| /* |
| * Copyright 2011 The LibYuv Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "libyuv/row.h" |
| |
| #include <string.h> // For memcpy and memset. |
| |
| #include "libyuv/basic_types.h" |
| |
| #ifdef __cplusplus |
| namespace libyuv { |
| extern "C" { |
| #endif |
| |
| // llvm x86 is poor at ternary operator, so use branchless min/max. |
| |
| #define USE_BRANCHLESS 1 |
| #if USE_BRANCHLESS |
| static __inline int32 clamp0(int32 v) { |
| return ((-(v) >> 31) & (v)); |
| } |
| |
| static __inline int32 clamp255(int32 v) { |
| return (((255 - (v)) >> 31) | (v)) & 255; |
| } |
| |
| static __inline uint32 Clamp(int32 val) { |
| int v = clamp0(val); |
| return (uint32)(clamp255(v)); |
| } |
| |
| static __inline uint32 Abs(int32 v) { |
| int m = v >> 31; |
| return (v + m) ^ m; |
| } |
| #else // USE_BRANCHLESS |
| static __inline int32 clamp0(int32 v) { |
| return (v < 0) ? 0 : v; |
| } |
| |
| static __inline int32 clamp255(int32 v) { |
| return (v > 255) ? 255 : v; |
| } |
| |
| static __inline uint32 Clamp(int32 val) { |
| int v = clamp0(val); |
| return (uint32)(clamp255(v)); |
| } |
| |
| static __inline uint32 Abs(int32 v) { |
| return (v < 0) ? -v : v; |
| } |
| #endif // USE_BRANCHLESS |
| |
| #ifdef LIBYUV_LITTLE_ENDIAN |
| #define WRITEWORD(p, v) *(uint32*)(p) = v |
| #else |
| static inline void WRITEWORD(uint8* p, uint32 v) { |
| p[0] = (uint8)(v & 255); |
| p[1] = (uint8)((v >> 8) & 255); |
| p[2] = (uint8)((v >> 16) & 255); |
| p[3] = (uint8)((v >> 24) & 255); |
| } |
| #endif |
| |
| void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_rgb24[0]; |
| uint8 g = src_rgb24[1]; |
| uint8 r = src_rgb24[2]; |
| dst_argb[0] = b; |
| dst_argb[1] = g; |
| dst_argb[2] = r; |
| dst_argb[3] = 255u; |
| dst_argb += 4; |
| src_rgb24 += 3; |
| } |
| } |
| |
| void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 r = src_raw[0]; |
| uint8 g = src_raw[1]; |
| uint8 b = src_raw[2]; |
| dst_argb[0] = b; |
| dst_argb[1] = g; |
| dst_argb[2] = r; |
| dst_argb[3] = 255u; |
| dst_argb += 4; |
| src_raw += 3; |
| } |
| } |
| |
| void RGB565ToARGBRow_C(const uint8* src_rgb565, uint8* dst_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_rgb565[0] & 0x1f; |
| uint8 g = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3); |
| uint8 r = src_rgb565[1] >> 3; |
| dst_argb[0] = (b << 3) | (b >> 2); |
| dst_argb[1] = (g << 2) | (g >> 4); |
| dst_argb[2] = (r << 3) | (r >> 2); |
| dst_argb[3] = 255u; |
| dst_argb += 4; |
| src_rgb565 += 2; |
| } |
| } |
| |
| void ARGB1555ToARGBRow_C(const uint8* src_argb1555, uint8* dst_argb, |
| int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_argb1555[0] & 0x1f; |
| uint8 g = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3); |
| uint8 r = (src_argb1555[1] & 0x7c) >> 2; |
| uint8 a = src_argb1555[1] >> 7; |
| dst_argb[0] = (b << 3) | (b >> 2); |
| dst_argb[1] = (g << 3) | (g >> 2); |
| dst_argb[2] = (r << 3) | (r >> 2); |
| dst_argb[3] = -a; |
| dst_argb += 4; |
| src_argb1555 += 2; |
| } |
| } |
| |
| void ARGB4444ToARGBRow_C(const uint8* src_argb4444, uint8* dst_argb, |
| int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_argb4444[0] & 0x0f; |
| uint8 g = src_argb4444[0] >> 4; |
| uint8 r = src_argb4444[1] & 0x0f; |
| uint8 a = src_argb4444[1] >> 4; |
| dst_argb[0] = (b << 4) | b; |
| dst_argb[1] = (g << 4) | g; |
| dst_argb[2] = (r << 4) | r; |
| dst_argb[3] = (a << 4) | a; |
| dst_argb += 4; |
| src_argb4444 += 2; |
| } |
| } |
| |
| void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_argb[0]; |
| uint8 g = src_argb[1]; |
| uint8 r = src_argb[2]; |
| dst_rgb[0] = b; |
| dst_rgb[1] = g; |
| dst_rgb[2] = r; |
| dst_rgb += 3; |
| src_argb += 4; |
| } |
| } |
| |
| void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_argb[0]; |
| uint8 g = src_argb[1]; |
| uint8 r = src_argb[2]; |
| dst_rgb[0] = r; |
| dst_rgb[1] = g; |
| dst_rgb[2] = b; |
| dst_rgb += 3; |
| src_argb += 4; |
| } |
| } |
| |
| void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 b0 = src_argb[0] >> 3; |
| uint8 g0 = src_argb[1] >> 2; |
| uint8 r0 = src_argb[2] >> 3; |
| uint8 b1 = src_argb[4] >> 3; |
| uint8 g1 = src_argb[5] >> 2; |
| uint8 r1 = src_argb[6] >> 3; |
| WRITEWORD(dst_rgb, b0 | (g0 << 5) | (r0 << 11) | |
| (b1 << 16) | (g1 << 21) | (r1 << 27)); |
| dst_rgb += 4; |
| src_argb += 8; |
| } |
| if (width & 1) { |
| uint8 b0 = src_argb[0] >> 3; |
| uint8 g0 = src_argb[1] >> 2; |
| uint8 r0 = src_argb[2] >> 3; |
| *(uint16*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 11); |
| } |
| } |
| |
| // dither4 is a row of 4 values from 4x4 dither matrix. |
| // The 4x4 matrix contains values to increase RGB. When converting to |
| // fewer bits (565) this provides an ordered dither. |
| // The order in the 4x4 matrix in first byte is upper left. |
| // The 4 values are passed as an int, then referenced as an array, so |
| // endian will not affect order of the original matrix. But the dither4 |
| // will containing the first pixel in the lower byte for little endian |
| // or the upper byte for big endian. |
| void ARGBToRGB565DitherRow_C(const uint8* src_argb, uint8* dst_rgb, |
| const uint32 dither4, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| int dither0 = ((const unsigned char*)(&dither4))[x & 3]; |
| int dither1 = ((const unsigned char*)(&dither4))[(x + 1) & 3]; |
| uint8 b0 = clamp255(src_argb[0] + dither0) >> 3; |
| uint8 g0 = clamp255(src_argb[1] + dither0) >> 2; |
| uint8 r0 = clamp255(src_argb[2] + dither0) >> 3; |
| uint8 b1 = clamp255(src_argb[4] + dither1) >> 3; |
| uint8 g1 = clamp255(src_argb[5] + dither1) >> 2; |
| uint8 r1 = clamp255(src_argb[6] + dither1) >> 3; |
| WRITEWORD(dst_rgb, b0 | (g0 << 5) | (r0 << 11) | |
| (b1 << 16) | (g1 << 21) | (r1 << 27)); |
| dst_rgb += 4; |
| src_argb += 8; |
| } |
| if (width & 1) { |
| int dither0 = ((const unsigned char*)(&dither4))[(width - 1) & 3]; |
| uint8 b0 = clamp255(src_argb[0] + dither0) >> 3; |
| uint8 g0 = clamp255(src_argb[1] + dither0) >> 2; |
| uint8 r0 = clamp255(src_argb[2] + dither0) >> 3; |
| *(uint16*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 11); |
| } |
| } |
| |
| void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 b0 = src_argb[0] >> 3; |
| uint8 g0 = src_argb[1] >> 3; |
| uint8 r0 = src_argb[2] >> 3; |
| uint8 a0 = src_argb[3] >> 7; |
| uint8 b1 = src_argb[4] >> 3; |
| uint8 g1 = src_argb[5] >> 3; |
| uint8 r1 = src_argb[6] >> 3; |
| uint8 a1 = src_argb[7] >> 7; |
| *(uint32*)(dst_rgb) = |
| b0 | (g0 << 5) | (r0 << 10) | (a0 << 15) | |
| (b1 << 16) | (g1 << 21) | (r1 << 26) | (a1 << 31); |
| dst_rgb += 4; |
| src_argb += 8; |
| } |
| if (width & 1) { |
| uint8 b0 = src_argb[0] >> 3; |
| uint8 g0 = src_argb[1] >> 3; |
| uint8 r0 = src_argb[2] >> 3; |
| uint8 a0 = src_argb[3] >> 7; |
| *(uint16*)(dst_rgb) = |
| b0 | (g0 << 5) | (r0 << 10) | (a0 << 15); |
| } |
| } |
| |
| void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 b0 = src_argb[0] >> 4; |
| uint8 g0 = src_argb[1] >> 4; |
| uint8 r0 = src_argb[2] >> 4; |
| uint8 a0 = src_argb[3] >> 4; |
| uint8 b1 = src_argb[4] >> 4; |
| uint8 g1 = src_argb[5] >> 4; |
| uint8 r1 = src_argb[6] >> 4; |
| uint8 a1 = src_argb[7] >> 4; |
| *(uint32*)(dst_rgb) = |
| b0 | (g0 << 4) | (r0 << 8) | (a0 << 12) | |
| (b1 << 16) | (g1 << 20) | (r1 << 24) | (a1 << 28); |
| dst_rgb += 4; |
| src_argb += 8; |
| } |
| if (width & 1) { |
| uint8 b0 = src_argb[0] >> 4; |
| uint8 g0 = src_argb[1] >> 4; |
| uint8 r0 = src_argb[2] >> 4; |
| uint8 a0 = src_argb[3] >> 4; |
| *(uint16*)(dst_rgb) = |
| b0 | (g0 << 4) | (r0 << 8) | (a0 << 12); |
| } |
| } |
| |
| static __inline int RGBToY(uint8 r, uint8 g, uint8 b) { |
| return (66 * r + 129 * g + 25 * b + 0x1080) >> 8; |
| } |
| |
| static __inline int RGBToU(uint8 r, uint8 g, uint8 b) { |
| return (112 * b - 74 * g - 38 * r + 0x8080) >> 8; |
| } |
| static __inline int RGBToV(uint8 r, uint8 g, uint8 b) { |
| return (112 * r - 94 * g - 18 * b + 0x8080) >> 8; |
| } |
| |
| #define MAKEROWY(NAME, R, G, B, BPP) \ |
| void NAME ## ToYRow_C(const uint8* src_argb0, uint8* dst_y, int width) { \ |
| int x; \ |
| for (x = 0; x < width; ++x) { \ |
| dst_y[0] = RGBToY(src_argb0[R], src_argb0[G], src_argb0[B]); \ |
| src_argb0 += BPP; \ |
| dst_y += 1; \ |
| } \ |
| } \ |
| void NAME ## ToUVRow_C(const uint8* src_rgb0, int src_stride_rgb, \ |
| uint8* dst_u, uint8* dst_v, int width) { \ |
| const uint8* src_rgb1 = src_rgb0 + src_stride_rgb; \ |
| int x; \ |
| for (x = 0; x < width - 1; x += 2) { \ |
| uint8 ab = (src_rgb0[B] + src_rgb0[B + BPP] + \ |
| src_rgb1[B] + src_rgb1[B + BPP]) >> 2; \ |
| uint8 ag = (src_rgb0[G] + src_rgb0[G + BPP] + \ |
| src_rgb1[G] + src_rgb1[G + BPP]) >> 2; \ |
| uint8 ar = (src_rgb0[R] + src_rgb0[R + BPP] + \ |
| src_rgb1[R] + src_rgb1[R + BPP]) >> 2; \ |
| dst_u[0] = RGBToU(ar, ag, ab); \ |
| dst_v[0] = RGBToV(ar, ag, ab); \ |
| src_rgb0 += BPP * 2; \ |
| src_rgb1 += BPP * 2; \ |
| dst_u += 1; \ |
| dst_v += 1; \ |
| } \ |
| if (width & 1) { \ |
| uint8 ab = (src_rgb0[B] + src_rgb1[B]) >> 1; \ |
| uint8 ag = (src_rgb0[G] + src_rgb1[G]) >> 1; \ |
| uint8 ar = (src_rgb0[R] + src_rgb1[R]) >> 1; \ |
| dst_u[0] = RGBToU(ar, ag, ab); \ |
| dst_v[0] = RGBToV(ar, ag, ab); \ |
| } \ |
| } |
| |
| MAKEROWY(ARGB, 2, 1, 0, 4) |
| MAKEROWY(BGRA, 1, 2, 3, 4) |
| MAKEROWY(ABGR, 0, 1, 2, 4) |
| MAKEROWY(RGBA, 3, 2, 1, 4) |
| MAKEROWY(RGB24, 2, 1, 0, 3) |
| MAKEROWY(RAW, 0, 1, 2, 3) |
| #undef MAKEROWY |
| |
| // JPeg uses a variation on BT.601-1 full range |
| // y = 0.29900 * r + 0.58700 * g + 0.11400 * b |
| // u = -0.16874 * r - 0.33126 * g + 0.50000 * b + center |
| // v = 0.50000 * r - 0.41869 * g - 0.08131 * b + center |
| // BT.601 Mpeg range uses: |
| // b 0.1016 * 255 = 25.908 = 25 |
| // g 0.5078 * 255 = 129.489 = 129 |
| // r 0.2578 * 255 = 65.739 = 66 |
| // JPeg 8 bit Y (not used): |
| // b 0.11400 * 256 = 29.184 = 29 |
| // g 0.58700 * 256 = 150.272 = 150 |
| // r 0.29900 * 256 = 76.544 = 77 |
| // JPeg 7 bit Y: |
| // b 0.11400 * 128 = 14.592 = 15 |
| // g 0.58700 * 128 = 75.136 = 75 |
| // r 0.29900 * 128 = 38.272 = 38 |
| // JPeg 8 bit U: |
| // b 0.50000 * 255 = 127.5 = 127 |
| // g -0.33126 * 255 = -84.4713 = -84 |
| // r -0.16874 * 255 = -43.0287 = -43 |
| // JPeg 8 bit V: |
| // b -0.08131 * 255 = -20.73405 = -20 |
| // g -0.41869 * 255 = -106.76595 = -107 |
| // r 0.50000 * 255 = 127.5 = 127 |
| |
| static __inline int RGBToYJ(uint8 r, uint8 g, uint8 b) { |
| return (38 * r + 75 * g + 15 * b + 64) >> 7; |
| } |
| |
| static __inline int RGBToUJ(uint8 r, uint8 g, uint8 b) { |
| return (127 * b - 84 * g - 43 * r + 0x8080) >> 8; |
| } |
| static __inline int RGBToVJ(uint8 r, uint8 g, uint8 b) { |
| return (127 * r - 107 * g - 20 * b + 0x8080) >> 8; |
| } |
| |
| #define AVGB(a, b) (((a) + (b) + 1) >> 1) |
| |
| #define MAKEROWYJ(NAME, R, G, B, BPP) \ |
| void NAME ## ToYJRow_C(const uint8* src_argb0, uint8* dst_y, int width) { \ |
| int x; \ |
| for (x = 0; x < width; ++x) { \ |
| dst_y[0] = RGBToYJ(src_argb0[R], src_argb0[G], src_argb0[B]); \ |
| src_argb0 += BPP; \ |
| dst_y += 1; \ |
| } \ |
| } \ |
| void NAME ## ToUVJRow_C(const uint8* src_rgb0, int src_stride_rgb, \ |
| uint8* dst_u, uint8* dst_v, int width) { \ |
| const uint8* src_rgb1 = src_rgb0 + src_stride_rgb; \ |
| int x; \ |
| for (x = 0; x < width - 1; x += 2) { \ |
| uint8 ab = AVGB(AVGB(src_rgb0[B], src_rgb1[B]), \ |
| AVGB(src_rgb0[B + BPP], src_rgb1[B + BPP])); \ |
| uint8 ag = AVGB(AVGB(src_rgb0[G], src_rgb1[G]), \ |
| AVGB(src_rgb0[G + BPP], src_rgb1[G + BPP])); \ |
| uint8 ar = AVGB(AVGB(src_rgb0[R], src_rgb1[R]), \ |
| AVGB(src_rgb0[R + BPP], src_rgb1[R + BPP])); \ |
| dst_u[0] = RGBToUJ(ar, ag, ab); \ |
| dst_v[0] = RGBToVJ(ar, ag, ab); \ |
| src_rgb0 += BPP * 2; \ |
| src_rgb1 += BPP * 2; \ |
| dst_u += 1; \ |
| dst_v += 1; \ |
| } \ |
| if (width & 1) { \ |
| uint8 ab = AVGB(src_rgb0[B], src_rgb1[B]); \ |
| uint8 ag = AVGB(src_rgb0[G], src_rgb1[G]); \ |
| uint8 ar = AVGB(src_rgb0[R], src_rgb1[R]); \ |
| dst_u[0] = RGBToUJ(ar, ag, ab); \ |
| dst_v[0] = RGBToVJ(ar, ag, ab); \ |
| } \ |
| } |
| |
| MAKEROWYJ(ARGB, 2, 1, 0, 4) |
| #undef MAKEROWYJ |
| |
| void ARGBToUVJ422Row_C(const uint8* src_argb, |
| uint8* dst_u, uint8* dst_v, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 ab = (src_argb[0] + src_argb[4]) >> 1; |
| uint8 ag = (src_argb[1] + src_argb[5]) >> 1; |
| uint8 ar = (src_argb[2] + src_argb[6]) >> 1; |
| dst_u[0] = RGBToUJ(ar, ag, ab); |
| dst_v[0] = RGBToVJ(ar, ag, ab); |
| src_argb += 8; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| if (width & 1) { |
| uint8 ab = src_argb[0]; |
| uint8 ag = src_argb[1]; |
| uint8 ar = src_argb[2]; |
| dst_u[0] = RGBToUJ(ar, ag, ab); |
| dst_v[0] = RGBToVJ(ar, ag, ab); |
| } |
| } |
| |
| void RGB565ToYRow_C(const uint8* src_rgb565, uint8* dst_y, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_rgb565[0] & 0x1f; |
| uint8 g = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3); |
| uint8 r = src_rgb565[1] >> 3; |
| b = (b << 3) | (b >> 2); |
| g = (g << 2) | (g >> 4); |
| r = (r << 3) | (r >> 2); |
| dst_y[0] = RGBToY(r, g, b); |
| src_rgb565 += 2; |
| dst_y += 1; |
| } |
| } |
| |
| void ARGB1555ToYRow_C(const uint8* src_argb1555, uint8* dst_y, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_argb1555[0] & 0x1f; |
| uint8 g = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3); |
| uint8 r = (src_argb1555[1] & 0x7c) >> 2; |
| b = (b << 3) | (b >> 2); |
| g = (g << 3) | (g >> 2); |
| r = (r << 3) | (r >> 2); |
| dst_y[0] = RGBToY(r, g, b); |
| src_argb1555 += 2; |
| dst_y += 1; |
| } |
| } |
| |
| void ARGB4444ToYRow_C(const uint8* src_argb4444, uint8* dst_y, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 b = src_argb4444[0] & 0x0f; |
| uint8 g = src_argb4444[0] >> 4; |
| uint8 r = src_argb4444[1] & 0x0f; |
| b = (b << 4) | b; |
| g = (g << 4) | g; |
| r = (r << 4) | r; |
| dst_y[0] = RGBToY(r, g, b); |
| src_argb4444 += 2; |
| dst_y += 1; |
| } |
| } |
| |
| void RGB565ToUVRow_C(const uint8* src_rgb565, int src_stride_rgb565, |
| uint8* dst_u, uint8* dst_v, int width) { |
| const uint8* next_rgb565 = src_rgb565 + src_stride_rgb565; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 b0 = src_rgb565[0] & 0x1f; |
| uint8 g0 = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3); |
| uint8 r0 = src_rgb565[1] >> 3; |
| uint8 b1 = src_rgb565[2] & 0x1f; |
| uint8 g1 = (src_rgb565[2] >> 5) | ((src_rgb565[3] & 0x07) << 3); |
| uint8 r1 = src_rgb565[3] >> 3; |
| uint8 b2 = next_rgb565[0] & 0x1f; |
| uint8 g2 = (next_rgb565[0] >> 5) | ((next_rgb565[1] & 0x07) << 3); |
| uint8 r2 = next_rgb565[1] >> 3; |
| uint8 b3 = next_rgb565[2] & 0x1f; |
| uint8 g3 = (next_rgb565[2] >> 5) | ((next_rgb565[3] & 0x07) << 3); |
| uint8 r3 = next_rgb565[3] >> 3; |
| uint8 b = (b0 + b1 + b2 + b3); // 565 * 4 = 787. |
| uint8 g = (g0 + g1 + g2 + g3); |
| uint8 r = (r0 + r1 + r2 + r3); |
| b = (b << 1) | (b >> 6); // 787 -> 888. |
| r = (r << 1) | (r >> 6); |
| dst_u[0] = RGBToU(r, g, b); |
| dst_v[0] = RGBToV(r, g, b); |
| src_rgb565 += 4; |
| next_rgb565 += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| if (width & 1) { |
| uint8 b0 = src_rgb565[0] & 0x1f; |
| uint8 g0 = (src_rgb565[0] >> 5) | ((src_rgb565[1] & 0x07) << 3); |
| uint8 r0 = src_rgb565[1] >> 3; |
| uint8 b2 = next_rgb565[0] & 0x1f; |
| uint8 g2 = (next_rgb565[0] >> 5) | ((next_rgb565[1] & 0x07) << 3); |
| uint8 r2 = next_rgb565[1] >> 3; |
| uint8 b = (b0 + b2); // 565 * 2 = 676. |
| uint8 g = (g0 + g2); |
| uint8 r = (r0 + r2); |
| b = (b << 2) | (b >> 4); // 676 -> 888 |
| g = (g << 1) | (g >> 6); |
| r = (r << 2) | (r >> 4); |
| dst_u[0] = RGBToU(r, g, b); |
| dst_v[0] = RGBToV(r, g, b); |
| } |
| } |
| |
| void ARGB1555ToUVRow_C(const uint8* src_argb1555, int src_stride_argb1555, |
| uint8* dst_u, uint8* dst_v, int width) { |
| const uint8* next_argb1555 = src_argb1555 + src_stride_argb1555; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 b0 = src_argb1555[0] & 0x1f; |
| uint8 g0 = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3); |
| uint8 r0 = (src_argb1555[1] & 0x7c) >> 2; |
| uint8 b1 = src_argb1555[2] & 0x1f; |
| uint8 g1 = (src_argb1555[2] >> 5) | ((src_argb1555[3] & 0x03) << 3); |
| uint8 r1 = (src_argb1555[3] & 0x7c) >> 2; |
| uint8 b2 = next_argb1555[0] & 0x1f; |
| uint8 g2 = (next_argb1555[0] >> 5) | ((next_argb1555[1] & 0x03) << 3); |
| uint8 r2 = (next_argb1555[1] & 0x7c) >> 2; |
| uint8 b3 = next_argb1555[2] & 0x1f; |
| uint8 g3 = (next_argb1555[2] >> 5) | ((next_argb1555[3] & 0x03) << 3); |
| uint8 r3 = (next_argb1555[3] & 0x7c) >> 2; |
| uint8 b = (b0 + b1 + b2 + b3); // 555 * 4 = 777. |
| uint8 g = (g0 + g1 + g2 + g3); |
| uint8 r = (r0 + r1 + r2 + r3); |
| b = (b << 1) | (b >> 6); // 777 -> 888. |
| g = (g << 1) | (g >> 6); |
| r = (r << 1) | (r >> 6); |
| dst_u[0] = RGBToU(r, g, b); |
| dst_v[0] = RGBToV(r, g, b); |
| src_argb1555 += 4; |
| next_argb1555 += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| if (width & 1) { |
| uint8 b0 = src_argb1555[0] & 0x1f; |
| uint8 g0 = (src_argb1555[0] >> 5) | ((src_argb1555[1] & 0x03) << 3); |
| uint8 r0 = (src_argb1555[1] & 0x7c) >> 2; |
| uint8 b2 = next_argb1555[0] & 0x1f; |
| uint8 g2 = (next_argb1555[0] >> 5) | ((next_argb1555[1] & 0x03) << 3); |
| uint8 r2 = next_argb1555[1] >> 3; |
| uint8 b = (b0 + b2); // 555 * 2 = 666. |
| uint8 g = (g0 + g2); |
| uint8 r = (r0 + r2); |
| b = (b << 2) | (b >> 4); // 666 -> 888. |
| g = (g << 2) | (g >> 4); |
| r = (r << 2) | (r >> 4); |
| dst_u[0] = RGBToU(r, g, b); |
| dst_v[0] = RGBToV(r, g, b); |
| } |
| } |
| |
| void ARGB4444ToUVRow_C(const uint8* src_argb4444, int src_stride_argb4444, |
| uint8* dst_u, uint8* dst_v, int width) { |
| const uint8* next_argb4444 = src_argb4444 + src_stride_argb4444; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 b0 = src_argb4444[0] & 0x0f; |
| uint8 g0 = src_argb4444[0] >> 4; |
| uint8 r0 = src_argb4444[1] & 0x0f; |
| uint8 b1 = src_argb4444[2] & 0x0f; |
| uint8 g1 = src_argb4444[2] >> 4; |
| uint8 r1 = src_argb4444[3] & 0x0f; |
| uint8 b2 = next_argb4444[0] & 0x0f; |
| uint8 g2 = next_argb4444[0] >> 4; |
| uint8 r2 = next_argb4444[1] & 0x0f; |
| uint8 b3 = next_argb4444[2] & 0x0f; |
| uint8 g3 = next_argb4444[2] >> 4; |
| uint8 r3 = next_argb4444[3] & 0x0f; |
| uint8 b = (b0 + b1 + b2 + b3); // 444 * 4 = 666. |
| uint8 g = (g0 + g1 + g2 + g3); |
| uint8 r = (r0 + r1 + r2 + r3); |
| b = (b << 2) | (b >> 4); // 666 -> 888. |
| g = (g << 2) | (g >> 4); |
| r = (r << 2) | (r >> 4); |
| dst_u[0] = RGBToU(r, g, b); |
| dst_v[0] = RGBToV(r, g, b); |
| src_argb4444 += 4; |
| next_argb4444 += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| if (width & 1) { |
| uint8 b0 = src_argb4444[0] & 0x0f; |
| uint8 g0 = src_argb4444[0] >> 4; |
| uint8 r0 = src_argb4444[1] & 0x0f; |
| uint8 b2 = next_argb4444[0] & 0x0f; |
| uint8 g2 = next_argb4444[0] >> 4; |
| uint8 r2 = next_argb4444[1] & 0x0f; |
| uint8 b = (b0 + b2); // 444 * 2 = 555. |
| uint8 g = (g0 + g2); |
| uint8 r = (r0 + r2); |
| b = (b << 3) | (b >> 2); // 555 -> 888. |
| g = (g << 3) | (g >> 2); |
| r = (r << 3) | (r >> 2); |
| dst_u[0] = RGBToU(r, g, b); |
| dst_v[0] = RGBToV(r, g, b); |
| } |
| } |
| |
| void ARGBToUV444Row_C(const uint8* src_argb, |
| uint8* dst_u, uint8* dst_v, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 ab = src_argb[0]; |
| uint8 ag = src_argb[1]; |
| uint8 ar = src_argb[2]; |
| dst_u[0] = RGBToU(ar, ag, ab); |
| dst_v[0] = RGBToV(ar, ag, ab); |
| src_argb += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| } |
| |
| void ARGBToUV422Row_C(const uint8* src_argb, |
| uint8* dst_u, uint8* dst_v, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 ab = (src_argb[0] + src_argb[4]) >> 1; |
| uint8 ag = (src_argb[1] + src_argb[5]) >> 1; |
| uint8 ar = (src_argb[2] + src_argb[6]) >> 1; |
| dst_u[0] = RGBToU(ar, ag, ab); |
| dst_v[0] = RGBToV(ar, ag, ab); |
| src_argb += 8; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| if (width & 1) { |
| uint8 ab = src_argb[0]; |
| uint8 ag = src_argb[1]; |
| uint8 ar = src_argb[2]; |
| dst_u[0] = RGBToU(ar, ag, ab); |
| dst_v[0] = RGBToV(ar, ag, ab); |
| } |
| } |
| |
| void ARGBToUV411Row_C(const uint8* src_argb, |
| uint8* dst_u, uint8* dst_v, int width) { |
| int x; |
| for (x = 0; x < width - 3; x += 4) { |
| uint8 ab = (src_argb[0] + src_argb[4] + src_argb[8] + src_argb[12]) >> 2; |
| uint8 ag = (src_argb[1] + src_argb[5] + src_argb[9] + src_argb[13]) >> 2; |
| uint8 ar = (src_argb[2] + src_argb[6] + src_argb[10] + src_argb[14]) >> 2; |
| dst_u[0] = RGBToU(ar, ag, ab); |
| dst_v[0] = RGBToV(ar, ag, ab); |
| src_argb += 16; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| if ((width & 3) == 3) { |
| uint8 ab = (src_argb[0] + src_argb[4] + src_argb[8]) / 3; |
| uint8 ag = (src_argb[1] + src_argb[5] + src_argb[9]) / 3; |
| uint8 ar = (src_argb[2] + src_argb[6] + src_argb[10]) / 3; |
| dst_u[0] = RGBToU(ar, ag, ab); |
| dst_v[0] = RGBToV(ar, ag, ab); |
| } else if ((width & 3) == 2) { |
| uint8 ab = (src_argb[0] + src_argb[4]) >> 1; |
| uint8 ag = (src_argb[1] + src_argb[5]) >> 1; |
| uint8 ar = (src_argb[2] + src_argb[6]) >> 1; |
| dst_u[0] = RGBToU(ar, ag, ab); |
| dst_v[0] = RGBToV(ar, ag, ab); |
| } else if ((width & 3) == 1) { |
| uint8 ab = src_argb[0]; |
| uint8 ag = src_argb[1]; |
| uint8 ar = src_argb[2]; |
| dst_u[0] = RGBToU(ar, ag, ab); |
| dst_v[0] = RGBToV(ar, ag, ab); |
| } |
| } |
| |
| void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 y = RGBToYJ(src_argb[2], src_argb[1], src_argb[0]); |
| dst_argb[2] = dst_argb[1] = dst_argb[0] = y; |
| dst_argb[3] = src_argb[3]; |
| dst_argb += 4; |
| src_argb += 4; |
| } |
| } |
| |
| // Convert a row of image to Sepia tone. |
| void ARGBSepiaRow_C(uint8* dst_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| int b = dst_argb[0]; |
| int g = dst_argb[1]; |
| int r = dst_argb[2]; |
| int sb = (b * 17 + g * 68 + r * 35) >> 7; |
| int sg = (b * 22 + g * 88 + r * 45) >> 7; |
| int sr = (b * 24 + g * 98 + r * 50) >> 7; |
| // b does not over flow. a is preserved from original. |
| dst_argb[0] = sb; |
| dst_argb[1] = clamp255(sg); |
| dst_argb[2] = clamp255(sr); |
| dst_argb += 4; |
| } |
| } |
| |
| // Apply color matrix to a row of image. Matrix is signed. |
| // TODO(fbarchard): Consider adding rounding (+32). |
| void ARGBColorMatrixRow_C(const uint8* src_argb, uint8* dst_argb, |
| const int8* matrix_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| int b = src_argb[0]; |
| int g = src_argb[1]; |
| int r = src_argb[2]; |
| int a = src_argb[3]; |
| int sb = (b * matrix_argb[0] + g * matrix_argb[1] + |
| r * matrix_argb[2] + a * matrix_argb[3]) >> 6; |
| int sg = (b * matrix_argb[4] + g * matrix_argb[5] + |
| r * matrix_argb[6] + a * matrix_argb[7]) >> 6; |
| int sr = (b * matrix_argb[8] + g * matrix_argb[9] + |
| r * matrix_argb[10] + a * matrix_argb[11]) >> 6; |
| int sa = (b * matrix_argb[12] + g * matrix_argb[13] + |
| r * matrix_argb[14] + a * matrix_argb[15]) >> 6; |
| dst_argb[0] = Clamp(sb); |
| dst_argb[1] = Clamp(sg); |
| dst_argb[2] = Clamp(sr); |
| dst_argb[3] = Clamp(sa); |
| src_argb += 4; |
| dst_argb += 4; |
| } |
| } |
| |
| // Apply color table to a row of image. |
| void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| int b = dst_argb[0]; |
| int g = dst_argb[1]; |
| int r = dst_argb[2]; |
| int a = dst_argb[3]; |
| dst_argb[0] = table_argb[b * 4 + 0]; |
| dst_argb[1] = table_argb[g * 4 + 1]; |
| dst_argb[2] = table_argb[r * 4 + 2]; |
| dst_argb[3] = table_argb[a * 4 + 3]; |
| dst_argb += 4; |
| } |
| } |
| |
| // Apply color table to a row of image. |
| void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| int b = dst_argb[0]; |
| int g = dst_argb[1]; |
| int r = dst_argb[2]; |
| dst_argb[0] = table_argb[b * 4 + 0]; |
| dst_argb[1] = table_argb[g * 4 + 1]; |
| dst_argb[2] = table_argb[r * 4 + 2]; |
| dst_argb += 4; |
| } |
| } |
| |
| void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size, |
| int interval_offset, int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| int b = dst_argb[0]; |
| int g = dst_argb[1]; |
| int r = dst_argb[2]; |
| dst_argb[0] = (b * scale >> 16) * interval_size + interval_offset; |
| dst_argb[1] = (g * scale >> 16) * interval_size + interval_offset; |
| dst_argb[2] = (r * scale >> 16) * interval_size + interval_offset; |
| dst_argb += 4; |
| } |
| } |
| |
| #define REPEAT8(v) (v) | ((v) << 8) |
| #define SHADE(f, v) v * f >> 24 |
| |
| void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width, |
| uint32 value) { |
| const uint32 b_scale = REPEAT8(value & 0xff); |
| const uint32 g_scale = REPEAT8((value >> 8) & 0xff); |
| const uint32 r_scale = REPEAT8((value >> 16) & 0xff); |
| const uint32 a_scale = REPEAT8(value >> 24); |
| |
| int i; |
| for (i = 0; i < width; ++i) { |
| const uint32 b = REPEAT8(src_argb[0]); |
| const uint32 g = REPEAT8(src_argb[1]); |
| const uint32 r = REPEAT8(src_argb[2]); |
| const uint32 a = REPEAT8(src_argb[3]); |
| dst_argb[0] = SHADE(b, b_scale); |
| dst_argb[1] = SHADE(g, g_scale); |
| dst_argb[2] = SHADE(r, r_scale); |
| dst_argb[3] = SHADE(a, a_scale); |
| src_argb += 4; |
| dst_argb += 4; |
| } |
| } |
| #undef REPEAT8 |
| #undef SHADE |
| |
| #define REPEAT8(v) (v) | ((v) << 8) |
| #define SHADE(f, v) v * f >> 16 |
| |
| void ARGBMultiplyRow_C(const uint8* src_argb0, const uint8* src_argb1, |
| uint8* dst_argb, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| const uint32 b = REPEAT8(src_argb0[0]); |
| const uint32 g = REPEAT8(src_argb0[1]); |
| const uint32 r = REPEAT8(src_argb0[2]); |
| const uint32 a = REPEAT8(src_argb0[3]); |
| const uint32 b_scale = src_argb1[0]; |
| const uint32 g_scale = src_argb1[1]; |
| const uint32 r_scale = src_argb1[2]; |
| const uint32 a_scale = src_argb1[3]; |
| dst_argb[0] = SHADE(b, b_scale); |
| dst_argb[1] = SHADE(g, g_scale); |
| dst_argb[2] = SHADE(r, r_scale); |
| dst_argb[3] = SHADE(a, a_scale); |
| src_argb0 += 4; |
| src_argb1 += 4; |
| dst_argb += 4; |
| } |
| } |
| #undef REPEAT8 |
| #undef SHADE |
| |
| #define SHADE(f, v) clamp255(v + f) |
| |
| void ARGBAddRow_C(const uint8* src_argb0, const uint8* src_argb1, |
| uint8* dst_argb, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| const int b = src_argb0[0]; |
| const int g = src_argb0[1]; |
| const int r = src_argb0[2]; |
| const int a = src_argb0[3]; |
| const int b_add = src_argb1[0]; |
| const int g_add = src_argb1[1]; |
| const int r_add = src_argb1[2]; |
| const int a_add = src_argb1[3]; |
| dst_argb[0] = SHADE(b, b_add); |
| dst_argb[1] = SHADE(g, g_add); |
| dst_argb[2] = SHADE(r, r_add); |
| dst_argb[3] = SHADE(a, a_add); |
| src_argb0 += 4; |
| src_argb1 += 4; |
| dst_argb += 4; |
| } |
| } |
| #undef SHADE |
| |
| #define SHADE(f, v) clamp0(f - v) |
| |
| void ARGBSubtractRow_C(const uint8* src_argb0, const uint8* src_argb1, |
| uint8* dst_argb, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| const int b = src_argb0[0]; |
| const int g = src_argb0[1]; |
| const int r = src_argb0[2]; |
| const int a = src_argb0[3]; |
| const int b_sub = src_argb1[0]; |
| const int g_sub = src_argb1[1]; |
| const int r_sub = src_argb1[2]; |
| const int a_sub = src_argb1[3]; |
| dst_argb[0] = SHADE(b, b_sub); |
| dst_argb[1] = SHADE(g, g_sub); |
| dst_argb[2] = SHADE(r, r_sub); |
| dst_argb[3] = SHADE(a, a_sub); |
| src_argb0 += 4; |
| src_argb1 += 4; |
| dst_argb += 4; |
| } |
| } |
| #undef SHADE |
| |
| // Sobel functions which mimics SSSE3. |
| void SobelXRow_C(const uint8* src_y0, const uint8* src_y1, const uint8* src_y2, |
| uint8* dst_sobelx, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| int a = src_y0[i]; |
| int b = src_y1[i]; |
| int c = src_y2[i]; |
| int a_sub = src_y0[i + 2]; |
| int b_sub = src_y1[i + 2]; |
| int c_sub = src_y2[i + 2]; |
| int a_diff = a - a_sub; |
| int b_diff = b - b_sub; |
| int c_diff = c - c_sub; |
| int sobel = Abs(a_diff + b_diff * 2 + c_diff); |
| dst_sobelx[i] = (uint8)(clamp255(sobel)); |
| } |
| } |
| |
| void SobelYRow_C(const uint8* src_y0, const uint8* src_y1, |
| uint8* dst_sobely, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| int a = src_y0[i + 0]; |
| int b = src_y0[i + 1]; |
| int c = src_y0[i + 2]; |
| int a_sub = src_y1[i + 0]; |
| int b_sub = src_y1[i + 1]; |
| int c_sub = src_y1[i + 2]; |
| int a_diff = a - a_sub; |
| int b_diff = b - b_sub; |
| int c_diff = c - c_sub; |
| int sobel = Abs(a_diff + b_diff * 2 + c_diff); |
| dst_sobely[i] = (uint8)(clamp255(sobel)); |
| } |
| } |
| |
| void SobelRow_C(const uint8* src_sobelx, const uint8* src_sobely, |
| uint8* dst_argb, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| int r = src_sobelx[i]; |
| int b = src_sobely[i]; |
| int s = clamp255(r + b); |
| dst_argb[0] = (uint8)(s); |
| dst_argb[1] = (uint8)(s); |
| dst_argb[2] = (uint8)(s); |
| dst_argb[3] = (uint8)(255u); |
| dst_argb += 4; |
| } |
| } |
| |
| void SobelToPlaneRow_C(const uint8* src_sobelx, const uint8* src_sobely, |
| uint8* dst_y, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| int r = src_sobelx[i]; |
| int b = src_sobely[i]; |
| int s = clamp255(r + b); |
| dst_y[i] = (uint8)(s); |
| } |
| } |
| |
| void SobelXYRow_C(const uint8* src_sobelx, const uint8* src_sobely, |
| uint8* dst_argb, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| int r = src_sobelx[i]; |
| int b = src_sobely[i]; |
| int g = clamp255(r + b); |
| dst_argb[0] = (uint8)(b); |
| dst_argb[1] = (uint8)(g); |
| dst_argb[2] = (uint8)(r); |
| dst_argb[3] = (uint8)(255u); |
| dst_argb += 4; |
| } |
| } |
| |
| void J400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) { |
| // Copy a Y to RGB. |
| int x; |
| for (x = 0; x < width; ++x) { |
| uint8 y = src_y[0]; |
| dst_argb[2] = dst_argb[1] = dst_argb[0] = y; |
| dst_argb[3] = 255u; |
| dst_argb += 4; |
| ++src_y; |
| } |
| } |
| |
| // BT.601 YUV to RGB reference |
| // R = (Y - 16) * 1.164 - V * -1.596 |
| // G = (Y - 16) * 1.164 - U * 0.391 - V * 0.813 |
| // B = (Y - 16) * 1.164 - U * -2.018 |
| |
| // Y contribution to R,G,B. Scale and bias. |
| // TODO(fbarchard): Consider moving constants into a common header. |
| #define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */ |
| #define YGB -1160 /* 1.164 * 64 * -16 + 64 / 2 */ |
| |
| // U and V contributions to R,G,B. |
| #define UB -128 /* max(-128, round(-2.018 * 64)) */ |
| #define UG 25 /* round(0.391 * 64) */ |
| #define VG 52 /* round(0.813 * 64) */ |
| #define VR -102 /* round(-1.596 * 64) */ |
| |
| // Bias values to subtract 16 from Y and 128 from U and V. |
| #define BB (UB * 128 + YGB) |
| #define BG (UG * 128 + VG * 128 + YGB) |
| #define BR (VR * 128 + YGB) |
| |
| // C reference code that mimics the YUV assembly. |
| static __inline void YuvPixel(uint8 y, uint8 u, uint8 v, |
| uint8* b, uint8* g, uint8* r) { |
| uint32 y1 = (uint32)(y * 0x0101 * YG) >> 16; |
| *b = Clamp((int32)(-(u * UB) + y1 + BB) >> 6); |
| *g = Clamp((int32)(-(v * VG + u * UG) + y1 + BG) >> 6); |
| *r = Clamp((int32)(-(v * VR)+ y1 + BR) >> 6); |
| } |
| |
| // C reference code that mimics the YUV assembly. |
| static __inline void YPixel(uint8 y, uint8* b, uint8* g, uint8* r) { |
| uint32 y1 = (uint32)(y * 0x0101 * YG) >> 16; |
| *b = Clamp((int32)(y1 + YGB) >> 6); |
| *g = Clamp((int32)(y1 + YGB) >> 6); |
| *r = Clamp((int32)(y1 + YGB) >> 6); |
| } |
| |
| #undef YG |
| #undef YGB |
| #undef UB |
| #undef UG |
| #undef VG |
| #undef VR |
| #undef BB |
| #undef BG |
| #undef BR |
| |
| // JPEG YUV to RGB reference |
| // * R = Y - V * -1.40200 |
| // * G = Y - U * 0.34414 - V * 0.71414 |
| // * B = Y - U * -1.77200 |
| |
| // Y contribution to R,G,B. Scale and bias. |
| // TODO(fbarchard): Consider moving constants into a common header. |
| #define YGJ 16320 /* round(1.000 * 64 * 256 * 256 / 257) */ |
| #define YGBJ 32 /* 64 / 2 */ |
| |
| // U and V contributions to R,G,B. |
| #define UBJ -113 /* round(-1.77200 * 64) */ |
| #define UGJ 22 /* round(0.34414 * 64) */ |
| #define VGJ 46 /* round(0.71414 * 64) */ |
| #define VRJ -90 /* round(-1.40200 * 64) */ |
| |
| // Bias values to subtract 16 from Y and 128 from U and V. |
| #define BBJ (UBJ * 128 + YGBJ) |
| #define BGJ (UGJ * 128 + VGJ * 128 + YGBJ) |
| #define BRJ (VRJ * 128 + YGBJ) |
| |
| // C reference code that mimics the YUV assembly. |
| static __inline void YuvJPixel(uint8 y, uint8 u, uint8 v, |
| uint8* b, uint8* g, uint8* r) { |
| uint32 y1 = (uint32)(y * 0x0101 * YGJ) >> 16; |
| *b = Clamp((int32)(-(u * UBJ) + y1 + BBJ) >> 6); |
| *g = Clamp((int32)(-(v * VGJ + u * UGJ) + y1 + BGJ) >> 6); |
| *r = Clamp((int32)(-(v * VRJ) + y1 + BRJ) >> 6); |
| } |
| |
| #undef YGJ |
| #undef YGBJ |
| #undef UBJ |
| #undef UGJ |
| #undef VGJ |
| #undef VRJ |
| #undef BBJ |
| #undef BGJ |
| #undef BRJ |
| |
| #if !defined(LIBYUV_DISABLE_NEON) && \ |
| (defined(__ARM_NEON__) || defined(__aarch64__) || defined(LIBYUV_NEON)) |
| // C mimic assembly. |
| // TODO(fbarchard): Remove subsampling from Neon. |
| void I444ToARGBRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint8 u = (src_u[0] + src_u[1] + 1) >> 1; |
| uint8 v = (src_v[0] + src_v[1] + 1) >> 1; |
| YuvPixel(src_y[0], u, v, rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvPixel(src_y[1], u, v, rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_y += 2; |
| src_u += 2; |
| src_v += 2; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| } |
| } |
| #else |
| void I444ToARGBRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width; ++x) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| src_y += 1; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 4; // Advance 1 pixel. |
| } |
| } |
| #endif |
| |
| // Also used for 420 |
| void I422ToARGBRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void J422ToARGBRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvJPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvJPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvJPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void I422ToRGB24Row_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 3, rgb_buf + 4, rgb_buf + 5); |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 6; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| } |
| } |
| |
| void I422ToRAWRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 2, rgb_buf + 1, rgb_buf + 0); |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 5, rgb_buf + 4, rgb_buf + 3); |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 6; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 2, rgb_buf + 1, rgb_buf + 0); |
| } |
| } |
| |
| void I422ToARGB4444Row_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_argb4444, |
| int width) { |
| uint8 b0; |
| uint8 g0; |
| uint8 r0; |
| uint8 b1; |
| uint8 g1; |
| uint8 r1; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0); |
| YuvPixel(src_y[1], src_u[0], src_v[0], &b1, &g1, &r1); |
| b0 = b0 >> 4; |
| g0 = g0 >> 4; |
| r0 = r0 >> 4; |
| b1 = b1 >> 4; |
| g1 = g1 >> 4; |
| r1 = r1 >> 4; |
| *(uint32*)(dst_argb4444) = b0 | (g0 << 4) | (r0 << 8) | |
| (b1 << 16) | (g1 << 20) | (r1 << 24) | 0xf000f000; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| dst_argb4444 += 4; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0); |
| b0 = b0 >> 4; |
| g0 = g0 >> 4; |
| r0 = r0 >> 4; |
| *(uint16*)(dst_argb4444) = b0 | (g0 << 4) | (r0 << 8) | |
| 0xf000; |
| } |
| } |
| |
| void I422ToARGB1555Row_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_argb1555, |
| int width) { |
| uint8 b0; |
| uint8 g0; |
| uint8 r0; |
| uint8 b1; |
| uint8 g1; |
| uint8 r1; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0); |
| YuvPixel(src_y[1], src_u[0], src_v[0], &b1, &g1, &r1); |
| b0 = b0 >> 3; |
| g0 = g0 >> 3; |
| r0 = r0 >> 3; |
| b1 = b1 >> 3; |
| g1 = g1 >> 3; |
| r1 = r1 >> 3; |
| *(uint32*)(dst_argb1555) = b0 | (g0 << 5) | (r0 << 10) | |
| (b1 << 16) | (g1 << 21) | (r1 << 26) | 0x80008000; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| dst_argb1555 += 4; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0); |
| b0 = b0 >> 3; |
| g0 = g0 >> 3; |
| r0 = r0 >> 3; |
| *(uint16*)(dst_argb1555) = b0 | (g0 << 5) | (r0 << 10) | |
| 0x8000; |
| } |
| } |
| |
| void I422ToRGB565Row_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_rgb565, |
| int width) { |
| uint8 b0; |
| uint8 g0; |
| uint8 r0; |
| uint8 b1; |
| uint8 g1; |
| uint8 r1; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0); |
| YuvPixel(src_y[1], src_u[0], src_v[0], &b1, &g1, &r1); |
| b0 = b0 >> 3; |
| g0 = g0 >> 2; |
| r0 = r0 >> 3; |
| b1 = b1 >> 3; |
| g1 = g1 >> 2; |
| r1 = r1 >> 3; |
| *(uint32*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11) | |
| (b1 << 16) | (g1 << 21) | (r1 << 27); |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| dst_rgb565 += 4; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], &b0, &g0, &r0); |
| b0 = b0 >> 3; |
| g0 = g0 >> 2; |
| r0 = r0 >> 3; |
| *(uint16*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11); |
| } |
| } |
| |
| void I411ToARGBRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 3; x += 4) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| YuvPixel(src_y[2], src_u[0], src_v[0], |
| rgb_buf + 8, rgb_buf + 9, rgb_buf + 10); |
| rgb_buf[11] = 255; |
| YuvPixel(src_y[3], src_u[0], src_v[0], |
| rgb_buf + 12, rgb_buf + 13, rgb_buf + 14); |
| rgb_buf[15] = 255; |
| src_y += 4; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 16; // Advance 4 pixels. |
| } |
| if (width & 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_y += 2; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void NV12ToARGBRow_C(const uint8* src_y, |
| const uint8* src_uv, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_uv[0], src_uv[1], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvPixel(src_y[1], src_uv[0], src_uv[1], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_y += 2; |
| src_uv += 2; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_uv[0], src_uv[1], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void NV21ToARGBRow_C(const uint8* src_y, |
| const uint8* src_vu, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_vu[1], src_vu[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| |
| YuvPixel(src_y[1], src_vu[1], src_vu[0], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| |
| src_y += 2; |
| src_vu += 2; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_vu[1], src_vu[0], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void NV12ToRGB565Row_C(const uint8* src_y, |
| const uint8* src_uv, |
| uint8* dst_rgb565, |
| int width) { |
| uint8 b0; |
| uint8 g0; |
| uint8 r0; |
| uint8 b1; |
| uint8 g1; |
| uint8 r1; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_uv[0], src_uv[1], &b0, &g0, &r0); |
| YuvPixel(src_y[1], src_uv[0], src_uv[1], &b1, &g1, &r1); |
| b0 = b0 >> 3; |
| g0 = g0 >> 2; |
| r0 = r0 >> 3; |
| b1 = b1 >> 3; |
| g1 = g1 >> 2; |
| r1 = r1 >> 3; |
| *(uint32*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11) | |
| (b1 << 16) | (g1 << 21) | (r1 << 27); |
| src_y += 2; |
| src_uv += 2; |
| dst_rgb565 += 4; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_uv[0], src_uv[1], &b0, &g0, &r0); |
| b0 = b0 >> 3; |
| g0 = g0 >> 2; |
| r0 = r0 >> 3; |
| *(uint16*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11); |
| } |
| } |
| |
| void NV21ToRGB565Row_C(const uint8* src_y, |
| const uint8* vsrc_u, |
| uint8* dst_rgb565, |
| int width) { |
| uint8 b0; |
| uint8 g0; |
| uint8 r0; |
| uint8 b1; |
| uint8 g1; |
| uint8 r1; |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], vsrc_u[1], vsrc_u[0], &b0, &g0, &r0); |
| YuvPixel(src_y[1], vsrc_u[1], vsrc_u[0], &b1, &g1, &r1); |
| b0 = b0 >> 3; |
| g0 = g0 >> 2; |
| r0 = r0 >> 3; |
| b1 = b1 >> 3; |
| g1 = g1 >> 2; |
| r1 = r1 >> 3; |
| *(uint32*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11) | |
| (b1 << 16) | (g1 << 21) | (r1 << 27); |
| src_y += 2; |
| vsrc_u += 2; |
| dst_rgb565 += 4; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], vsrc_u[1], vsrc_u[0], &b0, &g0, &r0); |
| b0 = b0 >> 3; |
| g0 = g0 >> 2; |
| r0 = r0 >> 3; |
| *(uint16*)(dst_rgb565) = b0 | (g0 << 5) | (r0 << 11); |
| } |
| } |
| |
| void YUY2ToARGBRow_C(const uint8* src_yuy2, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_yuy2[0], src_yuy2[1], src_yuy2[3], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvPixel(src_yuy2[2], src_yuy2[1], src_yuy2[3], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_yuy2 += 4; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_yuy2[0], src_yuy2[1], src_yuy2[3], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void UYVYToARGBRow_C(const uint8* src_uyvy, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_uyvy[1], src_uyvy[0], src_uyvy[2], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YuvPixel(src_uyvy[3], src_uyvy[0], src_uyvy[2], |
| rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_uyvy += 4; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_uyvy[1], src_uyvy[0], src_uyvy[2], |
| rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void I422ToBGRARow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 3, rgb_buf + 2, rgb_buf + 1); |
| rgb_buf[0] = 255; |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 7, rgb_buf + 6, rgb_buf + 5); |
| rgb_buf[4] = 255; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 3, rgb_buf + 2, rgb_buf + 1); |
| rgb_buf[0] = 255; |
| } |
| } |
| |
| void I422ToABGRRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 2, rgb_buf + 1, rgb_buf + 0); |
| rgb_buf[3] = 255; |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 6, rgb_buf + 5, rgb_buf + 4); |
| rgb_buf[7] = 255; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 2, rgb_buf + 1, rgb_buf + 0); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void I422ToRGBARow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* rgb_buf, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 1, rgb_buf + 2, rgb_buf + 3); |
| rgb_buf[0] = 255; |
| YuvPixel(src_y[1], src_u[0], src_v[0], |
| rgb_buf + 5, rgb_buf + 6, rgb_buf + 7); |
| rgb_buf[4] = 255; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YuvPixel(src_y[0], src_u[0], src_v[0], |
| rgb_buf + 1, rgb_buf + 2, rgb_buf + 3); |
| rgb_buf[0] = 255; |
| } |
| } |
| |
| void I400ToARGBRow_C(const uint8* src_y, uint8* rgb_buf, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| YPixel(src_y[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| YPixel(src_y[1], rgb_buf + 4, rgb_buf + 5, rgb_buf + 6); |
| rgb_buf[7] = 255; |
| src_y += 2; |
| rgb_buf += 8; // Advance 2 pixels. |
| } |
| if (width & 1) { |
| YPixel(src_y[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); |
| rgb_buf[3] = 255; |
| } |
| } |
| |
| void MirrorRow_C(const uint8* src, uint8* dst, int width) { |
| int x; |
| src += width - 1; |
| for (x = 0; x < width - 1; x += 2) { |
| dst[x] = src[0]; |
| dst[x + 1] = src[-1]; |
| src -= 2; |
| } |
| if (width & 1) { |
| dst[width - 1] = src[0]; |
| } |
| } |
| |
| void MirrorUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { |
| int x; |
| src_uv += (width - 1) << 1; |
| for (x = 0; x < width - 1; x += 2) { |
| dst_u[x] = src_uv[0]; |
| dst_u[x + 1] = src_uv[-2]; |
| dst_v[x] = src_uv[1]; |
| dst_v[x + 1] = src_uv[-2 + 1]; |
| src_uv -= 4; |
| } |
| if (width & 1) { |
| dst_u[width - 1] = src_uv[0]; |
| dst_v[width - 1] = src_uv[1]; |
| } |
| } |
| |
| void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width) { |
| int x; |
| const uint32* src32 = (const uint32*)(src); |
| uint32* dst32 = (uint32*)(dst); |
| src32 += width - 1; |
| for (x = 0; x < width - 1; x += 2) { |
| dst32[x] = src32[0]; |
| dst32[x + 1] = src32[-1]; |
| src32 -= 2; |
| } |
| if (width & 1) { |
| dst32[width - 1] = src32[0]; |
| } |
| } |
| |
| void SplitUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| dst_u[x] = src_uv[0]; |
| dst_u[x + 1] = src_uv[2]; |
| dst_v[x] = src_uv[1]; |
| dst_v[x + 1] = src_uv[3]; |
| src_uv += 4; |
| } |
| if (width & 1) { |
| dst_u[width - 1] = src_uv[0]; |
| dst_v[width - 1] = src_uv[1]; |
| } |
| } |
| |
| void MergeUVRow_C(const uint8* src_u, const uint8* src_v, uint8* dst_uv, |
| int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| dst_uv[0] = src_u[x]; |
| dst_uv[1] = src_v[x]; |
| dst_uv[2] = src_u[x + 1]; |
| dst_uv[3] = src_v[x + 1]; |
| dst_uv += 4; |
| } |
| if (width & 1) { |
| dst_uv[0] = src_u[width - 1]; |
| dst_uv[1] = src_v[width - 1]; |
| } |
| } |
| |
| void CopyRow_C(const uint8* src, uint8* dst, int count) { |
| memcpy(dst, src, count); |
| } |
| |
| void CopyRow_16_C(const uint16* src, uint16* dst, int count) { |
| memcpy(dst, src, count * 2); |
| } |
| |
| void SetRow_C(uint8* dst, uint8 v8, int width) { |
| memset(dst, v8, width); |
| } |
| |
| void ARGBSetRow_C(uint8* dst_argb, uint32 v32, int width) { |
| uint32* d = (uint32*)(dst_argb); |
| int x; |
| for (x = 0; x < width; ++x) { |
| d[x] = v32; |
| } |
| } |
| |
| // Filter 2 rows of YUY2 UV's (422) into U and V (420). |
| void YUY2ToUVRow_C(const uint8* src_yuy2, int src_stride_yuy2, |
| uint8* dst_u, uint8* dst_v, int width) { |
| // Output a row of UV values, filtering 2 rows of YUY2. |
| int x; |
| for (x = 0; x < width; x += 2) { |
| dst_u[0] = (src_yuy2[1] + src_yuy2[src_stride_yuy2 + 1] + 1) >> 1; |
| dst_v[0] = (src_yuy2[3] + src_yuy2[src_stride_yuy2 + 3] + 1) >> 1; |
| src_yuy2 += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| } |
| |
| // Copy row of YUY2 UV's (422) into U and V (422). |
| void YUY2ToUV422Row_C(const uint8* src_yuy2, |
| uint8* dst_u, uint8* dst_v, int width) { |
| // Output a row of UV values. |
| int x; |
| for (x = 0; x < width; x += 2) { |
| dst_u[0] = src_yuy2[1]; |
| dst_v[0] = src_yuy2[3]; |
| src_yuy2 += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| } |
| |
| // Copy row of YUY2 Y's (422) into Y (420/422). |
| void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int width) { |
| // Output a row of Y values. |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| dst_y[x] = src_yuy2[0]; |
| dst_y[x + 1] = src_yuy2[2]; |
| src_yuy2 += 4; |
| } |
| if (width & 1) { |
| dst_y[width - 1] = src_yuy2[0]; |
| } |
| } |
| |
| // Filter 2 rows of UYVY UV's (422) into U and V (420). |
| void UYVYToUVRow_C(const uint8* src_uyvy, int src_stride_uyvy, |
| uint8* dst_u, uint8* dst_v, int width) { |
| // Output a row of UV values. |
| int x; |
| for (x = 0; x < width; x += 2) { |
| dst_u[0] = (src_uyvy[0] + src_uyvy[src_stride_uyvy + 0] + 1) >> 1; |
| dst_v[0] = (src_uyvy[2] + src_uyvy[src_stride_uyvy + 2] + 1) >> 1; |
| src_uyvy += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| } |
| |
| // Copy row of UYVY UV's (422) into U and V (422). |
| void UYVYToUV422Row_C(const uint8* src_uyvy, |
| uint8* dst_u, uint8* dst_v, int width) { |
| // Output a row of UV values. |
| int x; |
| for (x = 0; x < width; x += 2) { |
| dst_u[0] = src_uyvy[0]; |
| dst_v[0] = src_uyvy[2]; |
| src_uyvy += 4; |
| dst_u += 1; |
| dst_v += 1; |
| } |
| } |
| |
| // Copy row of UYVY Y's (422) into Y (420/422). |
| void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int width) { |
| // Output a row of Y values. |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| dst_y[x] = src_uyvy[1]; |
| dst_y[x + 1] = src_uyvy[3]; |
| src_uyvy += 4; |
| } |
| if (width & 1) { |
| dst_y[width - 1] = src_uyvy[1]; |
| } |
| } |
| |
| #define BLEND(f, b, a) (((256 - a) * b) >> 8) + f |
| |
| // Blend src_argb0 over src_argb1 and store to dst_argb. |
| // dst_argb may be src_argb0 or src_argb1. |
| // This code mimics the SSSE3 version for better testability. |
| void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1, |
| uint8* dst_argb, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| uint32 fb = src_argb0[0]; |
| uint32 fg = src_argb0[1]; |
| uint32 fr = src_argb0[2]; |
| uint32 a = src_argb0[3]; |
| uint32 bb = src_argb1[0]; |
| uint32 bg = src_argb1[1]; |
| uint32 br = src_argb1[2]; |
| dst_argb[0] = BLEND(fb, bb, a); |
| dst_argb[1] = BLEND(fg, bg, a); |
| dst_argb[2] = BLEND(fr, br, a); |
| dst_argb[3] = 255u; |
| |
| fb = src_argb0[4 + 0]; |
| fg = src_argb0[4 + 1]; |
| fr = src_argb0[4 + 2]; |
| a = src_argb0[4 + 3]; |
| bb = src_argb1[4 + 0]; |
| bg = src_argb1[4 + 1]; |
| br = src_argb1[4 + 2]; |
| dst_argb[4 + 0] = BLEND(fb, bb, a); |
| dst_argb[4 + 1] = BLEND(fg, bg, a); |
| dst_argb[4 + 2] = BLEND(fr, br, a); |
| dst_argb[4 + 3] = 255u; |
| src_argb0 += 8; |
| src_argb1 += 8; |
| dst_argb += 8; |
| } |
| |
| if (width & 1) { |
| uint32 fb = src_argb0[0]; |
| uint32 fg = src_argb0[1]; |
| uint32 fr = src_argb0[2]; |
| uint32 a = src_argb0[3]; |
| uint32 bb = src_argb1[0]; |
| uint32 bg = src_argb1[1]; |
| uint32 br = src_argb1[2]; |
| dst_argb[0] = BLEND(fb, bb, a); |
| dst_argb[1] = BLEND(fg, bg, a); |
| dst_argb[2] = BLEND(fr, br, a); |
| dst_argb[3] = 255u; |
| } |
| } |
| #undef BLEND |
| #define ATTENUATE(f, a) (a | (a << 8)) * (f | (f << 8)) >> 24 |
| |
| // Multiply source RGB by alpha and store to destination. |
| // This code mimics the SSSE3 version for better testability. |
| void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) { |
| int i; |
| for (i = 0; i < width - 1; i += 2) { |
| uint32 b = src_argb[0]; |
| uint32 g = src_argb[1]; |
| uint32 r = src_argb[2]; |
| uint32 a = src_argb[3]; |
| dst_argb[0] = ATTENUATE(b, a); |
| dst_argb[1] = ATTENUATE(g, a); |
| dst_argb[2] = ATTENUATE(r, a); |
| dst_argb[3] = a; |
| b = src_argb[4]; |
| g = src_argb[5]; |
| r = src_argb[6]; |
| a = src_argb[7]; |
| dst_argb[4] = ATTENUATE(b, a); |
| dst_argb[5] = ATTENUATE(g, a); |
| dst_argb[6] = ATTENUATE(r, a); |
| dst_argb[7] = a; |
| src_argb += 8; |
| dst_argb += 8; |
| } |
| |
| if (width & 1) { |
| const uint32 b = src_argb[0]; |
| const uint32 g = src_argb[1]; |
| const uint32 r = src_argb[2]; |
| const uint32 a = src_argb[3]; |
| dst_argb[0] = ATTENUATE(b, a); |
| dst_argb[1] = ATTENUATE(g, a); |
| dst_argb[2] = ATTENUATE(r, a); |
| dst_argb[3] = a; |
| } |
| } |
| #undef ATTENUATE |
| |
| // Divide source RGB by alpha and store to destination. |
| // b = (b * 255 + (a / 2)) / a; |
| // g = (g * 255 + (a / 2)) / a; |
| // r = (r * 255 + (a / 2)) / a; |
| // Reciprocal method is off by 1 on some values. ie 125 |
| // 8.8 fixed point inverse table with 1.0 in upper short and 1 / a in lower. |
| #define T(a) 0x01000000 + (0x10000 / a) |
| const uint32 fixed_invtbl8[256] = { |
| 0x01000000, 0x0100ffff, T(0x02), T(0x03), T(0x04), T(0x05), T(0x06), T(0x07), |
| T(0x08), T(0x09), T(0x0a), T(0x0b), T(0x0c), T(0x0d), T(0x0e), T(0x0f), |
| T(0x10), T(0x11), T(0x12), T(0x13), T(0x14), T(0x15), T(0x16), T(0x17), |
| T(0x18), T(0x19), T(0x1a), T(0x1b), T(0x1c), T(0x1d), T(0x1e), T(0x1f), |
| T(0x20), T(0x21), T(0x22), T(0x23), T(0x24), T(0x25), T(0x26), T(0x27), |
| T(0x28), T(0x29), T(0x2a), T(0x2b), T(0x2c), T(0x2d), T(0x2e), T(0x2f), |
| T(0x30), T(0x31), T(0x32), T(0x33), T(0x34), T(0x35), T(0x36), T(0x37), |
| T(0x38), T(0x39), T(0x3a), T(0x3b), T(0x3c), T(0x3d), T(0x3e), T(0x3f), |
| T(0x40), T(0x41), T(0x42), T(0x43), T(0x44), T(0x45), T(0x46), T(0x47), |
| T(0x48), T(0x49), T(0x4a), T(0x4b), T(0x4c), T(0x4d), T(0x4e), T(0x4f), |
| T(0x50), T(0x51), T(0x52), T(0x53), T(0x54), T(0x55), T(0x56), T(0x57), |
| T(0x58), T(0x59), T(0x5a), T(0x5b), T(0x5c), T(0x5d), T(0x5e), T(0x5f), |
| T(0x60), T(0x61), T(0x62), T(0x63), T(0x64), T(0x65), T(0x66), T(0x67), |
| T(0x68), T(0x69), T(0x6a), T(0x6b), T(0x6c), T(0x6d), T(0x6e), T(0x6f), |
| T(0x70), T(0x71), T(0x72), T(0x73), T(0x74), T(0x75), T(0x76), T(0x77), |
| T(0x78), T(0x79), T(0x7a), T(0x7b), T(0x7c), T(0x7d), T(0x7e), T(0x7f), |
| T(0x80), T(0x81), T(0x82), T(0x83), T(0x84), T(0x85), T(0x86), T(0x87), |
| T(0x88), T(0x89), T(0x8a), T(0x8b), T(0x8c), T(0x8d), T(0x8e), T(0x8f), |
| T(0x90), T(0x91), T(0x92), T(0x93), T(0x94), T(0x95), T(0x96), T(0x97), |
| T(0x98), T(0x99), T(0x9a), T(0x9b), T(0x9c), T(0x9d), T(0x9e), T(0x9f), |
| T(0xa0), T(0xa1), T(0xa2), T(0xa3), T(0xa4), T(0xa5), T(0xa6), T(0xa7), |
| T(0xa8), T(0xa9), T(0xaa), T(0xab), T(0xac), T(0xad), T(0xae), T(0xaf), |
| T(0xb0), T(0xb1), T(0xb2), T(0xb3), T(0xb4), T(0xb5), T(0xb6), T(0xb7), |
| T(0xb8), T(0xb9), T(0xba), T(0xbb), T(0xbc), T(0xbd), T(0xbe), T(0xbf), |
| T(0xc0), T(0xc1), T(0xc2), T(0xc3), T(0xc4), T(0xc5), T(0xc6), T(0xc7), |
| T(0xc8), T(0xc9), T(0xca), T(0xcb), T(0xcc), T(0xcd), T(0xce), T(0xcf), |
| T(0xd0), T(0xd1), T(0xd2), T(0xd3), T(0xd4), T(0xd5), T(0xd6), T(0xd7), |
| T(0xd8), T(0xd9), T(0xda), T(0xdb), T(0xdc), T(0xdd), T(0xde), T(0xdf), |
| T(0xe0), T(0xe1), T(0xe2), T(0xe3), T(0xe4), T(0xe5), T(0xe6), T(0xe7), |
| T(0xe8), T(0xe9), T(0xea), T(0xeb), T(0xec), T(0xed), T(0xee), T(0xef), |
| T(0xf0), T(0xf1), T(0xf2), T(0xf3), T(0xf4), T(0xf5), T(0xf6), T(0xf7), |
| T(0xf8), T(0xf9), T(0xfa), T(0xfb), T(0xfc), T(0xfd), T(0xfe), 0x01000100 }; |
| #undef T |
| |
| void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) { |
| int i; |
| for (i = 0; i < width; ++i) { |
| uint32 b = src_argb[0]; |
| uint32 g = src_argb[1]; |
| uint32 r = src_argb[2]; |
| const uint32 a = src_argb[3]; |
| const uint32 ia = fixed_invtbl8[a] & 0xffff; // 8.8 fixed point |
| b = (b * ia) >> 8; |
| g = (g * ia) >> 8; |
| r = (r * ia) >> 8; |
| // Clamping should not be necessary but is free in assembly. |
| dst_argb[0] = clamp255(b); |
| dst_argb[1] = clamp255(g); |
| dst_argb[2] = clamp255(r); |
| dst_argb[3] = a; |
| src_argb += 4; |
| dst_argb += 4; |
| } |
| } |
| |
| void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum, |
| const int32* previous_cumsum, int width) { |
| int32 row_sum[4] = {0, 0, 0, 0}; |
| int x; |
| for (x = 0; x < width; ++x) { |
| row_sum[0] += row[x * 4 + 0]; |
| row_sum[1] += row[x * 4 + 1]; |
| row_sum[2] += row[x * 4 + 2]; |
| row_sum[3] += row[x * 4 + 3]; |
| cumsum[x * 4 + 0] = row_sum[0] + previous_cumsum[x * 4 + 0]; |
| cumsum[x * 4 + 1] = row_sum[1] + previous_cumsum[x * 4 + 1]; |
| cumsum[x * 4 + 2] = row_sum[2] + previous_cumsum[x * 4 + 2]; |
| cumsum[x * 4 + 3] = row_sum[3] + previous_cumsum[x * 4 + 3]; |
| } |
| } |
| |
| void CumulativeSumToAverageRow_C(const int32* tl, const int32* bl, |
| int w, int area, uint8* dst, int count) { |
| float ooa = 1.0f / area; |
| int i; |
| for (i = 0; i < count; ++i) { |
| dst[0] = (uint8)((bl[w + 0] + tl[0] - bl[0] - tl[w + 0]) * ooa); |
| dst[1] = (uint8)((bl[w + 1] + tl[1] - bl[1] - tl[w + 1]) * ooa); |
| dst[2] = (uint8)((bl[w + 2] + tl[2] - bl[2] - tl[w + 2]) * ooa); |
| dst[3] = (uint8)((bl[w + 3] + tl[3] - bl[3] - tl[w + 3]) * ooa); |
| dst += 4; |
| tl += 4; |
| bl += 4; |
| } |
| } |
| |
| // Copy pixels from rotated source to destination row with a slope. |
| LIBYUV_API |
| void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, |
| uint8* dst_argb, const float* uv_dudv, int width) { |
| int i; |
| // Render a row of pixels from source into a buffer. |
| float uv[2]; |
| uv[0] = uv_dudv[0]; |
| uv[1] = uv_dudv[1]; |
| for (i = 0; i < width; ++i) { |
| int x = (int)(uv[0]); |
| int y = (int)(uv[1]); |
| *(uint32*)(dst_argb) = |
| *(const uint32*)(src_argb + y * src_argb_stride + |
| x * 4); |
| dst_argb += 4; |
| uv[0] += uv_dudv[2]; |
| uv[1] += uv_dudv[3]; |
| } |
| } |
| |
| // Blend 2 rows into 1. |
| static void HalfRow_C(const uint8* src_uv, int src_uv_stride, |
| uint8* dst_uv, int pix) { |
| int x; |
| for (x = 0; x < pix; ++x) { |
| dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1; |
| } |
| } |
| |
| static void HalfRow_16_C(const uint16* src_uv, int src_uv_stride, |
| uint16* dst_uv, int pix) { |
| int x; |
| for (x = 0; x < pix; ++x) { |
| dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1; |
| } |
| } |
| |
| // C version 2x2 -> 2x1. |
| void InterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr, |
| ptrdiff_t src_stride, |
| int width, int source_y_fraction) { |
| int y1_fraction = source_y_fraction; |
| int y0_fraction = 256 - y1_fraction; |
| const uint8* src_ptr1 = src_ptr + src_stride; |
| int x; |
| if (source_y_fraction == 0) { |
| memcpy(dst_ptr, src_ptr, width); |
| return; |
| } |
| if (source_y_fraction == 128) { |
| HalfRow_C(src_ptr, (int)(src_stride), dst_ptr, width); |
| return; |
| } |
| for (x = 0; x < width - 1; x += 2) { |
| dst_ptr[0] = (src_ptr[0] * y0_fraction + src_ptr1[0] * y1_fraction) >> 8; |
| dst_ptr[1] = (src_ptr[1] * y0_fraction + src_ptr1[1] * y1_fraction) >> 8; |
| src_ptr += 2; |
| src_ptr1 += 2; |
| dst_ptr += 2; |
| } |
| if (width & 1) { |
| dst_ptr[0] = (src_ptr[0] * y0_fraction + src_ptr1[0] * y1_fraction) >> 8; |
| } |
| } |
| |
| void InterpolateRow_16_C(uint16* dst_ptr, const uint16* src_ptr, |
| ptrdiff_t src_stride, |
| int width, int source_y_fraction) { |
| int y1_fraction = source_y_fraction; |
| int y0_fraction = 256 - y1_fraction; |
| const uint16* src_ptr1 = src_ptr + src_stride; |
| int x; |
| if (source_y_fraction == 0) { |
| memcpy(dst_ptr, src_ptr, width * 2); |
| return; |
| } |
| if (source_y_fraction == 128) { |
| HalfRow_16_C(src_ptr, (int)(src_stride), dst_ptr, width); |
| return; |
| } |
| for (x = 0; x < width - 1; x += 2) { |
| dst_ptr[0] = (src_ptr[0] * y0_fraction + src_ptr1[0] * y1_fraction) >> 8; |
| dst_ptr[1] = (src_ptr[1] * y0_fraction + src_ptr1[1] * y1_fraction) >> 8; |
| src_ptr += 2; |
| src_ptr1 += 2; |
| dst_ptr += 2; |
| } |
| if (width & 1) { |
| dst_ptr[0] = (src_ptr[0] * y0_fraction + src_ptr1[0] * y1_fraction) >> 8; |
| } |
| } |
| |
| // Use first 4 shuffler values to reorder ARGB channels. |
| void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb, |
| const uint8* shuffler, int pix) { |
| int index0 = shuffler[0]; |
| int index1 = shuffler[1]; |
| int index2 = shuffler[2]; |
| int index3 = shuffler[3]; |
| // Shuffle a row of ARGB. |
| int x; |
| for (x = 0; x < pix; ++x) { |
| // To support in-place conversion. |
| uint8 b = src_argb[index0]; |
| uint8 g = src_argb[index1]; |
| uint8 r = src_argb[index2]; |
| uint8 a = src_argb[index3]; |
| dst_argb[0] = b; |
| dst_argb[1] = g; |
| dst_argb[2] = r; |
| dst_argb[3] = a; |
| src_argb += 4; |
| dst_argb += 4; |
| } |
| } |
| |
| void I422ToYUY2Row_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_frame, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| dst_frame[0] = src_y[0]; |
| dst_frame[1] = src_u[0]; |
| dst_frame[2] = src_y[1]; |
| dst_frame[3] = src_v[0]; |
| dst_frame += 4; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| } |
| if (width & 1) { |
| dst_frame[0] = src_y[0]; |
| dst_frame[1] = src_u[0]; |
| dst_frame[2] = 0; |
| dst_frame[3] = src_v[0]; |
| } |
| } |
| |
| void I422ToUYVYRow_C(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_frame, int width) { |
| int x; |
| for (x = 0; x < width - 1; x += 2) { |
| dst_frame[0] = src_u[0]; |
| dst_frame[1] = src_y[0]; |
| dst_frame[2] = src_v[0]; |
| dst_frame[3] = src_y[1]; |
| dst_frame += 4; |
| src_y += 2; |
| src_u += 1; |
| src_v += 1; |
| } |
| if (width & 1) { |
| dst_frame[0] = src_u[0]; |
| dst_frame[1] = src_y[0]; |
| dst_frame[2] = src_v[0]; |
| dst_frame[3] = 0; |
| } |
| } |
| |
| // Maximum temporary width for wrappers to process at a time, in pixels. |
| #define MAXTWIDTH 2048 |
| |
| #if !(defined(_MSC_VER) && !defined(__clang__)) && \ |
| defined(HAS_I422TORGB565ROW_SSSE3) |
| // row_win.cc has asm version, but GCC uses 2 step wrapper. |
| void I422ToRGB565Row_SSSE3(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_rgb565, |
| int width) { |
| SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]); |
| while (width > 0) { |
| int twidth = width > MAXTWIDTH ? MAXTWIDTH : width; |
| I422ToARGBRow_SSSE3(src_y, src_u, src_v, row, twidth); |
| ARGBToRGB565Row_SSE2(row, dst_rgb565, twidth); |
| src_y += twidth; |
| src_u += twidth / 2; |
| src_v += twidth / 2; |
| dst_rgb565 += twidth * 2; |
| width -= twidth; |
| } |
| } |
| #endif |
| |
| #if defined(HAS_I422TOARGB1555ROW_SSSE3) |
| void I422ToARGB1555Row_SSSE3(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_argb1555, |
| int width) { |
| // Row buffer for intermediate ARGB pixels. |
| SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]); |
| while (width > 0) { |
| int twidth = width > MAXTWIDTH ? MAXTWIDTH : width; |
| I422ToARGBRow_SSSE3(src_y, src_u, src_v, row, twidth); |
| ARGBToARGB1555Row_SSE2(row, dst_argb1555, twidth); |
| src_y += twidth; |
| src_u += twidth / 2; |
| src_v += twidth / 2; |
| dst_argb1555 += twidth * 2; |
| width -= twidth; |
| } |
| } |
| #endif |
| |
| #if defined(HAS_I422TOARGB4444ROW_SSSE3) |
| void I422ToARGB4444Row_SSSE3(const uint8* src_y, |
| const uint8* src_u, |
| const uint8* src_v, |
| uint8* dst_argb4444, |
| int width) { |
| // Row buffer for intermediate ARGB pixels. |
| SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]); |
| while (width > 0) { |
| int twidth = width > MAXTWIDTH ? MAXTWIDTH : width; |
| I422ToARGBRow_SSSE3(src_y, src_u, src_v, row, twidth); |
| ARGBToARGB4444Row_SSE2(row, dst_argb4444, twidth); |
| src_y += twidth; |
| src_u += twidth / 2; |
| src_v += twidth / 2; |
| dst_argb4444 += twidth * 2; |
| width -= twidth; |
| } |
| } |
| #endif |
| |
| #if defined(HAS_NV12TORGB565ROW_SSSE3) |
| void NV12ToRGB565Row_SSSE3(const uint8* src_y, const uint8* src_uv, |
| uint8* dst_rgb565, int width) { |
| // Row buffer for intermediate ARGB pixels. |
| SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]); |
| while (width > 0) { |
| int twidth = width > MAXTWIDTH ? MAXTWIDTH : width; |
| NV12ToARGBRow_SSSE3(src_y, src_uv, row, twidth); |
| ARGBToRGB565Row_SSE2(row, dst_rgb565, twidth); |
| src_y += twidth; |
| src_uv += twidth; |
| dst_rgb565 += twidth * 2; |
| width -= twidth; |
| } |
| } |
| #endif |
| |
| #if defined(HAS_NV21TORGB565ROW_SSSE3) |
| void NV21ToRGB565Row_SSSE3(const uint8* src_y, const uint8* src_vu, |
| uint8* dst_rgb565, int width) { |
| // Row buffer for intermediate ARGB pixels. |
| SIMD_ALIGNED(uint8 row[MAXTWIDTH * 4]); |
| while (width > 0) { |
| int twidth = width > MAXTWIDTH ? MAXTWIDTH : width; |
| NV21ToARGBRow_SSSE3(src_y, src_vu, row, twidth); |
| ARGBToRGB565Row_SSE2(row, dst_rgb565, twidth); |
| src_y += twidth; |
| src_vu += twidth; |
| dst_rgb565 += twidth * 2; |
| width -= twidth; |
| } |
| } |
| #endif |
| |
| #if defined(HAS_YUY2TOARGBROW_SSSE3) |
| void YUY2ToARGBRow_SSSE3(const |