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/*
* Copyright (c) 2021, Alliance for Open Media. All rights reserved
*
* This source code is subject to the terms of the BSD 3-Clause Clear License
* and the Alliance for Open Media Patent License 1.0. If the BSD 3-Clause Clear
* License was not distributed with this source code in the LICENSE file, you
* can obtain it at aomedia.org/license/software-license/bsd-3-c-c/. If the
* Alliance for Open Media Patent License 1.0 was not distributed with this
* source code in the PATENTS file, you can obtain it at
* aomedia.org/license/patent-license/.
*/
#include <smmintrin.h>
#include <immintrin.h>
#include "config/aom_dsp_rtcd.h"
#include "aom_ports/mem.h"
#include "aom_dsp/x86/synonyms.h"
#include "aom_dsp/x86/synonyms_avx2.h"
static INLINE int64_t summary_all_avx2(const __m256i *sum_all) {
int64_t sum;
__m256i zero = _mm256_setzero_si256();
const __m256i sum0_4x64 = _mm256_unpacklo_epi32(*sum_all, zero);
const __m256i sum1_4x64 = _mm256_unpackhi_epi32(*sum_all, zero);
const __m256i sum_4x64 = _mm256_add_epi64(sum0_4x64, sum1_4x64);
const __m128i sum_2x64 = _mm_add_epi64(_mm256_castsi256_si128(sum_4x64),
_mm256_extracti128_si256(sum_4x64, 1));
const __m128i sum_1x64 = _mm_add_epi64(sum_2x64, _mm_srli_si128(sum_2x64, 8));
xx_storel_64(&sum, sum_1x64);
return sum;
}
static INLINE void summary_32_avx2(const __m256i *sum32, __m256i *sum) {
const __m256i sum0_4x64 =
_mm256_cvtepu32_epi64(_mm256_castsi256_si128(*sum32));
const __m256i sum1_4x64 =
_mm256_cvtepu32_epi64(_mm256_extracti128_si256(*sum32, 1));
const __m256i sum_4x64 = _mm256_add_epi64(sum0_4x64, sum1_4x64);
*sum = _mm256_add_epi64(*sum, sum_4x64);
}
static INLINE int64_t summary_4x64_avx2(const __m256i sum_4x64) {
int64_t sum;
const __m128i sum_2x64 = _mm_add_epi64(_mm256_castsi256_si128(sum_4x64),
_mm256_extracti128_si256(sum_4x64, 1));
const __m128i sum_1x64 = _mm_add_epi64(sum_2x64, _mm_srli_si128(sum_2x64, 8));
xx_storel_64(&sum, sum_1x64);
return sum;
}
static INLINE void highbd_sse_w16_avx2(__m256i *sum, const uint16_t *a,
const uint16_t *b) {
const __m256i v_a_w = yy_loadu_256(a);
const __m256i v_b_w = yy_loadu_256(b);
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
static INLINE void highbd_sse_w4x4_avx2(__m256i *sum, const uint16_t *a,
int a_stride, const uint16_t *b,
int b_stride) {
const __m128i v_a0 = xx_loadl_64(a);
const __m128i v_a1 = xx_loadl_64(a + a_stride);
const __m128i v_a2 = xx_loadl_64(a + a_stride * 2);
const __m128i v_a3 = xx_loadl_64(a + a_stride * 3);
const __m128i v_b0 = xx_loadl_64(b);
const __m128i v_b1 = xx_loadl_64(b + b_stride);
const __m128i v_b2 = xx_loadl_64(b + b_stride * 2);
const __m128i v_b3 = xx_loadl_64(b + b_stride * 3);
const __m256i v_a_w = yy_set_m128i(_mm_unpacklo_epi64(v_a0, v_a1),
_mm_unpacklo_epi64(v_a2, v_a3));
const __m256i v_b_w = yy_set_m128i(_mm_unpacklo_epi64(v_b0, v_b1),
_mm_unpacklo_epi64(v_b2, v_b3));
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
static INLINE void highbd_sse_w8x2_avx2(__m256i *sum, const uint16_t *a,
int a_stride, const uint16_t *b,
int b_stride) {
const __m256i v_a_w = yy_loadu2_128(a + a_stride, a);
const __m256i v_b_w = yy_loadu2_128(b + b_stride, b);
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
int64_t aom_highbd_sse_avx2(const uint16_t *a, int a_stride, const uint16_t *b,
int b_stride, int width, int height) {
int32_t y = 0;
int64_t sse = 0;
__m256i sum = _mm256_setzero_si256();
switch (width) {
case 4:
do {
highbd_sse_w4x4_avx2(&sum, a, a_stride, b, b_stride);
a += a_stride << 2;
b += b_stride << 2;
y += 4;
} while (y < height);
sse = summary_all_avx2(&sum);
break;
case 8:
do {
highbd_sse_w8x2_avx2(&sum, a, a_stride, b, b_stride);
a += a_stride << 1;
b += b_stride << 1;
y += 2;
} while (y < height);
sse = summary_all_avx2(&sum);
break;
case 16:
do {
highbd_sse_w16_avx2(&sum, a, b);
a += a_stride;
b += b_stride;
y += 1;
} while (y < height);
sse = summary_all_avx2(&sum);
break;
case 32:
do {
int l = 0;
__m256i sum32 = _mm256_setzero_si256();
do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16, b + 16);
a += a_stride;
b += b_stride;
l += 1;
} while (l < 64 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 64;
} while (y < height);
sse = summary_4x64_avx2(sum);
break;
case 64:
do {
int l = 0;
__m256i sum32 = _mm256_setzero_si256();
do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16 * 1, b + 16 * 1);
highbd_sse_w16_avx2(&sum32, a + 16 * 2, b + 16 * 2);
highbd_sse_w16_avx2(&sum32, a + 16 * 3, b + 16 * 3);
a += a_stride;
b += b_stride;
l += 1;
} while (l < 32 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 32;
} while (y < height);
sse = summary_4x64_avx2(sum);
break;
case 128:
do {
int l = 0;
__m256i sum32 = _mm256_setzero_si256();
do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16 * 1, b + 16 * 1);
highbd_sse_w16_avx2(&sum32, a + 16 * 2, b + 16 * 2);
highbd_sse_w16_avx2(&sum32, a + 16 * 3, b + 16 * 3);
highbd_sse_w16_avx2(&sum32, a + 16 * 4, b + 16 * 4);
highbd_sse_w16_avx2(&sum32, a + 16 * 5, b + 16 * 5);
highbd_sse_w16_avx2(&sum32, a + 16 * 6, b + 16 * 6);
highbd_sse_w16_avx2(&sum32, a + 16 * 7, b + 16 * 7);
a += a_stride;
b += b_stride;
l += 1;
} while (l < 16 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 16;
} while (y < height);
sse = summary_4x64_avx2(sum);
break;
default:
if (width & 0x7) {
do {
int i = 0;
__m256i sum32 = _mm256_setzero_si256();
do {
highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride);
const uint16_t *a2 = a + i + (a_stride << 1);
const uint16_t *b2 = b + i + (b_stride << 1);
highbd_sse_w8x2_avx2(&sum32, a2, a_stride, b2, b_stride);
i += 8;
} while (i + 4 < width);
highbd_sse_w4x4_avx2(&sum32, a + i, a_stride, b + i, b_stride);
summary_32_avx2(&sum32, &sum);
a += a_stride << 2;
b += b_stride << 2;
y += 4;
} while (y < height);
} else {
do {
int l = 0;
__m256i sum32 = _mm256_setzero_si256();
do {
int i = 0;
do {
highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride);
i += 8;
} while (i < width);
a += a_stride << 1;
b += b_stride << 1;
l += 2;
} while (l < 8 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 8;
} while (y < height);
}
sse = summary_4x64_avx2(sum);
break;
}
return sse;
}