_24_64 = vmull_n_s16(s_3, (int32_t)cospi_24_64); |
| |
| const int32x4_t temp3 = |
| vmlal_n_s16(s_3_cospi_8_64, s_2, (int32_t)cospi_24_64); |
| const int32x4_t temp4 = |
| vmlsl_n_s16(s_3_cospi_24_64, s_2, (int32_t)cospi_8_64); |
| |
| // fdct_round_shift |
| int16x4_t out_1 = vrshrn_n_s32(temp3, DCT_CONST_BITS); |
| int16x4_t out_3 = vrshrn_n_s32(temp4, DCT_CONST_BITS); |
| |
| transpose_elems_inplace_s16_4x4(&out_0, &out_1, &out_2, &out_3); |
| |
| *input_0 = out_0; |
| *input_1 = out_1; |
| *input_2 = out_2; |
| *input_3 = out_3; |
| } |
| } |
| |
| void aom_fdct4x4_neon(const int16_t *input, tran_low_t *final_output, |
| int stride) { |
| // input[M * stride] * 16 |
| int16x4_t input_0, input_1, input_2, input_3; |
| |
| aom_fdct4x4_helper(input, stride, &input_0, &input_1, &input_2, &input_3); |
| |
| // Not quite a rounding shift. Only add 1 despite shifting by 2. |
| const int16x8_t one = vdupq_n_s16(1); |
| int16x8_t out_01 = vcombine_s16(input_0, input_1); |
| int16x8_t out_23 = vcombine_s16(input_2, input_3); |
| out_01 = vshrq_n_s16(vaddq_s16(out_01, one), 2); |
| out_23 = vshrq_n_s16(vaddq_s16(out_23, one), 2); |
| store_s16q_to_tran_low(final_output + 0 * 8, out_01); |
| store_s16q_to_tran_low(final_output + 1 * 8, out_23); |
| } |
| |
| void aom_fdct4x4_lp_neon(const int16_t *input, int16_t *final_output, |
| int stride) { |
| // input[M * stride] * 16 |
| int16x4_t input_0, input_1, input_2, input_3; |
| |
| aom_fdct4x4_helper(input, stride, &input_0, &input_1, &input_2, &input_3); |
| |
| // Not quite a rounding shift. Only add 1 despite shifting by 2. |
| const int16x8_t one = vdupq_n_s16(1); |
| int16x8_t out_01 = vcombine_s16(input_0, input_1); |
| int16x8_t out_23 = vcombine_s16(input_2, input_3); |
| out_01 = vshrq_n_s16(vaddq_s16(out_01, one), 2); |
| out_23 = vshrq_n_s16(vaddq_s16(out_23, one), 2); |
| vst1q_s16(final_output + 0 * 8, out_01); |
| vst1q_s16(final_output + 1 * 8, out_23); |
| } |